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Added def GameData::Species.base_stat_total, other minor code tweaks
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@@ -270,7 +270,7 @@ def pbPlayBuzzerSE
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end
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end
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# Plays a sound effect that plays when the player moves the cursor.
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# Plays a sound effect that plays when the player closes a menu.
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def pbPlayCloseMenuSE
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if FileTest.audio_exist?("Audio/SE/GUI menu close")
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pbSEPlay("GUI menu close", 80)
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