Removed all excess whitespace and standardized line endings.

This commit is contained in:
m3rein
2020-09-05 21:23:16 +02:00
parent caed5bd757
commit 240af4e5e7
219 changed files with 929 additions and 929 deletions

View File

@@ -145,34 +145,34 @@ class PokemonDuel
pbMessage(_INTL("You study each other's movements..."))
elsif action==0 && command==1
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::Forward])
pbWait(Graphics.frame_rate*4/10)
pbShake(9,9,8)
pbFlashScreens(false,true)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
@hp[1] -= 1
pbMessage(_INTL("Your attack was not blocked!"))
elsif action==0 && command==2
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ScriptAsync,"jumpForward"])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::Backward])
pbWait(Graphics.frame_rate)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
pbMessage(_INTL("Your attack was evaded!"))
elsif (action==0 || action==1 || action==2) && command==3
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ScriptAsync,"jumpForward"])
pbWait(Graphics.frame_rate*4/10)
pbMoveRoute(event,[
@@ -183,35 +183,35 @@ class PokemonDuel
pbShake(9,9,8)
pbFlashScreens(false,true)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
@hp[1] -= 3
pbMessage(_INTL("You pierce through the opponent's defenses!"))
elsif action==1 && command==0
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::Forward])
pbWait(Graphics.frame_rate*4/10)
pbShake(9,9,8)
pbFlashScreens(true,false)
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
@hp[0] -= 1
pbMessage(_INTL("You fail to block the opponent's attack!"))
elsif action==1 && command==1
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::Forward])
pbWait(Graphics.frame_rate*6/10)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
pbWait(Graphics.frame_rate*6/10)
pbMoveRoute(event,[PBMoveRoute::Backward])
@@ -224,7 +224,7 @@ class PokemonDuel
(action==2 && command==2)
pbMoveRoute($game_player,[
PBMoveRoute::Backward,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ScriptAsync,"jumpForward"])
pbWait(Graphics.frame_rate*8/10)
pbMoveRoute(event,[
@@ -235,11 +235,11 @@ class PokemonDuel
pbFlashScreens(true,true)
pbMoveRoute($game_player,[
PBMoveRoute::Backward,
PBMoveRoute::ChangeSpeed,2])
PBMoveRoute::ChangeSpeed,2])
pbMoveRoute(event,[
PBMoveRoute::Backward,
PBMoveRoute::Backward,
PBMoveRoute::ChangeSpeed,2])
PBMoveRoute::ChangeSpeed,2])
pbWait(Graphics.frame_rate)
pbMoveRoute(event,[PBMoveRoute::Forward])
pbMoveRoute($game_player,[PBMoveRoute::Forward])
@@ -248,22 +248,22 @@ class PokemonDuel
pbMessage(_INTL("You hit each other!"))
elsif action==2 && command==0
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::Forward])
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ScriptAsync,"jumpBackward"])
pbWait(Graphics.frame_rate)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
pbMessage(_INTL("You evade the opponent's attack!"))
elsif action==3 && (command==0 || command==1 || command==2)
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ChangeSpeed,4,
PBMoveRoute::ScriptAsync,"jumpForward"])
pbWait(Graphics.frame_rate*4/10)
pbMoveRoute($game_player,[
@@ -274,10 +274,10 @@ class PokemonDuel
pbShake(9,9,8)
pbFlashScreens(true,false)
pbMoveRoute($game_player,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Forward])
pbMoveRoute(event,[
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::ChangeSpeed,2,
PBMoveRoute::Backward])
@hp[0] -= 3
pbMessage(_INTL("The opponent pierces through your defenses!"))
@@ -315,10 +315,10 @@ class PokemonDuel
def pbEndDuel
pbWait(Graphics.frame_rate*3/4)
pbMoveRoute($game_player,[
PBMoveRoute::DirectionFixOff,
PBMoveRoute::DirectionFixOff,
PBMoveRoute::ChangeSpeed,@oldmovespeed])
pbMoveRoute(@event,[
PBMoveRoute::DirectionFixOff,
PBMoveRoute::DirectionFixOff,
PBMoveRoute::ChangeSpeed,@oldeventspeed])
fadeTime = Graphics.frame_rate*4/10
alphaDiff = (255.0/fadeTime).ceil
@@ -331,7 +331,7 @@ class PokemonDuel
@sprites["opponentwindow"].opacity -= alphaDiff
Graphics.update
Input.update
pbUpdateSceneMap
pbUpdateSceneMap
end
pbDisposeSpriteHash(@sprites)
@viewport.dispose
@@ -404,4 +404,4 @@ rescue Exception
if $!.is_a?(SystemExit) || "#{$!.class}"=="Reset"
raise $!
end
end
end