mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Refactoring and tidying
This commit is contained in:
@@ -76,6 +76,19 @@ module Compiler
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return line
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end
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def csvQuote(str,always=false)
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return "" if !str || str==""
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if always || str[/[,\"]/] # || str[/^\s/] || str[/\s$/] || str[/^#/]
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str = str.gsub(/[\"]/,"\\\"")
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str = "\"#{str}\""
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end
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return str
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end
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def csvQuoteAlways(str)
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return csvQuote(str,true)
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end
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#=============================================================================
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# PBS file readers
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#=============================================================================
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@@ -115,7 +128,7 @@ module Compiler
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yield lastsection,sectionname if havesection
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end
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# Used for pokemon.txt
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# Used for types.txt, pokemon.txt, metadata.txt
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def pbEachFileSection(f)
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pbEachFileSectionEx(f) { |section,name|
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yield section,name.to_i if block_given? && name[/^\d+$/]
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@@ -201,7 +214,7 @@ module Compiler
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}
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end
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# Used for connections.txt, abilities.txt, moves.txt, trainertypes.txt
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# Used for connections.txt, abilities.txt, moves.txt, regionaldexes.txt
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def pbCompilerEachPreppedLine(filename)
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File.open(filename,"rb") { |f|
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FileLineData.file = filename
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@@ -514,34 +527,73 @@ module Compiler
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end
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#=============================================================================
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# Check whether a number fits in a given numerical range (all unused)
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# Write values to a file using a schema
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#=============================================================================
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def pbCheckByte(x,valuename)
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if x<0 || x>255
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raise _INTL("The value \"{1}\" must be from 0 through 255 (00-FF in hex), got a value of {2}\r\n{3}",
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valuename,x,FileLineData.linereport)
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end
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end
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def pbCheckSignedByte(x,valuename)
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if x<-128 || x>127
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raise _INTL("The value \"{1}\" must be from -128 through 127, got a value of {2}\r\n{3}",
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valuename,x,FileLineData.linereport)
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end
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end
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def pbCheckWord(x,valuename)
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if x<0 || x>65535
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raise _INTL("The value \"{1}\" must be from 0 through 65535 (0000-FFFF in hex), got a value of {2}\r\n{3}",
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valuename,x,FileLineData.linereport)
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end
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end
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def pbCheckSignedWord(x,valuename)
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if x<-32768 || x>32767
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raise _INTL("The value \"{1}\" must be from -32768 through 32767, got a value of {2}\r\n{3}",
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valuename,x,FileLineData.linereport)
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def pbWriteCsvRecord(record,file,schema)
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rec = (record.is_a?(Array)) ? record.clone : [record]
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for i in 0...schema[1].length
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chr = schema[1][i,1]
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file.write(",") if i>0
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if rec[i].nil?
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# do nothing
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elsif rec[i].is_a?(String)
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file.write(csvQuote(rec[i]))
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elsif rec[i].is_a?(Symbol)
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file.write(csvQuote(rec[i].to_s))
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elsif rec[i]==true
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file.write("true")
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elsif rec[i]==false
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file.write("false")
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elsif rec[i].is_a?(Numeric)
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case chr
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when "e", "E" # Enumerable
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enumer = schema[2+i]
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if enumer.is_a?(Array)
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file.write(enumer[rec[i]])
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elsif enumer.is_a?(Symbol) || enumer.is_a?(String)
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mod = Object.const_get(enumer.to_sym)
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file.write(getConstantName(mod,rec[i]))
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elsif enumer.is_a?(Module)
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file.write(getConstantName(enumer,rec[i]))
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elsif enumer.is_a?(Hash)
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for key in enumer.keys
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if enumer[key]==rec[i]
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file.write(key)
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break
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end
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end
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end
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when "y", "Y" # Enumerable or integer
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enumer = schema[2+i]
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if enumer.is_a?(Array)
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if enumer[rec[i]]!=nil
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file.write(enumer[rec[i]])
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else
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file.write(rec[i])
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end
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elsif enumer.is_a?(Symbol) || enumer.is_a?(String)
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mod = Object.const_get(enumer.to_sym)
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file.write(getConstantNameOrValue(mod,rec[i]))
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elsif enumer.is_a?(Module)
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file.write(getConstantNameOrValue(enumer,rec[i]))
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elsif enumer.is_a?(Hash)
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hasenum = false
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for key in enumer.keys
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if enumer[key]==rec[i]
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file.write(key)
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hasenum = true; break
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end
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end
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file.write(rec[i]) unless hasenum
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end
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else # Any other record type
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file.write(rec[i].inspect)
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end
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else
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file.write(rec[i].inspect)
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end
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end
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return record
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end
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#=============================================================================
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@@ -625,12 +677,14 @@ module Compiler
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MessageTypes.loadMessageFile("Data/messages.dat")
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end
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if mustCompile
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yield(_INTL("Compiling type data"))
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compile_types # No dependencies
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yield(_INTL("Compiling town map data"))
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compile_town_map # No dependencies
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yield(_INTL("Compiling map connection data"))
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compile_connections # No dependencies
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yield(_INTL("Compiling phone data"))
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compile_phone
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yield(_INTL("Compiling type data"))
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compile_types # No dependencies
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yield(_INTL("Compiling ability data"))
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compile_abilities # No dependencies
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yield(_INTL("Compiling move data"))
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@@ -645,22 +699,20 @@ module Compiler
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compile_pokemon_forms # Depends on Species, Move, Item, Type, Ability
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yield(_INTL("Compiling machine data"))
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compile_move_compatibilities # Depends on Species, Move
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yield(_INTL("Compiling Trainer type data"))
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compile_trainer_types # No dependencies
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yield(_INTL("Compiling Trainer data"))
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compile_trainers # Depends on Species, Item, Move
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yield(_INTL("Compiling phone data"))
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compile_phone
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yield(_INTL("Compiling metadata"))
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compile_metadata # Depends on TrainerType
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yield(_INTL("Compiling battle Trainer data"))
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compile_trainer_lists # Depends on TrainerType
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yield(_INTL("Compiling encounter data"))
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compile_encounters # Depends on Species
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yield(_INTL("Compiling shadow moveset data"))
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compile_shadow_movesets # Depends on Species, Move
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yield(_INTL("Compiling Regional Dexes"))
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compile_regional_dexes # Depends on Species
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yield(_INTL("Compiling encounter data"))
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compile_encounters # Depends on Species
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yield(_INTL("Compiling Trainer type data"))
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compile_trainer_types # No dependencies
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yield(_INTL("Compiling Trainer data"))
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compile_trainers # Depends on Species, Item, Move
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yield(_INTL("Compiling battle Trainer data"))
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compile_trainer_lists # Depends on TrainerType
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yield(_INTL("Compiling metadata"))
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compile_metadata # Depends on TrainerType
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yield(_INTL("Compiling animations"))
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compile_animations
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yield(_INTL("Converting events"))
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@@ -698,8 +750,7 @@ module Compiler
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"trainer_lists.dat",
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"trainer_types.dat",
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"trainers.dat",
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"types.dat",
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"Constants.rxdata"
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"types.dat"
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]
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textFiles = [
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"abilities.txt",
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@@ -728,7 +779,7 @@ module Compiler
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# If no PBS file, create one and fill it, then recompile
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if !safeIsDirectory?("PBS")
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Dir.mkdir("PBS") rescue nil
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pbSaveAllData
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write_all
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mustCompile = true
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end
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# Should recompile if holding Ctrl
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@@ -1,305 +0,0 @@
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# NOTE: Everything in here is unused.
