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https://github.com/infinitefusion/infinitefusion-e18.git
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Applied most Rubocop-suggested layout fixes
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@@ -99,7 +99,7 @@ class Window_PokemonBag < Window_DrawableCommand
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end
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def refresh
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@item_max = itemCount()
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@item_max = itemCount
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self.update_cursor_rect
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dwidth = self.width-self.borderX
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dheight = self.height-self.borderY
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@@ -320,7 +320,7 @@ class PokemonBag_Scene
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@sprites["itemicon"].item = itemlist.item
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# Set the selected item's description
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@sprites["itemtext"].text =
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(itemlist.item) ? GameData::Item.get(itemlist.item).description : _INTL("Close bag.")
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(itemlist.item) ? GameData::Item.get(itemlist.item).description : _INTL("Close bag.")
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end
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def pbRefreshFilter
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