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Additional refactoring, made #mail=(value) into a method that checks whether the passed value is valid
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@@ -31,15 +31,20 @@ class PokeBattle_Pokemon
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attr_accessor :genderflag
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# @return [Integer] forces a particular nature (nature ID)
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attr_accessor :natureflag
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attr_accessor :natureOverride # Overrides nature's stat-changing effects
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attr_accessor :shinyflag # Forces the shininess (true/false)
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attr_accessor :moves # Moves (PBMove)
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attr_accessor :firstmoves # The moves known when this Pokémon was obtained
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attr_accessor :item # Held item
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attr_writer :mail # Mail
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attr_accessor :fused # The Pokémon fused into this one
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attr_accessor :iv # Array of 6 Individual Values for HP, Atk, Def,
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# Speed, Sp Atk, and Sp Def
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# @return [Integer] overrides nature's stat-changing effects
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attr_accessor :natureOverride
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# @return [Boolean] whether shininess should be forced
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attr_accessor :shinyflag
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# @return [Array<PBMove>] moves known by this Pokémon
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attr_accessor :moves
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# @return [Array<Integer>] IDs of moves known by this Pokémon when it was obtained
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attr_accessor :firstmoves
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# @return [Integer] id of the item held by this Pokémon (0 = no held item)
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attr_accessor :item
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# @return [PokeBattle_Pokemon, nil] the Pokémon fused into this one (nil if there is none)
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attr_accessor :fused
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# @return [Array<Integer>] array of IV values for HP, Atk, Def, Speed, Sp. Atk and Sp. Def
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attr_accessor :iv
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attr_writer :ivMaxed # Array of booleans that max each IV value
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attr_accessor :ev # Effort Values
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attr_accessor :happiness # Current happiness
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@@ -663,13 +668,21 @@ class PokeBattle_Pokemon
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return ret
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end
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# Returns this Pokémon's mail.
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# @return [PokemonMail, nil] mail held by this Pokémon (nil if there is none)
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def mail
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return nil if !@mail
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@mail = nil if @mail.item==0 || !hasItem?(@mail.item)
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return @mail
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end
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# @param mail [PokemonMail, nil] mail to be held by this Pokémon (nil if mail is to be removed)
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def mail=(mail)
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if !mail.nil? && !mail.is_a?(PokemonMail)
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raise ArgumentError, _INTL('Invalid value {1} given',mail.inspect)
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end
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@mail = mail
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end
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#=============================================================================
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# Other
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#=============================================================================
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