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#===============================================================================
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# Serial record
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#===============================================================================
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# Unused
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module SerialRecords
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class SerialRecord < Array
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def bytesize
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return SerialRecord.bytesize(self)
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end
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def encode(strm)
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return SerialRecord.encode(self,strm)
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end
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def self.bytesize(arr)
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ret = 0
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return 0 if !arr
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for field in arr
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if field==nil || field==true || field==false
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ret += 1
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elsif field.is_a?(String)
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ret += strSize(field)+1
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elsif field.is_a?(Numeric)
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ret += intSize(field)+1
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end
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end
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return ret
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end
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def self.encode(arr,strm)
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return if !arr
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for field in arr
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if field==nil
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strm.write("0")
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elsif field==true
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strm.write("T")
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elsif field==false
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strm.write("F")
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elsif field.is_a?(String)
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strm.write("\"")
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encodeString(strm,field)
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elsif field.is_a?(Numeric)
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strm.write("i")
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encodeInt(strm,field)
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end
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end
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end
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def self.decode(strm,offset,length)
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ret = SerialRecord.new
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strm.pos = offset
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while strm.pos<offset+length
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datatype = strm.read(1)
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case datatype
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when "0" then ret.push(nil)
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when "T" then ret.push(true)
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when "F" then ret.push(false)
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when "\"" then ret.push(decodeString(strm))
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when "i" then ret.push(decodeInt(strm))
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end
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end
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return ret
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end
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end
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def self.readSerialRecords(filename)
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ret = []
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return ret if !pbRgssExists?(filename)
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pbRgssOpen(filename,"rb") { |file|
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numrec = file.fgetdw>>3
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curpos = 0
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numrec.times do
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file.pos = curpos
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offset = file.fgetdw
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length = file.fgetdw
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record = SerialRecord.decode(file,offset,length)
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ret.push(record)
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curpos += 8
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end
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}
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return ret
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end
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def self.writeSerialRecords(filename,records)
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File.open(filename,"wb") { |file|
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totalsize = records.length*8
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for record in records
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file.fputdw(totalsize)
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bytesize = record.bytesize
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file.fputdw(bytesize)
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totalsize += bytesize
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end
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for record in records
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record.encode(file)
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end
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}
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end
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end
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#===============================================================================
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# Data structures
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#===============================================================================
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# Unused
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class ByteArray
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include Enumerable
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def initialize(data=nil)
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@a = (data) ? data.unpack("C*") : []
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end
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def [](i); return @a[i]; end
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def []=(i,value); @a[i] = value; end
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def length; @a.length; end
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def size; @a.size; end
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def fillNils(length,value)
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for i in 0...length
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@a[i] = value if !@a[i]
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end
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end
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def each
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@a.each { |i| yield i}
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end
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def self._load(str)
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return self.new(str)
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end
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def _dump(_depth=100)
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return @a.pack("C*")
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end
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end
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# Unused
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class WordArray
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include Enumerable
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def initialize(data=nil)
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@a = (data) ? data.unpack("v*") : []
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end
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def [](i); return @a[i]; end
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def []=(i,value); @a[i] = value; end
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def length; @a.length; end
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def size; @a.size; end
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def fillNils(length,value)
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for i in 0...length
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@a[i] = value if !@a[i]
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end
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end
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def each
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@a.each { |i| yield i}
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end
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def self._load(str)
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return self.new(str)
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end
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|
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def _dump(_depth=100)
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return @a.pack("v*")
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end
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end
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# Unused
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class SignedWordArray
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include Enumerable
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def initialize(data=nil)
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@a = (data) ? data.unpack("v*") : []
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end
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def []=(i,value)
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@a[i] = value
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end
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|
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def [](i)
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v = @a[i]
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return 0 if !v
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return (v<0x8000) ? v : -((~v)&0xFFFF)-1
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end
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|
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def length; @a.length; end
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def size; @a.size; end
|
||||
|
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def fillNils(length,value)
|
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for i in 0...length
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@a[i] = value if !@a[i]
|
||||
end
|
||||
end
|
||||
|
||||
def each
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||||
@a.each { |i| yield i}
|
||||
end
|
||||
|
||||
def self._load(str)
|
||||
return self.new(str)
|
||||
end
|
||||
|
||||
def _dump(_depth=100)
|
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return @a.pack("v*")
|
||||
end
|
||||
end
|
||||
|
||||
#===============================================================================
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# Encoding and decoding
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||||
#===============================================================================
|
||||
# Unused
|
||||
def intSize(value)
|
||||
return 1 if value<0x80
|
||||
return 2 if value<0x4000
|
||||
return 3 if value<0x200000
|
||||
return 4 if value<0x10000000
|
||||
return 5
|
||||
end
|
||||
|
||||
# Unused
|
||||
def encodeInt(strm,value)
|
||||
num = 0
|
||||
loop do
|
||||
if value<0x80
|
||||
strm.fputb(value)
|
||||
return num+1
|
||||
end
|
||||
strm.fputb(0x80|(value&0x7F))
|
||||
value >>= 7
|
||||
num += 1
|
||||
end
|
||||
end
|
||||
|
||||
# Unused
|
||||
def decodeInt(strm)
|
||||
bits = 0
|
||||
curbyte = 0
|
||||
ret = 0
|
||||
begin
|
||||
curbyte = strm.fgetb
|
||||
ret += (curbyte&0x7F)<<bits
|
||||
bits += 7
|
||||
end while ((curbyte&0x80)>0)&&bits<0x1d
|
||||
return ret
|
||||
end
|
||||
|
||||
# Unused
|
||||
def strSize(str)
|
||||
return str.length+intSize(str.length)
|
||||
end
|
||||
|
||||
# Unused
|
||||
def encodeString(strm,str)
|
||||
encodeInt(strm,str.length)
|
||||
strm.write(str)
|
||||
end
|
||||
|
||||
# Unused
|
||||
def decodeString(strm)
|
||||
len = decodeInt(strm)
|
||||
return strm.read(len)
|
||||
end
|
||||
|
||||
# Unused
|
||||
def frozenArrayValue(arr)
|
||||
typestring = ""
|
||||
for i in 0...arr.length
|
||||
if i>0
|
||||
typestring += ((i%20)==0) ? ",\r\n" : ","
|
||||
end
|
||||
typestring += arr[i].to_s
|
||||
end
|
||||
return "["+typestring+"].freeze"
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Scripted constants
|
||||
#===============================================================================
|
||||
# Unused
|
||||
def pbFindScript(a,name)
|
||||
a.each { |i|
|
||||
next if !i
|
||||
return i if i[1]==name
|
||||
}
|
||||
return nil
|
||||
end
|
||||
|
||||
# Unused
|
||||
def pbAddScript(script,sectionname)
|
||||
begin
|
||||
scripts = load_data("Data/Constants.rxdata")
|
||||
scripts = [] if !scripts
|
||||
rescue
|
||||
scripts = []
|
||||
end
|
||||
if false # s
|
||||
s = pbFindScript(scripts,sectionname)
|
||||
s[2]+=Zlib::Deflate.deflate("#{script}\r\n")
|
||||
else
|
||||
scripts.push([rand(100000000),sectionname,Zlib::Deflate.deflate("#{script}\r\n")])
|
||||
end
|
||||
save_data(scripts,"Data/Constants.rxdata")
|
||||
end
|
||||
@@ -2,96 +2,7 @@ module Compiler
|
||||
module_function
|
||||
|
||||
#=============================================================================
|
||||
# Compile metadata
|
||||
#=============================================================================
|
||||
def compile_metadata
|
||||
GameData::Metadata::DATA.clear
|
||||
GameData::MapMetadata::DATA.clear
|
||||
# Read from PBS file
|
||||
File.open("PBS/metadata.txt", "rb") { |f|
|
||||
FileLineData.file = "PBS/metadata.txt" # For error reporting
|
||||
# Read a whole section's lines at once, then run through this code.
|
||||
# contents is a hash containing all the XXX=YYY lines in that section, where
|
||||
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
||||
pbEachFileSection(f) { |contents, map_id|
|
||||
schema = (map_id == 0) ? GameData::Metadata::SCHEMA : GameData::MapMetadata::SCHEMA
|
||||
# Go through schema hash of compilable data and compile this section
|
||||
for key in schema.keys
|
||||
FileLineData.setSection(map_id, key, contents[key]) # For error reporting
|
||||
# Skip empty properties, or raise an error if a required property is
|
||||
# empty
|
||||
if contents[key].nil?
