WIP 5.1 stuff

This commit is contained in:
infinitefusion
2022-11-13 12:56:41 -05:00
parent 4351333703
commit 22fb1ac9a3
65 changed files with 17 additions and 107 deletions

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@@ -43,6 +43,7 @@ module Settings
HARD_MODE_LEVEL_MODIFIER = 1.1
ZAPMOLCUNO_NB = 176821
MAPS_WITHOUT_SURF_MUSIC = [762]
# The generation that the battle system follows. Used throughout the battle
# scripts, and also by some other settings which are used in and out of battle
@@ -169,7 +170,7 @@ module Settings
BADGE_FOR_FLY = 3
BADGE_FOR_STRENGTH = 5
BADGE_FOR_DIVE = 9
BADGE_FOR_WATERFALL = 10
BADGE_FOR_WATERFALL = 8
BADGE_FOR_TELEPORT = 3
BADGE_FOR_BOUNCE = 8
BADGE_FOR_ROCKCLIMB = 16
@@ -257,6 +258,7 @@ module Settings
# will begin their numbering at 0 rather than 1 (e.g. Victini in Unova's Dex).
DEXES_WITH_OFFSETS = []
#=============================================================================
# A set of arrays, each containing details of a graphic to be shown on the