Removed all excess whitespace and standardized line endings.

This commit is contained in:
m3rein
2020-09-05 21:23:16 +02:00
parent caed5bd757
commit 240af4e5e7
219 changed files with 929 additions and 929 deletions

View File

@@ -127,9 +127,9 @@ class LightEffect_Lamp < LightEffect
lamp = AnimatedBitmap.new("Graphics/Pictures/LE")
@light = Sprite.new(viewport)
@light.bitmap = Bitmap.new(128,64)
src_rect = Rect.new(0, 0, 64, 64)
@light.bitmap.blt(0, 0, lamp.bitmap, src_rect)
@light.bitmap.blt(20, 0, lamp.bitmap, src_rect)
src_rect = Rect.new(0, 0, 64, 64)
@light.bitmap.blt(0, 0, lamp.bitmap, src_rect)
@light.bitmap.blt(20, 0, lamp.bitmap, src_rect)
@light.visible = true
@light.z = 1000
lamp.dispose
@@ -195,7 +195,7 @@ class LightEffect_DayNight < LightEffect
$game_screen.tone.blue,
$game_screen.tone.gray)
end
end
end
end
@@ -594,7 +594,7 @@ def pbCaveEntranceEx(exiting)
if exiting
sprite.color = Color.new(255,255,255,j*increment)
else
sprite.color = Color.new(0,0,0,j*increment)
sprite.color = Color.new(0,0,0,j*increment)
end
Graphics.update
Input.update
@@ -723,7 +723,7 @@ def pbScrollMap(direction,distance,speed)
pbUpdateSceneMap
break if $game_map.display_x==oldx && $game_map.display_y==oldy
oldx = $game_map.display_x
oldy = $game_map.display_y
oldy = $game_map.display_y
end
end
end
end