|
||||
if map_id == 0 && ["Home", "PlayerA"].include?(key)
|
||||
raise _INTL("The entry {1} is required in PBS/metadata.txt section 0.", key)
|
||||
end
|
||||
next
|
||||
end
|
||||
# Compile value for key
|
||||
value = pbGetCsvRecord(contents[key], key, schema[key])
|
||||
value = nil if value.is_a?(Array) && value.length == 0
|
||||
contents[key] = value
|
||||
end
|
||||
if map_id == 0 # Global metadata
|
||||
# Construct metadata hash
|
||||
metadata_hash = {
|
||||
:id => map_id,
|
||||
:home => contents["Home"],
|
||||
:wild_battle_BGM => contents["WildBattleBGM"],
|
||||
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
||||
:wild_victory_ME => contents["WildVictoryME"],
|
||||
:trainer_victory_ME => contents["TrainerVictoryME"],
|
||||
:wild_capture_ME => contents["WildCaptureME"],
|
||||
:surf_BGM => contents["SurfBGM"],
|
||||
:bicycle_BGM => contents["BicycleBGM"],
|
||||
:player_A => contents["PlayerA"],
|
||||
:player_B => contents["PlayerB"],
|
||||
:player_C => contents["PlayerC"],
|
||||
:player_D => contents["PlayerD"],
|
||||
:player_E => contents["PlayerE"],
|
||||
:player_F => contents["PlayerF"],
|
||||
:player_G => contents["PlayerG"],
|
||||
:player_H => contents["PlayerH"]
|
||||
}
|
||||
# Add metadata's data to records
|
||||
GameData::Metadata::DATA[map_id] = GameData::Metadata.new(metadata_hash)
|
||||
else # Map metadata
|
||||
# Construct metadata hash
|
||||
metadata_hash = {
|
||||
:id => map_id,
|
||||
:outdoor_map => contents["Outdoor"],
|
||||
:announce_location => contents["ShowArea"],
|
||||
:can_bicycle => contents["Bicycle"],
|
||||
:always_bicycle => contents["BicycleAlways"],
|
||||
:teleport_destination => contents["HealingSpot"],
|
||||
:weather => contents["Weather"],
|
||||
:town_map_position => contents["MapPosition"],
|
||||
:dive_map_id => contents["DiveMap"],
|
||||
:dark_map => contents["DarkMap"],
|
||||
:safari_map => contents["SafariMap"],
|
||||
:snap_edges => contents["SnapEdges"],
|
||||
:random_dungeon => contents["Dungeon"],
|
||||
:battle_background => contents["BattleBack"],
|
||||
:wild_battle_BGM => contents["WildBattleBGM"],
|
||||
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
||||
:wild_victory_ME => contents["WildVictoryME"],
|
||||
:trainer_victory_ME => contents["TrainerVictoryME"],
|
||||
:wild_capture_ME => contents["WildCaptureME"],
|
||||
:town_map_size => contents["MapSize"],
|
||||
:battle_environment => contents["Environment"]
|
||||
}
|
||||
# Add metadata's data to records
|
||||
GameData::MapMetadata::DATA[map_id] = GameData::MapMetadata.new(metadata_hash)
|
||||
end
|
||||
}
|
||||
}
|
||||
# Save all data
|
||||
GameData::Metadata.save
|
||||
GameData::MapMetadata.save
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile town map points
|
||||
# Compile Town Map data
|
||||
#=============================================================================
|
||||
def compile_town_map
|
||||
nonglobaltypes = {
|
||||
@@ -182,36 +93,6 @@ module Compiler
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile berry plants
|
||||
#=============================================================================
|
||||
def compile_berry_plants
|
||||
GameData::BerryPlant::DATA.clear
|
||||
pbCompilerEachCommentedLine("PBS/berryplants.txt") { |line, line_no|
|
||||
if line[/^\s*(\w+)\s*=\s*(.*)$/] # Of the format XXX = YYY
|
||||
key = $1
|
||||
value = $2
|
||||
item_symbol = parseItem(key)
|
||||
item_number = GameData::Item.get(item_symbol).id_number
|
||||
line = pbGetCsvRecord(value, line_no, [0, "vuuv"])
|
||||
# Construct berry plant hash
|
||||
berry_plant_hash = {
|
||||
:id => item_symbol,
|
||||
:id_number => item_number,
|
||||
:hours_per_stage => line[0],
|
||||
:drying_per_hour => line[1],
|
||||
:minimum_yield => line[2],
|
||||
:maximum_yield => line[3]
|
||||
}
|
||||
# Add berry plant's data to records
|
||||
GameData::BerryPlant::DATA[item_number] = GameData::BerryPlant::DATA[item_symbol] = GameData::BerryPlant.new(berry_plant_hash)
|
||||
end
|
||||
}
|
||||
# Save all data
|
||||
GameData::BerryPlant.save
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile phone messages
|
||||
#=============================================================================
|
||||
@@ -251,7 +132,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile types
|
||||
# Compile type data
|
||||
#=============================================================================
|
||||
def compile_types
|
||||
GameData::Type::DATA.clear
|
||||
@@ -325,7 +206,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile abilities
|
||||
# Compile ability data
|
||||
#=============================================================================
|
||||
def compile_abilities
|
||||
GameData::Ability::DATA.clear
|
||||
@@ -359,100 +240,6 @@ module Compiler
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile items
|
||||
#=============================================================================
|
||||
=begin
|
||||
class ItemList
|
||||
include Enumerable
|
||||
|
||||
def initialize; @list = []; end
|
||||
def length; @list.length; end
|
||||
def []=(x,v); @list[x] = v; end
|
||||
|
||||
def [](x)
|
||||
if !@list[x]
|
||||
defrecord = SerialRecords::SerialRecord.new
|
||||
defrecord.push(0)
|
||||
defrecord.push("????????")
|
||||
defrecord.push(0)
|
||||
defrecord.push(0)
|
||||
defrecord.push("????????")
|
||||
@list[x] = defrecord
|
||||
return defrecord
|
||||
end
|
||||
return @list[x]
|
||||
end
|
||||
|
||||
def each
|
||||
for i in 0...self.length
|
||||
yield self[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def readItemList(filename)
|
||||
ret = ItemList.new
|
||||
return ret if !pbRgssExists?(filename)
|
||||
pbRgssOpen(filename,"rb") { |file|
|
||||
numrec = file.fgetdw>>3
|
||||
curpos = 0
|
||||
numrec.times do
|
||||
file.pos = curpos
|
||||
offset = file.fgetdw
|
||||
length = file.fgetdw
|
||||
record = SerialRecords::SerialRecord.decode(file,offset,length)
|
||||
ret[record[0]] = record
|
||||
curpos += 8
|
||||
end
|
||||
}
|
||||
return ret
|
||||
end
|
||||
=end
|
||||
|
||||
def compile_items
|
||||
GameData::Item::DATA.clear
|
||||
item_names = []
|
||||
item_names_plural = []
|
||||
item_descriptions = []
|
||||
# Read each line of items.txt at a time and compile it into an item
|
||||
pbCompilerEachCommentedLine("PBS/items.txt") { |line, line_no|
|
||||
line = pbGetCsvRecord(line, line_no, [0, "vnssuusuuUN"])
|
||||
item_number = line[0]
|
||||
item_symbol = line[1].to_sym
|
||||
if GameData::Item::DATA[item_number]
|
||||
raise _INTL("Item ID number '{1}' is used twice.\r\n{2}", item_number, FileLineData.linereport)
|
||||
elsif GameData::Item::DATA[item_symbol]
|
||||
raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_symbol, FileLineData.linereport)
|
||||
end
|
||||
# Construct item hash
|
||||
item_hash = {
|
||||
:id_number => item_number,
|
||||
:id => item_symbol,
