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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-11 15:15:00 +00:00
Removed all excess whitespace and standardized line endings.
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@@ -15,8 +15,8 @@ module HiddenMoveHandlers
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UseMove = MoveHandlerHash.new
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def self.addCanUseMove(item,proc); CanUseMove.add(item,proc); end
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def self.addConfirmUseMove(item,proc); ConfirmUseMove.add(item,proc); end
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def self.addUseMove(item,proc); UseMove.add(item,proc); end
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def self.addConfirmUseMove(item,proc); ConfirmUseMove.add(item,proc); end
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def self.addUseMove(item,proc); UseMove.add(item,proc); end
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def self.hasHandler(item)
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return CanUseMove[item]!=nil && UseMove[item]!=nil
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@@ -156,7 +156,7 @@ def pbHiddenMoveAnimation(pokemon)
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interp.update
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interp.set(viewport.rect)
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bg.oy=(bg.bitmap.height-viewport.rect.height)/2
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phase=6 if interp.done?
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phase=6 if interp.done?
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end
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# Constantly stream the strobes across the screen
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for strobe in strobes
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@@ -823,7 +823,7 @@ def pbSweetScent
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viewport.color.red = 255
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viewport.color.green = 0
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viewport.color.blue = 0
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viewport.color.alpha -= 10
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viewport.color.alpha -= 10
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alphaDiff = 12 * 20 / Graphics.frame_rate
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begin
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if count==0 && viewport.color.alpha<128
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@@ -993,4 +993,4 @@ HiddenMoveHandlers::UseMove.add(:WATERFALL,proc { |move,pokemon|
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end
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pbAscendWaterfall
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next true
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})
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})
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