mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Applied most Rubocop-suggested layout fixes
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@@ -134,7 +134,7 @@ class Window_AdvancedTextPokemon < SpriteWindow_Base
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@lastDrawnChar = -1
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@fmtchars = []
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@frameskipChanged = false
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@frameskip = MessageConfig.pbGetTextSpeed()
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@frameskip = MessageConfig.pbGetTextSpeed
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super(0,0,33,33)
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@pausesprite = nil
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@text = ""
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@@ -679,7 +679,7 @@ class Window_InputNumberPokemon < SpriteWindow_Base
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refresh if @frame%15==0
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if self.active
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if Input.repeat?(Input::UP) || Input.repeat?(Input::DOWN)
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pbPlayCursorSE()
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pbPlayCursorSE
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if @index==0 && @sign
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@negative=!@negative
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else
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@@ -696,14 +696,14 @@ class Window_InputNumberPokemon < SpriteWindow_Base
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refresh
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elsif Input.repeat?(Input::RIGHT)
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if digits >= 2
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pbPlayCursorSE()
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pbPlayCursorSE
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@index = (@index + 1) % digits
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@frame=0
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refresh
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end
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elsif Input.repeat?(Input::LEFT)
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if digits >= 2
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pbPlayCursorSE()
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pbPlayCursorSE
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@index = (@index + digits - 1) % digits
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@frame=0
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refresh
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@@ -847,7 +847,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index = (@index - @column_max + @item_max) % @item_max
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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update_cursor_rect
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end
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end
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@@ -857,7 +857,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index = (@index + @column_max) % @item_max
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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update_cursor_rect
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end
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end
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@@ -866,7 +866,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index -= 1
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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update_cursor_rect
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end
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end
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@@ -875,7 +875,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index += 1
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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update_cursor_rect
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end
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end
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@@ -884,7 +884,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index = [self.index-self.page_item_max, 0].max
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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self.top_row -= self.page_row_max
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update_cursor_rect
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end
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@@ -894,7 +894,7 @@ class SpriteWindow_Selectable < SpriteWindow_Base
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oldindex = @index
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@index = [self.index+self.page_item_max, @item_max-1].min
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if @index!=oldindex
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pbPlayCursorSE()
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pbPlayCursorSE
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self.top_row += self.page_row_max
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update_cursor_rect
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end
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@@ -1092,8 +1092,8 @@ class Window_DrawableCommand < SpriteWindow_SelectableEx
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tmpbitmap.dispose
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end
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# Store suggested width and height of window
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dims[0] = [self.borderX+1,(width*self.columns)+self.borderX+
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(self.columns-1)*self.columnSpacing].max
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dims[0] = [self.borderX + 1,
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(width * self.columns) + self.borderX + (self.columns - 1) * self.columnSpacing].max
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dims[1] = [self.borderY+1,windowheight].max
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dims[1] = [dims[1],Graphics.height].min
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end
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@@ -1117,11 +1117,10 @@ class Window_DrawableCommand < SpriteWindow_SelectableEx
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return 0
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end
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def drawItem(index,count,rect) # to be implemented by derived classes
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end
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def drawItem(index, count, rect); end # to be implemented by derived classes
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def refresh
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@item_max = itemCount()
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@item_max = itemCount
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dwidth = self.width-self.borderX
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dheight = self.height-self.borderY
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self.contents = pbDoEnsureBitmap(self.contents,dwidth,dheight)
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