|
||||
:name => line[2],
|
||||
:name_plural => line[3],
|
||||
:pocket => line[4],
|
||||
:price => line[5],
|
||||
:description => line[6],
|
||||
:field_use => line[7],
|
||||
:battle_use => line[8],
|
||||
:type => line[9]
|
||||
}
|
||||
item_hash[:move] = parseMove(line[10]) if !nil_or_empty?(line[10])
|
||||
# Add item's data to records
|
||||
GameData::Item::DATA[item_number] = GameData::Item::DATA[item_symbol] = GameData::Item.new(item_hash)
|
||||
item_names[item_number] = item_hash[:name]
|
||||
item_names_plural[item_number] = item_hash[:name_plural]
|
||||
item_descriptions[item_number] = item_hash[:description]
|
||||
}
|
||||
# Save all data
|
||||
GameData::Item.save
|
||||
MessageTypes.setMessages(MessageTypes::Items, item_names)
|
||||
MessageTypes.setMessages(MessageTypes::ItemPlurals, item_names_plural)
|
||||
MessageTypes.setMessages(MessageTypes::ItemDescriptions, item_descriptions)
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile move data
|
||||
#=============================================================================
|
||||
@@ -510,49 +297,83 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile battle animations
|
||||
# Compile item data
|
||||
#=============================================================================
|
||||
def compile_animations
|
||||
begin
|
||||
pbanims = load_data("Data/PkmnAnimations.rxdata")
|
||||
rescue
|
||||
pbanims = PBAnimations.new
|
||||
end
|
||||
move2anim = [[],[]]
|
||||
=begin
|
||||
anims = load_data("Data/Animations.rxdata")
|
||||
for anim in anims
|
||||
next if !anim || anim.frames.length==1
|
||||
found = false
|
||||
for i in 0...pbanims.length
|
||||
if pbanims[i] && pbanims[i].id==anim.id
|
||||
found = true if pbanims[i].array.length>1
|
||||
break
|
||||
end
|
||||
def compile_items
|
||||
GameData::Item::DATA.clear
|
||||
item_names = []
|
||||
item_names_plural = []
|
||||
item_descriptions = []
|
||||
# Read each line of items.txt at a time and compile it into an item
|
||||
pbCompilerEachCommentedLine("PBS/items.txt") { |line, line_no|
|
||||
line = pbGetCsvRecord(line, line_no, [0, "vnssuusuuUN"])
|
||||
item_number = line[0]
|
||||
item_symbol = line[1].to_sym
|
||||
if GameData::Item::DATA[item_number]
|
||||
raise _INTL("Item ID number '{1}' is used twice.\r\n{2}", item_number, FileLineData.linereport)
|
||||
elsif GameData::Item::DATA[item_symbol]
|
||||
raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_symbol, FileLineData.linereport)
|
||||
end
|
||||
pbanims[anim.id] = pbConvertRPGAnimation(anim) if !found
|
||||
end
|
||||
=end
|
||||
for i in 0...pbanims.length
|
||||
next if !pbanims[i]
|
||||
if pbanims[i].name[/^OppMove\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id_number
|
||||
move2anim[1][moveid] = i
|
||||
end
|
||||
elsif pbanims[i].name[/^Move\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id_number
|
||||
move2anim[0][moveid] = i
|
||||
end
|
||||
end
|
||||
end
|
||||
save_data(move2anim,"Data/move2anim.dat")
|
||||
save_data(pbanims,"Data/PkmnAnimations.rxdata")
|
||||
# Construct item hash
|
||||
item_hash = {
|
||||
:id_number => item_number,
|
||||
:id => item_symbol,
|
||||
:name => line[2],
|
||||
:name_plural => line[3],
|
||||
:pocket => line[4],
|
||||
:price => line[5],
|
||||
:description => line[6],
|
||||
:field_use => line[7],
|
||||
:battle_use => line[8],
|
||||
:type => line[9]
|
||||
}
|
||||
item_hash[:move] = parseMove(line[10]) if !nil_or_empty?(line[10])
|
||||
# Add item's data to records
|
||||
GameData::Item::DATA[item_number] = GameData::Item::DATA[item_symbol] = GameData::Item.new(item_hash)
|
||||
item_names[item_number] = item_hash[:name]
|
||||
item_names_plural[item_number] = item_hash[:name_plural]
|
||||
item_descriptions[item_number] = item_hash[:description]
|
||||
}
|
||||
# Save all data
|
||||
GameData::Item.save
|
||||
MessageTypes.setMessages(MessageTypes::Items, item_names)
|
||||
MessageTypes.setMessages(MessageTypes::ItemPlurals, item_names_plural)
|
||||
MessageTypes.setMessages(MessageTypes::ItemDescriptions, item_descriptions)
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile Pokémon
|
||||
# Compile berry plant data
|
||||
#=============================================================================
|
||||
def compile_berry_plants
|
||||
GameData::BerryPlant::DATA.clear
|
||||
pbCompilerEachCommentedLine("PBS/berryplants.txt") { |line, line_no|
|
||||
if line[/^\s*(\w+)\s*=\s*(.*)$/] # Of the format XXX = YYY
|
||||
key = $1
|
||||
value = $2
|
||||
item_symbol = parseItem(key)
|
||||
item_number = GameData::Item.get(item_symbol).id_number
|
||||
line = pbGetCsvRecord(value, line_no, [0, "vuuv"])
|
||||
# Construct berry plant hash
|
||||
berry_plant_hash = {
|
||||
:id => item_symbol,
|
||||
:id_number => item_number,
|
||||
:hours_per_stage => line[0],
|
||||
:drying_per_hour => line[1],
|
||||
:minimum_yield => line[2],
|
||||
:maximum_yield => line[3]
|
||||
}
|
||||
# Add berry plant's data to records
|
||||
GameData::BerryPlant::DATA[item_number] = GameData::BerryPlant::DATA[item_symbol] = GameData::BerryPlant.new(berry_plant_hash)
|
||||
end
|
||||
}
|
||||
# Save all data
|
||||
GameData::BerryPlant.save
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile Pokémon data
|
||||
#=============================================================================
|
||||
def compile_pokemon
|
||||
GameData::Species::DATA.clear
|
||||
@@ -713,7 +534,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile Pokémon forms
|
||||
# Compile Pokémon forms data
|
||||
#=============================================================================
|
||||
def compile_pokemon_forms
|
||||
species_names = []
|
||||
@@ -930,8 +751,8 @@ module Compiler
|
||||
species_hash[species_data.id].each { |move| species_data.tutor_moves.push(move) }
|
||||
end
|
||||
GameData::Species.save
|
||||
pbSavePokemonData
|
||||
pbSavePokemonFormsData
|
||||
Compiler.write_pokemon
|
||||
Compiler.write_pokemon_forms
|
||||
begin
|
||||
File.delete("PBS/tm.txt")
|
||||
rescue SystemCallError
|
||||
@@ -1003,7 +824,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile wild encounters
|
||||
# Compile wild encounter data
|
||||
#=============================================================================
|
||||
def compile_encounters
|
||||
lines = []
|
||||
@@ -1110,7 +931,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile trainer types
|
||||
# Compile trainer type data
|
||||
#=============================================================================
|
||||
def compile_trainer_types
|
||||
GameData::TrainerType::DATA.clear
|
||||
@@ -1155,7 +976,7 @@ module Compiler
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile individual trainers
|
||||
# Compile individual trainer data
|
||||
#=============================================================================
|
||||
def compile_trainers
|
||||
