Removed all excess whitespace and standardized line endings.

This commit is contained in:
m3rein
2020-09-05 21:23:16 +02:00
parent caed5bd757
commit 240af4e5e7
219 changed files with 929 additions and 929 deletions

View File

@@ -114,7 +114,7 @@ def pbCompileConnections
record.push(csvInt!(thisline,lineno))
record.push(csvInt!(thisline,lineno))
record.push(csvEnumFieldOrInt!(thisline,hashenum,"",sprintf("(line %d)",lineno)))
record.push(csvInt!(thisline,lineno))
record.push(csvInt!(thisline,lineno))
if !pbRgssExists?(sprintf("Data/Map%03d.rxdata",record[0])) &&
!pbRgssExists?(sprintf("Data/Map%03d.rvdata",record[0]))
print _INTL("Warning: Map {1}, as mentioned in the map connection data, was not found.\r\n{2}",record[0],FileLineData.linereport)
@@ -173,22 +173,22 @@ def pbCompilePhoneData
database.generics=section
sections.concat(section)
when "<BattleRequests>"
database.battleRequests=section
database.battleRequests=section
sections.concat(section)
when "<GreetingsMorning>"
database.greetingsMorning=section
database.greetingsMorning=section
sections.concat(section)
when "<GreetingsEvening>"
database.greetingsEvening=section
database.greetingsEvening=section
sections.concat(section)
when "<Greetings>"
database.greetings=section
sections.concat(section)
when "<Bodies1>"
database.bodies1=section
database.bodies1=section
sections.concat(section)
when "<Bodies2>"
database.bodies2=section
database.bodies2=section
sections.concat(section)
end
}
@@ -496,7 +496,7 @@ class ItemList
def initialize; @list = []; end
def length; @list.length; end
def []=(x,v); @list[x] = v; end
def [](x)
if !@list[x]
defrecord = SerialRecord.new
@@ -1462,7 +1462,7 @@ def pbCompileTrainers
case settingname
when "Pokemon"
if record[1]>mLevel
raise _INTL("Bad level: {1} (must be 1-{2})\r\n{3}",record[1],mLevel,FileLineData.linereport)
raise _INTL("Bad level: {1} (must be 1-{2})\r\n{3}",record[1],mLevel,FileLineData.linereport)
end
when "Moves"
record = [record] if record.is_a?(Integer)
@@ -1566,7 +1566,7 @@ def pbCompileTrainers
case i
when TPLEVEL
if record[i]>mLevel
raise _INTL("Bad level: {1} (must be 1-{2})\r\n{3}",record[i],mLevel,FileLineData.linereport)
raise _INTL("Bad level: {1} (must be 1-{2})\r\n{3}",record[i],mLevel,FileLineData.linereport)
end
when TPABILITY+3
if record[i]>5
@@ -1641,9 +1641,9 @@ def pbCompileBTTrainers(filename)
schema = requiredtypes[key]
next if !schema
record = pbGetCsvRecord(section[key],0,schema)
rsection[schema[0]] = record
rsection[schema[0]] = record
end
trainernames.push(rsection[1])
trainernames.push(rsection[1])
beginspeech.push(rsection[2])
endspeechwin.push(rsection[3])
endspeechlose.push(rsection[4])
@@ -1690,7 +1690,7 @@ def pbCompileTrainerLists
next if key=="Challenges" && name=="DefaultTrainerList"
next if !schema
record = pbGetCsvRecord(section[key],0,schema)
rsection[schema[0]] = record
rsection[schema[0]] = record
end
if !rsection[0]
raise _INTL("No trainer data file given in section {1}\r\n{2}",name,FileLineData.linereport)
@@ -1724,4 +1724,4 @@ def pbCompileTrainerLists
}
}
save_data(sections,"Data/trainer_lists.dat")
end
end

