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WIP 5.1 stuff
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@@ -43,6 +43,7 @@ module Settings
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HARD_MODE_LEVEL_MODIFIER = 1.1
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ZAPMOLCUNO_NB = 176821
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MAPS_WITHOUT_SURF_MUSIC = [762]
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# The generation that the battle system follows. Used throughout the battle
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# scripts, and also by some other settings which are used in and out of battle
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@@ -169,7 +170,7 @@ module Settings
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BADGE_FOR_FLY = 3
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BADGE_FOR_STRENGTH = 5
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BADGE_FOR_DIVE = 9
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BADGE_FOR_WATERFALL = 10
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BADGE_FOR_WATERFALL = 8
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BADGE_FOR_TELEPORT = 3
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BADGE_FOR_BOUNCE = 8
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BADGE_FOR_ROCKCLIMB = 16
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@@ -257,6 +258,7 @@ module Settings
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# will begin their numbering at 0 rather than 1 (e.g. Victini in Unova's Dex).
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DEXES_WITH_OFFSETS = []
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#=============================================================================
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# A set of arrays, each containing details of a graphic to be shown on the
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