trainer_info_types = TrainerData::SCHEMA
|
||||
@@ -1355,52 +1176,11 @@ module Compiler
|
||||
#=============================================================================
|
||||
# Compile Battle Tower and other Cups trainers/Pokémon
|
||||
#=============================================================================
|
||||
def compile_battle_tower_trainers(filename)
|
||||
sections = []
|
||||
requiredtypes = {
|
||||
"Type" => [0, "e", :TrainerType],
|
||||
"Name" => [1, "s"],
|
||||
"BeginSpeech" => [2, "s"],
|
||||
"EndSpeechWin" => [3, "s"],
|
||||
"EndSpeechLose" => [4, "s"],
|
||||
"PokemonNos" => [5, "*u"]
|
||||
}
|
||||
trainernames = []
|
||||
beginspeech = []
|
||||
endspeechwin = []
|
||||
endspeechlose = []
|
||||
if safeExists?(filename)
|
||||
File.open(filename,"rb") { |f|
|
||||
FileLineData.file = filename
|
||||
pbEachFileSectionEx(f) { |section,name|
|
||||
rsection = []
|
||||
for key in section.keys
|
||||
FileLineData.setSection(name,key,section[key])
|
||||
schema = requiredtypes[key]
|
||||
next if !schema
|
||||
record = pbGetCsvRecord(section[key],0,schema)
|
||||
rsection[schema[0]] = record
|
||||
end
|
||||
trainernames.push(rsection[1])
|
||||
beginspeech.push(rsection[2])
|
||||
endspeechwin.push(rsection[3])
|
||||
endspeechlose.push(rsection[4])
|
||||
sections.push(rsection)
|
||||
}
|
||||
}
|
||||
end
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::TrainerNames,trainernames)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::BeginSpeech,beginspeech)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechWin,endspeechwin)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechLose,endspeechlose)
|
||||
return sections
|
||||
end
|
||||
|
||||
def compile_trainer_lists
|
||||
btTrainersRequiredTypes = {
|
||||
"Trainers" => [0, "s"],
|
||||
"Pokemon" => [1, "s"],
|
||||
"Challenges" => [2, "*s"]
|
||||
"Trainers" => [0, "s"],
|
||||
"Pokemon" => [1, "s"],
|
||||
"Challenges" => [2, "*s"]
|
||||
}
|
||||
if !safeExists?("PBS/trainerlists.txt")
|
||||
File.open("PBS/trainerlists.txt","wb") { |f|
|
||||
@@ -1462,4 +1242,176 @@ module Compiler
|
||||
}
|
||||
save_data(sections,"Data/trainer_lists.dat")
|
||||
end
|
||||
|
||||
def compile_battle_tower_trainers(filename)
|
||||
sections = []
|
||||
requiredtypes = {
|
||||
"Type" => [0, "e", :TrainerType],
|
||||
"Name" => [1, "s"],
|
||||
"BeginSpeech" => [2, "s"],
|
||||
"EndSpeechWin" => [3, "s"],
|
||||
"EndSpeechLose" => [4, "s"],
|
||||
"PokemonNos" => [5, "*u"]
|
||||
}
|
||||
trainernames = []
|
||||
beginspeech = []
|
||||
endspeechwin = []
|
||||
endspeechlose = []
|
||||
if safeExists?(filename)
|
||||
File.open(filename,"rb") { |f|
|
||||
FileLineData.file = filename
|
||||
pbEachFileSectionEx(f) { |section,name|
|
||||
rsection = []
|
||||
for key in section.keys
|
||||
FileLineData.setSection(name,key,section[key])
|
||||
schema = requiredtypes[key]
|
||||
next if !schema
|
||||
record = pbGetCsvRecord(section[key],0,schema)
|
||||
rsection[schema[0]] = record
|
||||
end
|
||||
trainernames.push(rsection[1])
|
||||
beginspeech.push(rsection[2])
|
||||
endspeechwin.push(rsection[3])
|
||||
endspeechlose.push(rsection[4])
|
||||
sections.push(rsection)
|
||||
}
|
||||
}
|
||||
end
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::TrainerNames,trainernames)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::BeginSpeech,beginspeech)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechWin,endspeechwin)
|
||||
MessageTypes.addMessagesAsHash(MessageTypes::EndSpeechLose,endspeechlose)
|
||||
return sections
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile metadata
|
||||
#=============================================================================
|
||||
def compile_metadata
|
||||
GameData::Metadata::DATA.clear
|
||||
GameData::MapMetadata::DATA.clear
|
||||
# Read from PBS file
|
||||
File.open("PBS/metadata.txt", "rb") { |f|
|
||||
FileLineData.file = "PBS/metadata.txt" # For error reporting
|
||||
# Read a whole section's lines at once, then run through this code.
|
||||
# contents is a hash containing all the XXX=YYY lines in that section, where
|
||||
# the keys are the XXX and the values are the YYY (as unprocessed strings).
|
||||
pbEachFileSection(f) { |contents, map_id|
|
||||
schema = (map_id == 0) ? GameData::Metadata::SCHEMA : GameData::MapMetadata::SCHEMA
|
||||
# Go through schema hash of compilable data and compile this section
|
||||
for key in schema.keys
|
||||
FileLineData.setSection(map_id, key, contents[key]) # For error reporting
|
||||
# Skip empty properties, or raise an error if a required property is
|
||||
# empty
|
||||
if contents[key].nil?
|
||||
if map_id == 0 && ["Home", "PlayerA"].include?(key)
|
||||
raise _INTL("The entry {1} is required in PBS/metadata.txt section 0.", key)
|
||||
end
|
||||
next
|
||||
end
|
||||
# Compile value for key
|
||||
value = pbGetCsvRecord(contents[key], key, schema[key])
|
||||
value = nil if value.is_a?(Array) && value.length == 0
|
||||
contents[key] = value
|
||||
end
|
||||
if map_id == 0 # Global metadata
|
||||
# Construct metadata hash
|
||||
metadata_hash = {
|
||||
:id => map_id,
|
||||
:home => contents["Home"],
|
||||
:wild_battle_BGM => contents["WildBattleBGM"],
|
||||
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
||||
:wild_victory_ME => contents["WildVictoryME"],
|
||||
:trainer_victory_ME => contents["TrainerVictoryME"],
|
||||
:wild_capture_ME => contents["WildCaptureME"],
|
||||
:surf_BGM => contents["SurfBGM"],
|
||||
:bicycle_BGM => contents["BicycleBGM"],
|
||||
:player_A => contents["PlayerA"],
|
||||
:player_B => contents["PlayerB"],
|
||||
:player_C => contents["PlayerC"],
|
||||
:player_D => contents["PlayerD"],
|
||||
:player_E => contents["PlayerE"],
|
||||
:player_F => contents["PlayerF"],
|
||||
:player_G => contents["PlayerG"],
|
||||
:player_H => contents["PlayerH"]
|
||||
}
|
||||
# Add metadata's data to records
|
||||
GameData::Metadata::DATA[map_id] = GameData::Metadata.new(metadata_hash)
|
||||
else # Map metadata
|
||||
# Construct metadata hash
|
||||
metadata_hash = {
|
||||
:id => map_id,
|
||||
:outdoor_map => contents["Outdoor"],
|
||||
:announce_location => contents["ShowArea"],
|
||||
:can_bicycle => contents["Bicycle"],
|
||||
:always_bicycle => contents["BicycleAlways"],
|
||||
:teleport_destination => contents["HealingSpot"],
|
||||
:weather => contents["Weather"],
|
||||
:town_map_position => contents["MapPosition"],
|
||||
:dive_map_id => contents["DiveMap"],
|
||||
:dark_map => contents["DarkMap"],
|
||||
:safari_map => contents["SafariMap"],
|
||||
:snap_edges => contents["SnapEdges"],
|
||||
:random_dungeon => contents["Dungeon"],
|
||||
:battle_background => contents["BattleBack"],
|
||||
:wild_battle_BGM => contents["WildBattleBGM"],
|
||||
:trainer_battle_BGM => contents["TrainerBattleBGM"],
|
||||
:wild_victory_ME => contents["WildVictoryME"],
|
||||
