mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Applied most Rubocop-suggested layout fixes
This commit is contained in:
@@ -347,10 +347,11 @@ module Compiler
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GameData::Move.register(move_hash)
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end
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# Parse move
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line = pbGetCsvRecord(line, line_no, [0, "snssueeuuueiss",
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nil, nil, nil, nil, nil, :Type, ["Physical", "Special", "Status"],
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nil, nil, nil, :Target, nil, nil, nil
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])
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line = pbGetCsvRecord(line, line_no,
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[0, "snssueeuuueiss",
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nil, nil, nil, nil, nil, :Type, ["Physical", "Special", "Status"],
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nil, nil, nil, :Target, nil, nil, nil]
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)
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move_id = line[1].to_sym
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if GameData::Move::DATA[move_id]
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raise _INTL("Move ID '{1}' is used twice.\r\n{2}", move_id, FileLineData.linereport)
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@@ -467,8 +468,10 @@ module Compiler
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# Add previous item's data to records
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GameData::Item.register(item_hash) if item_hash
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# Parse item
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line = pbGetCsvRecord(line, line_no, [0, "snssvusuuUE", nil, nil, nil,
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nil, nil, nil, nil, nil, nil, nil, :Move])
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line = pbGetCsvRecord(line, line_no,
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[0, "snssvusuuUE", nil, nil, nil,
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nil, nil, nil, nil, nil, nil, nil, :Move]
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)
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item_id = line[1].to_sym
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if GameData::Item.exists?(item_id)
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raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_id, FileLineData.linereport)
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@@ -1337,12 +1340,14 @@ module Compiler
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# Add previous trainer type's data to records
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GameData::TrainerType.register(tr_type_hash) if tr_type_hash
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# Parse trainer type
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line = pbGetCsvRecord(line, line_no, [0, "snsUSSSeUS",
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nil, nil, nil, nil, nil, nil, nil, {
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"Male" => 0, "M" => 0, "0" => 0,
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"Female" => 1, "F" => 1, "1" => 1,
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"Mixed" => 2, "X" => 2, "2" => 2, "" => 2
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}, nil, nil])
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line = pbGetCsvRecord(line, line_no,
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[0, "snsUSSSeUS",
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nil, nil, nil, nil, nil, nil, nil,
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{ "Male" => 0, "M" => 0, "0" => 0,
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"Female" => 1, "F" => 1, "1" => 1,
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"Mixed" => 2, "X" => 2, "2" => 2, "" => 2 },
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nil, nil]
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)
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tr_type_id = line[1].to_sym
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if GameData::TrainerType.exists?(tr_type_id)
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raise _INTL("Trainer Type ID '{1}' is used twice.\r\n{2}", tr_type_id, FileLineData.linereport)
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@@ -786,16 +786,18 @@ module Compiler
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PBMoveRoute::PlaySE,RPG::AudioFile.new("Door enter"),PBMoveRoute::Wait,2,
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PBMoveRoute::TurnLeft,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnRight,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnUp,PBMoveRoute::Wait,2])
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PBMoveRoute::TurnUp,PBMoveRoute::Wait,2
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])
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push_move_route_and_wait(list,-1,[ # Move Route for player entering door
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PBMoveRoute::ThroughOn,PBMoveRoute::Up,PBMoveRoute::ThroughOff])
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PBMoveRoute::ThroughOn,PBMoveRoute::Up,PBMoveRoute::ThroughOff
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])
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push_event(list,208,[0]) # Change Transparent Flag (invisible)
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push_script(list, "Followers.follow_into_door")
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push_event(list, 210, [], indent) # Wait for Move's Completion
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push_move_route_and_wait(list,0,[PBMoveRoute::Wait,2, # Move Route for door closing
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PBMoveRoute::TurnRight,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnLeft,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnDown,PBMoveRoute::Wait,2])
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PBMoveRoute::TurnRight,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnLeft,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnDown,PBMoveRoute::Wait,2])
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push_event(list,223,[Tone.new(-255,-255,-255),6]) # Change Screen Color Tone
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push_wait(list,8) # Wait
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push_event(list,208,[1]) # Change Transparent Flag (visible)
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@@ -809,14 +811,16 @@ module Compiler
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push_event(list,208,[0],1) # Change Transparent Flag (invisible)
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push_script(list, "Followers.hide_followers", 1)
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push_move_route_and_wait(list,0,[ # Move Route for setting door to open
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PBMoveRoute::TurnLeft,PBMoveRoute::Wait,6],1)
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PBMoveRoute::TurnLeft,PBMoveRoute::Wait,6
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],1)
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push_event(list,208,[1],1) # Change Transparent Flag (visible)
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push_move_route_and_wait(list,-1,[PBMoveRoute::Down],1) # Move Route for player exiting door
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push_script(list, "Followers.put_followers_on_player", 1)
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push_move_route_and_wait(list,0,[ # Move Route for door closing
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PBMoveRoute::TurnUp,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnRight,PBMoveRoute::Wait,2,
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PBMoveRoute::TurnDown,PBMoveRoute::Wait,2],1)
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PBMoveRoute::TurnDown,PBMoveRoute::Wait,2
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],1)
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push_branch_end(list,1)
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push_script(list,"setTempSwitchOn(\"A\")")
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push_end(list)
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@@ -973,7 +977,6 @@ module Compiler
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push_script(newEvents,"pbReceiveItem(:#{itemname})",oldIndent+1)
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push_else(newEvents,oldIndent+1)
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push_text(newEvents,_INTL("You have no room left in the Bag."),oldIndent+1)
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push_branch_end(newEvents,oldIndent+1)
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else
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push_event(newEvents,111,[7,cost,0],oldIndent)
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push_branch(newEvents,"$bag.can_add?(:#{itemname})",oldIndent+1)
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@@ -985,8 +988,8 @@ module Compiler
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push_branch_end(newEvents,oldIndent+2)
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push_else(newEvents,oldIndent+1)
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push_text(newEvents,_INTL("\\GYou don't have enough money."),oldIndent+1)
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push_branch_end(newEvents,oldIndent+1)
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end
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push_branch_end(newEvents,oldIndent+1)
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list[i,0] = newEvents # insert 'newEvents' at index 'i'
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changed = true
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end
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@@ -1238,7 +1241,7 @@ module Compiler
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end
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# Find a punctuation mark to split at
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punct = [message.rindex(". "),message.rindex(".\n"),
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message.rindex("!"),message.rindex("?"),-1].compact.max
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message.rindex("!"),message.rindex("?"),-1].compact.max
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if punct==-1
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punct = [message.rindex(", "),message.rindex(",\n"),-1].compact.max
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end
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