View File

@@ -41,7 +41,7 @@ def pbImportNewMaps
if $RPGVX
save_data(mapinfos,"Data/MapInfos.rvdata")
else
save_data(mapinfos,"Data/MapInfos.rxdata")
save_data(mapinfos,"Data/MapInfos.rxdata")
end
pbMessage(_INTL("{1} new map(s) copied to the Data folder were successfully imported.",count))
end
@@ -202,7 +202,7 @@ def pbAddPassageList(event,mapData)
end
#===============================================================================
#
#
#===============================================================================
def safequote(x)
x = x.gsub(/\"\#\'\\/) { |a| "\\"+a }
@@ -236,13 +236,13 @@ def pbEachPage(e)
yield e
else
e.pages.each { |page| yield page }
end
end
end
#===============================================================================
#
#
#===============================================================================
class MapData
attr_reader :mapinfos
@@ -400,7 +400,7 @@ end
#===============================================================================
#
#
#===============================================================================
class TrainerChecker
def initialize
@@ -411,15 +411,15 @@ class TrainerChecker
def pbTrainerTypeCheck(symbol)
ret = true
if $DEBUG
if $DEBUG
return if @dontaskagain
if !hasConst?(PBTrainers,symbol)
ret = false
else
trtype = PBTrainers.const_get(symbol)
@trainertypes = load_data("Data/trainer_types.dat") if !@trainertypes
ret = false if !@trainertypes || !@trainertypes[trtype]
end
ret = false if !@trainertypes || !@trainertypes[trtype]
end
if !ret
if pbConfirmMessage(_INTL("Add new trainer named {1}?",symbol))
pbTrainerTypeEditorNew(symbol.to_s)
@@ -430,7 +430,7 @@ class TrainerChecker
# pbMapInterpreter.command_end rescue nil
# end
end
end
end
return ret
end
@@ -490,7 +490,7 @@ def pbConvertToTrainerEvent(event,trainerChecker)
firstpage.trigger = 2 # On event touch
firstpage.list = [] # Clear page's commands
# Rename the event if there's nothing above the trainer comments
if isFirstCommand
if isFirstCommand
if !event.name[/trainer/i]
ret.name = "Trainer(3)"
elsif event.name[/^\s*trainer\s+\((\d+)\)\s*$/i]
@@ -1002,7 +1002,7 @@ def pbFixEventUse(event,mapID,mapData)
# repurposed, which is highly unlikely. It changes the Switch used
# in the found event's condition to whichever is named
# 's:tsOff?("A")'.
if e && e.pages.length>=2 &&
if e && e.pages.length>=2 &&
e.pages[e.pages.length-1].condition.switch1_valid &&
e.pages[e.pages.length-1].condition.switch1_id==22 &&
mapData.switchName(e.pages[e.pages.length-1].condition.switch1_id)!='s:tsOff?("A")' &&
@@ -1024,7 +1024,7 @@ def pbFixEventUse(event,mapID,mapData)
# named 's:tsOff?("A")', it really does look like a door. Make this
# command transfer the player on top of it rather than in front of
# it.
if e && e.pages.length>=2 &&
if e && e.pages.length>=2 &&
e.pages[e.pages.length-1].condition.switch1_valid &&
mapData.switchName(e.pages[e.pages.length-1].condition.switch1_id)=='s:tsOff?("A")'
# If this is really a door, move transfer target to it
@@ -1039,7 +1039,7 @@ def pbFixEventUse(event,mapID,mapData)
arr.push(list[_i]); list.delete_at(_i)
while _i<list.length
break if !list[_i] || list[_i].code!=509 # Set Move Route (continuation line)
arr.push(list[_i]); list.delete_at(_i)
arr.push(list[_i]); list.delete_at(_i)
end
end
next arr
@@ -1106,7 +1106,7 @@ def pbFixEventUse(event,mapID,mapData)
# player's direction instead; make it do so and delete that Move
# Route.
elsif params[4]==0 && # Retain direction
i+2<list.length &&
i+2<list.length &&
list[i+1].code==223 && # Change Screen Color Tone
list[i+2].code==209 && # Set Move Route
list[i+2].parameters[0]==-1
@@ -1273,7 +1273,7 @@ def pbFixEventUse(event,mapID,mapData)
if list[j].code!=0 && list[j].code!=411 # Else
isempty = false
break
end
end
j += 1
end
if isempty
@@ -1462,4 +1462,4 @@ def pbCompileTrainerEvents(mustcompile)
save_data(commonEvents,"Data/CommonEvents.rxdata")
end
end
end
end