:trainer_victory_ME => contents["TrainerVictoryME"],
|
||||
:wild_capture_ME => contents["WildCaptureME"],
|
||||
:town_map_size => contents["MapSize"],
|
||||
:battle_environment => contents["Environment"]
|
||||
}
|
||||
# Add metadata's data to records
|
||||
GameData::MapMetadata::DATA[map_id] = GameData::MapMetadata.new(metadata_hash)
|
||||
end
|
||||
}
|
||||
}
|
||||
# Save all data
|
||||
GameData::Metadata.save
|
||||
GameData::MapMetadata.save
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Compile battle animations
|
||||
#=============================================================================
|
||||
def compile_animations
|
||||
begin
|
||||
pbanims = load_data("Data/PkmnAnimations.rxdata")
|
||||
rescue
|
||||
pbanims = PBAnimations.new
|
||||
end
|
||||
move2anim = [[],[]]
|
||||
=begin
|
||||
anims = load_data("Data/Animations.rxdata")
|
||||
for anim in anims
|
||||
next if !anim || anim.frames.length==1
|
||||
found = false
|
||||
for i in 0...pbanims.length
|
||||
if pbanims[i] && pbanims[i].id==anim.id
|
||||
found = true if pbanims[i].array.length>1
|
||||
break
|
||||
end
|
||||
end
|
||||
pbanims[anim.id] = pbConvertRPGAnimation(anim) if !found
|
||||
end
|
||||
=end
|
||||
for i in 0...pbanims.length
|
||||
next if !pbanims[i]
|
||||
if pbanims[i].name[/^OppMove\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id_number
|
||||
move2anim[1][moveid] = i
|
||||
end
|
||||
elsif pbanims[i].name[/^Move\:\s*(.*)$/]
|
||||
if GameData::Move.exists?($~[1])
|
||||
moveid = GameData::Move.get($~[1]).id_number
|
||||
move2anim[0][moveid] = i
|
||||
end
|
||||
end
|
||||
end
|
||||
save_data(move2anim,"Data/move2anim.dat")
|
||||
save_data(pbanims,"Data/PkmnAnimations.rxdata")
|
||||
end
|
||||
end
|
||||
837
Data/Scripts/022_Compiler/003_Compiler_WritePBS.rb
Normal file
837
Data/Scripts/022_Compiler/003_Compiler_WritePBS.rb
Normal file
@@ -0,0 +1,837 @@
|
||||
module Compiler
|
||||
module_function
|
||||
|
||||
def add_PBS_header_to_file(file)
|
||||
file.write(0xEF.chr)
|
||||
file.write(0xBB.chr)
|
||||
file.write(0xBF.chr)
|
||||
file.write("\# " + _INTL("See the documentation on the wiki to learn how to edit this file.") + "\r\n")
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
# Save Town Map data to PBS file
|
||||
#=============================================================================
|
||||
def write_town_map
|
||||
mapdata = pbLoadTownMapData
|
||||
return if !mapdata
|
||||
File.open("PBS/townmap.txt","wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
for i in 0...mapdata.length
|
||||
map = mapdata[i]
|
||||
next if !map
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("[%d]\r\n",i))
|
||||
rname = pbGetMessage(MessageTypes::RegionNames,i)
|
||||
f.write(sprintf("Name = %s\r\nFilename = %s\r\n",
|
||||
(rname && rname!="") ? rname : _INTL("Unnamed"),
|
||||
csvQuote((map[1].is_a?(Array)) ? map[1][0] : map[1])))
|
||||
for loc in map[2]
|
||||
f.write("Point = ")
|
||||
pbWriteCsvRecord(loc,f,[nil,"uussUUUU"])
|
||||
f.write("\r\n")
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save map connections to PBS file
|
||||
#===============================================================================
|
||||
def normalizeConnectionPoint(conn)
|
||||
ret = conn.clone
|
||||
if conn[1] < 0 && conn[4] < 0
|
||||
elsif conn[1] < 0 || conn[4] < 0
|
||||
ret[4] = -conn[1]
|
||||
ret[1] = -conn[4]
|
||||
end
|
||||
if conn[2] < 0 && conn[5] < 0
|
||||
elsif conn[2] < 0 || conn[5] < 0
|
||||
ret[5] = -conn[2]
|
||||
ret[2] = -conn[5]
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
def writeConnectionPoint(map1, x1, y1, map2, x2, y2)
|
||||
dims1 = MapFactoryHelper.getMapDims(map1)
|
||||
dims2 = MapFactoryHelper.getMapDims(map2)
|
||||
if x1 == 0 && x2 == dims2[0]
|
||||
return sprintf("%d,West,%d,%d,East,%d", map1, y1, map2, y2)
|
||||
elsif y1 == 0 && y2 == dims2[1]
|
||||
return sprintf("%d,North,%d,%d,South,%d", map1, x1, map2, x2)
|
||||
elsif x1 == dims1[0] && x2 == 0
|
||||
return sprintf("%d,East,%d,%d,West,%d", map1, y1, map2, y2)
|
||||
elsif y1 == dims1[1] && y2 == 0
|
||||
return sprintf("%d,South,%d,%d,North,%d", map1, x1, map2, x2)
|
||||
end
|
||||
return sprintf("%d,%d,%d,%d,%d,%d", map1, x1, y1, map2, x2, y2)
|
||||
end
|
||||
|
||||
def write_connections
|
||||
conndata = load_data("Data/map_connections.dat") rescue nil
|
||||
return if !conndata
|
||||
mapinfos = pbLoadRxData("Data/MapInfos")
|
||||
File.open("PBS/connections.txt","wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
for conn in conndata
|
||||
if mapinfos
|
||||
# Skip if map no longer exists
|
||||
next if !mapinfos[conn[0]] || !mapinfos[conn[3]]
|
||||
f.write(sprintf("# %s (%d) - %s (%d)\r\n",
|
||||
(mapinfos[conn[0]]) ? mapinfos[conn[0]].name : "???", conn[0],
|
||||
(mapinfos[conn[3]]) ? mapinfos[conn[3]].name : "???", conn[3]))
|
||||
end
|
||||
if conn[1].is_a?(String) || conn[4].is_a?(String)
|
||||
f.write(sprintf("%d,%s,%d,%d,%s,%d", conn[0], conn[1], conn[2],
|
||||
conn[3], conn[4], conn[5]))
|
||||
else
|
||||
ret = normalizeConnectionPoint(conn)
|
||||
f.write(writeConnectionPoint(ret[0], ret[1], ret[2], ret[3], ret[4], ret[5]))
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save phone messages to PBS file
|
||||
#===============================================================================
|
||||
def write_phone
|
||||
data = load_data("Data/phone.dat") rescue nil
|
||||
return if !data
|
||||
File.open("PBS/phone.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<Generics>]\r\n")
|
||||
f.write(data.generics.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<BattleRequests>]\r\n")
|
||||
f.write(data.battleRequests.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<GreetingsMorning>]\r\n")
|
||||
f.write(data.greetingsMorning.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<GreetingsEvening>]\r\n")
|
||||
f.write(data.greetingsEvening.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<Greetings>]\r\n")
|
||||
f.write(data.greetings.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<Bodies1>]\r\n")
|
||||
f.write(data.bodies1.join("\r\n") + "\r\n")
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[<Bodies2>]\r\n")
|
||||
f.write(data.bodies2.join("\r\n") + "\r\n")
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save type data to PBS file
|
||||
#===============================================================================
|
||||
def write_types
|
||||
File.open("PBS/types.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
# Write each type in turn
|
||||
GameData::Type.each do |type|
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[#{type.id_number}]\r\n")
|
||||
f.write("Name = #{type.real_name}\r\n")
|
||||
f.write("InternalName = #{type.id.to_s}\r\n")
|
||||
f.write("IsPseudoType = true\r\n") if type.pseudo_type
|
||||
f.write("IsSpecialType = true\r\n") if type.special?
|
||||
f.write("Weaknesses = #{type.weaknesses.join(",")}\r\n") if type.weaknesses.length > 0
|
||||
f.write("Resistances = #{type.resistances.join(",")}\r\n") if type.resistances.length > 0
|
||||
f.write("Immunities = #{type.immunities.join(",")}\r\n") if type.immunities.length > 0
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save ability data to PBS file
|
||||
#===============================================================================
|
||||
def write_abilities
|
||||
File.open("PBS/abilities.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
GameData::Ability.each do |a|
|
||||
f.write(sprintf("%d,%s,%s,%s\r\n",
|
||||
a.id_number,
|
||||
csvQuote(a.id.to_s),
|
||||
csvQuote(a.real_name),
|
||||
csvQuoteAlways(a.real_description)
|
||||
))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save move data to PBS file
|
||||
#===============================================================================
|
||||
def write_moves
|
||||
File.open("PBS/moves.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
current_type = -1
|
||||
GameData::Move.each do |m|
|
||||
if current_type != m.type
|
||||
current_type = m.type
|
||||
f.write("\#-------------------------------\r\n")
|
||||
end
|
||||
f.write(sprintf("%d,%s,%s,%s,%d,%s,%s,%d,%d,%d,%s,%d,%s,%s\r\n",
|
||||
m.id_number,
|
||||
csvQuote(m.id.to_s),
|
||||
csvQuote(m.real_name),
|
||||
csvQuote(m.function_code),
|
||||
m.base_damage,
|
||||
m.type.to_s,
|
||||
["Physical", "Special", "Status"][m.category],
|
||||
m.accuracy,
|
||||
m.total_pp,
|
||||
m.effect_chance,
|
||||
(getConstantName(PBTargets, m.target) rescue sprintf("%d", m.target)),
|
||||
m.priority,
|
||||
csvQuote(m.flags),
|
||||
csvQuoteAlways(m.real_description)
|
||||
))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save item data to PBS file
|
||||
#===============================================================================
|
||||
def write_items
|
||||
File.open("PBS/items.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
current_pocket = 0
|
||||
GameData::Item.each do |i|
|
||||
if current_pocket != i.pocket
|
||||
current_pocket = i.pocket
|
||||
f.write("\#-------------------------------\r\n")
|
||||
end
|
||||
move_name = (i.move) ? GameData::Move.get(i.move).id.to_s : ""
|
||||
sprintf_text = "%d,%s,%s,%s,%d,%d,%s,%d,%d,%d\r\n"
|
||||
sprintf_text = "%d,%s,%s,%s,%d,%d,%s,%d,%d,%d,%s\r\n" if move_name != ""
|
||||
f.write(sprintf(sprintf_text,
|
||||
i.id_number,
|
||||
csvQuote(i.id.to_s),
|
||||
csvQuote(i.real_name),
|
||||
csvQuote(i.real_name_plural),
|
||||
i.pocket,
|
||||
i.price,
|
||||
csvQuoteAlways(i.real_description),
|
||||
i.field_use,
|
||||
i.battle_use,
|
||||
i.type,
|
||||
csvQuote(move_name)
|
||||
))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save berry plant data to PBS file
|
||||
#===============================================================================
|
||||
def write_berry_plants
|
||||
File.open("PBS/berryplants.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
GameData::BerryPlant.each do |bp|
|
||||
f.write(sprintf("%s = %d,%d,%d,%d\r\n",
|
||||
csvQuote(bp.id.to_s),
|
||||
bp.hours_per_stage,
|
||||
bp.drying_per_hour,
|
||||
bp.minimum_yield,
|
||||
bp.maximum_yield
|
||||
))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Pokémon data to PBS file
|
||||
#===============================================================================
|
||||
def write_pokemon
|
||||
File.open("PBS/pokemon.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
GameData::Species.each do |species|
|
||||
next if species.form != 0
|
||||
pbSetWindowText(_INTL("Writing species {1}...", species.id_number))
|
||||
Graphics.update if species.id_number % 50 == 0
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("[%d]\r\n", species.id_number))
|
||||
f.write(sprintf("Name = %s\r\n", species.real_name))
|
||||
f.write(sprintf("InternalName = %s\r\n", species.species))
|
||||
f.write(sprintf("Type1 = %s\r\n", species.type1))
|
||||
f.write(sprintf("Type2 = %s\r\n", species.type2)) if species.type2 != species.type1
|
||||
f.write(sprintf("BaseStats = %s\r\n", species.base_stats.join(",")))
|
||||
f.write(sprintf("GenderRate = %s\r\n", getConstantName(PBGenderRates, species.gender_rate)))
|
||||
f.write(sprintf("GrowthRate = %s\r\n", getConstantName(PBGrowthRates, species.growth_rate)))
|
||||
f.write(sprintf("BaseEXP = %d\r\n", species.base_exp))
|
||||
f.write(sprintf("EffortPoints = %s\r\n", species.evs.join(",")))
|
||||
f.write(sprintf("Rareness = %d\r\n", species.catch_rate))
|
||||
f.write(sprintf("Happiness = %d\r\n", species.happiness))
|
||||
if species.abilities.length > 0
|
||||
f.write(sprintf("Abilities = %s\r\n", species.abilities.join(",")))
|
||||
end
|
||||
if species.hidden_abilities.length > 0
|
||||
f.write(sprintf("HiddenAbility = %s\r\n", species.hidden_abilities.join(",")))
|
||||
end
|
||||
if species.moves.length > 0
|
||||
f.write(sprintf("Moves = %s\r\n", species.moves.join(",")))
|
||||
end
|
||||
if species.tutor_moves.length > 0
|
||||
f.write(sprintf("TutorMoves = %s\r\n", species.tutor_moves.join(",")))
|
||||
end
|
||||
if species.egg_moves.length > 0
|
||||
f.write(sprintf("EggMoves = %s\r\n", species.egg_moves.join(",")))
|
||||
end
|
||||
if species.egg_groups.length > 0
|
||||
f.write("Compatibility = ")
|
||||
species.egg_groups.each_with_index do |group, i|
|
||||
f.write(",") if i > 0
|
||||
f.write(getConstantName(PBEggGroups, group))
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
f.write(sprintf("StepsToHatch = %d\r\n", species.hatch_steps))
|
||||
f.write(sprintf("Height = %.1f\r\n", species.height / 10.0))
|
||||
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0))
|
||||
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color)))
|
||||
f.write(sprintf("Shape = %d\r\n", species.shape))
|
||||
f.write(sprintf("Habitat = %s\r\n", getConstantName(PBHabitats, species.habitat))) if species.habitat != PBHabitats::None
|
||||
f.write(sprintf("Kind = %s\r\n", species.real_category))
|
||||
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry))
|
||||
f.write(sprintf("FormName = %s\r\n", species.real_form_name)) if species.real_form_name && !species.real_form_name.empty?
|
||||
f.write(sprintf("Generation = %d\r\n", species.generation)) if species.generation != 0
|
||||
f.write(sprintf("WildItemCommon = %s\r\n", species.wild_item_common)) if species.wild_item_common
|
||||
f.write(sprintf("WildItemUncommon = %s\r\n", species.wild_item_uncommon)) if species.wild_item_uncommon
|
||||
f.write(sprintf("WildItemRare = %s\r\n", species.wild_item_rare)) if species.wild_item_rare
|
||||
f.write(sprintf("BattlerPlayerX = %d\r\n", species.back_sprite_x))
|
||||
f.write(sprintf("BattlerPlayerY = %d\r\n", species.back_sprite_y))
|
||||
f.write(sprintf("BattlerEnemyX = %d\r\n", species.front_sprite_x))
|
||||
f.write(sprintf("BattlerEnemyY = %d\r\n", species.front_sprite_y))
|
||||
f.write(sprintf("BattlerAltitude = %d\r\n", species.front_sprite_altitude)) if species.front_sprite_altitude != 0
|
||||
f.write(sprintf("BattlerShadowX = %d\r\n", species.shadow_x))
|
||||
f.write(sprintf("BattlerShadowSize = %d\r\n", species.shadow_size))
|
||||
if species.evolutions.any? { |evo| !evo[3] }
|
||||
f.write("Evolutions = ")
|
||||
need_comma = false
|
||||
species.evolutions.each do |evo|
|
||||
next if evo[3] # Skip prevolution entries
|
||||
f.write(",") if need_comma
|
||||
need_comma = true
|
||||
f.write(sprintf("%s,%s,", evo[0], getConstantName(PBEvolution, evo[1])))
|
||||
param_type = PBEvolution.getFunction(evo[1], "parameterType")
|
||||
has_param = !PBEvolution.hasFunction?(evo[1], "parameterType") || param_type != nil
|
||||
next if !has_param
|
||||
if param_type
|
||||
if GameData.const_defined?(param_type.to_sym)
|
||||
f.write(evo[2].to_s)
|
||||
else
|
||||
f.write(getConstantName(param_type, evo[2]))
|
||||
end
|
||||
else
|
||||
f.write(evo[2].to_s)
|
||||
end
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
f.write(sprintf("Incense = %s\r\n", species.incense)) if species.incense
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Pokémon forms data to PBS file
|
||||
#===============================================================================
|
||||
def write_pokemon_forms
|
||||
File.open("PBS/pokemonforms.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
GameData::Species.each do |species|
|
||||
next if species.form == 0
|
||||
base_species = GameData::Species.get(species.species)
|
||||
pbSetWindowText(_INTL("Writing species {1}...", species.id_number))
|
||||
Graphics.update if species.id_number % 50 == 0
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("[%s,%d]\r\n", species.species, species.form))
|
||||
f.write(sprintf("FormName = %s\r\n", species.real_form_name)) if species.real_form_name && !species.real_form_name.empty?
|
||||
f.write(sprintf("PokedexForm = %d\r\n", species.pokedex_form)) if species.pokedex_form != species.form
|
||||
f.write(sprintf("MegaStone = %s\r\n", species.mega_stone)) if species.mega_stone
|
||||
f.write(sprintf("MegaMove = %s\r\n", species.mega_move)) if species.mega_move
|
||||
f.write(sprintf("UnmegaForm = %d\r\n", species.unmega_form)) if species.unmega_form != 0
|
||||
f.write(sprintf("MegaMessage = %d\r\n", species.mega_message)) if species.mega_message != 0
|
||||
if species.type1 != base_species.type1 || species.type2 != base_species.type2
|
||||
f.write(sprintf("Type1 = %s\r\n", species.type1))
|
||||
f.write(sprintf("Type2 = %s\r\n", species.type2)) if species.type2 != species.type1
|
||||
end
|
||||
f.write(sprintf("BaseStats = %s\r\n", species.base_stats.join(","))) if species.base_stats != base_species.base_stats
|
||||
f.write(sprintf("BaseEXP = %d\r\n", species.base_exp)) if species.base_exp != base_species.base_exp
|
||||
f.write(sprintf("EffortPoints = %s\r\n", species.evs.join(","))) if species.evs != base_species.evs
|
||||
f.write(sprintf("Rareness = %d\r\n", species.catch_rate)) if species.catch_rate != base_species.catch_rate
|
||||
f.write(sprintf("Happiness = %d\r\n", species.happiness)) if species.happiness != base_species.happiness
|
||||
if species.abilities.length > 0 && species.abilities != base_species.abilities
|
||||
f.write(sprintf("Abilities = %s\r\n", species.abilities.join(",")))
|
||||
end
|
||||
if species.hidden_abilities.length > 0 && species.hidden_abilities != base_species.hidden_abilities
|
||||
f.write(sprintf("HiddenAbility = %s\r\n", species.hidden_abilities.join(",")))
|
||||
end
|
||||
if species.moves.length > 0 && species.moves != base_species.moves
|
||||
f.write(sprintf("Moves = %s\r\n", species.moves.join(",")))
|
||||
end
|
||||
if species.tutor_moves.length > 0 && species.tutor_moves != base_species.tutor_moves
|
||||
f.write(sprintf("TutorMoves = %s\r\n", species.tutor_moves.join(",")))
|
||||
end
|
||||
if species.egg_moves.length > 0 && species.egg_moves != base_species.egg_moves
|
||||
f.write(sprintf("EggMoves = %s\r\n", species.egg_moves.join(",")))
|
||||
end
|
||||
if species.egg_groups.length > 0 && species.egg_groups != base_species.egg_groups
|
||||
f.write("Compatibility = ")
|
||||
species.egg_groups.each_with_index do |group, i|
|
||||
f.write(",") if i > 0
|
||||
f.write(getConstantName(PBEggGroups, group))
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
f.write(sprintf("StepsToHatch = %d\r\n", species.hatch_steps)) if species.hatch_steps != base_species.hatch_steps
|
||||
f.write(sprintf("Height = %.1f\r\n", species.height / 10.0)) if species.height != base_species.height
|
||||
f.write(sprintf("Weight = %.1f\r\n", species.weight / 10.0)) if species.weight != base_species.weight
|
||||
f.write(sprintf("Color = %s\r\n", getConstantName(PBColors, species.color))) if species.color != base_species.color
|
||||
f.write(sprintf("Shape = %d\r\n", species.shape)) if species.shape != base_species.shape
|
||||
if species.habitat != PBHabitats::None && species.habitat != base_species.habitat
|
||||
f.write(sprintf("Habitat = %s\r\n", getConstantName(PBHabitats, species.habitat)))
|
||||
end
|
||||
f.write(sprintf("Kind = %s\r\n", species.real_category)) if species.real_category != base_species.real_category
|
||||
f.write(sprintf("Pokedex = %s\r\n", species.real_pokedex_entry)) if species.real_pokedex_entry != base_species.real_pokedex_entry
|
||||
f.write(sprintf("Generation = %d\r\n", species.generation)) if species.generation != base_species.generation
|
||||
if species.wild_item_common != base_species.wild_item_common ||
|
||||
species.wild_item_uncommon != base_species.wild_item_uncommon ||
|
||||
species.wild_item_rare != base_species.wild_item_rare
|
||||
f.write(sprintf("WildItemCommon = %s\r\n", species.wild_item_common)) if species.wild_item_common
|
||||
f.write(sprintf("WildItemUncommon = %s\r\n", species.wild_item_uncommon)) if species.wild_item_uncommon
|
||||
f.write(sprintf("WildItemRare = %s\r\n", species.wild_item_rare)) if species.wild_item_rare
|
||||
end
|
||||
f.write(sprintf("BattlerPlayerX = %d\r\n", species.back_sprite_x)) if species.back_sprite_x != base_species.back_sprite_x
|
||||
f.write(sprintf("BattlerPlayerY = %d\r\n", species.back_sprite_y)) if species.back_sprite_y != base_species.back_sprite_y
|
||||
f.write(sprintf("BattlerEnemyX = %d\r\n", species.front_sprite_x)) if species.front_sprite_x != base_species.front_sprite_x
|
||||
f.write(sprintf("BattlerEnemyY = %d\r\n", species.front_sprite_y)) if species.front_sprite_y != base_species.front_sprite_y
|
||||
f.write(sprintf("BattlerAltitude = %d\r\n", species.front_sprite_altitude)) if species.front_sprite_altitude != base_species.front_sprite_altitude
|
||||
f.write(sprintf("BattlerShadowX = %d\r\n", species.shadow_x)) if species.shadow_x != base_species.shadow_x
|
||||
f.write(sprintf("BattlerShadowSize = %d\r\n", species.shadow_size)) if species.shadow_size != base_species.shadow_size
|
||||
if species.evolutions != base_species.evolutions && species.evolutions.any? { |evo| !evo[3] }
|
||||
f.write("Evolutions = ")
|
||||
need_comma = false
|
||||
species.evolutions.each do |evo|
|
||||
next if evo[3] # Skip prevolution entries
|
||||
f.write(",") if need_comma
|
||||
need_comma = true
|
||||
f.write(sprintf("%s,%s,", evo[0], getConstantName(PBEvolution, evo[1])))
|
||||
param_type = PBEvolution.getFunction(evo[1], "parameterType")
|
||||
has_param = !PBEvolution.hasFunction?(evo[1], "parameterType") || param_type != nil
|
||||
next if !has_param
|
||||
if param_type
|
||||
if GameData.const_defined?(param_type.to_sym)
|
||||
f.write(evo[2].to_s)
|
||||
else
|
||||
f.write(getConstantName(param_type, evo[2]))
|
||||
end
|
||||
else
|
||||
f.write(evo[2].to_s)
|
||||
end
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Shadow movesets to PBS file
|
||||
#===============================================================================
|
||||
def write_shadow_movesets
|
||||
shadow_movesets = pbLoadShadowMovesets
|
||||
File.open("PBS/shadowmoves.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
GameData::Species.each do |species_data|
|
||||
moveset = shadow_movesets[species_data.id]
|
||||
next if !moveset || moveset.length == 0
|
||||
f.write(sprintf("%s = %s\r\n", species_data.id, moveset.join(",")))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Regional Dexes to PBS file
|
||||
#===============================================================================
|
||||
def write_regional_dexes
|
||||
dex_lists = pbLoadRegionalDexes
|
||||
File.open("PBS/regionaldexes.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
# Write each Dex list in turn
|
||||
dex_lists.each_with_index do |list, index|
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[#{index}]")
|
||||
comma = false
|
||||
current_family = nil
|
||||
list.each do |species|
|
||||
next if !species
|
||||
if current_family && current_family.include?(species)
|
||||
f.write(",") if comma
|
||||
else
|
||||
current_family = EvolutionHelper.all_related_species(species)
|
||||
comma = false
|
||||
f.write("\r\n")
|
||||
end
|
||||
f.write(species)
|
||||
comma = true
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save wild encounter data to PBS file
|
||||
#===============================================================================
|
||||
def write_encounters
|
||||
encdata = pbLoadEncountersData
|
||||
return if !encdata
|
||||
mapinfos = pbLoadRxData("Data/MapInfos")
|
||||
File.open("PBS/encounters.txt","wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
sortedkeys = encdata.keys.sort
|
||||
for i in sortedkeys
|
||||
next if !encdata[i]
|
||||
e = encdata[i]
|
||||
mapname = ""
|
||||
if mapinfos[i]
|
||||
map = mapinfos[i].name
|
||||
mapname = " # #{map}"
|
||||
end
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("%03d%s\r\n",i,mapname))
|
||||
f.write(sprintf("%d,%d,%d\r\n",e[0][EncounterTypes::Land],
|
||||
e[0][EncounterTypes::Cave],e[0][EncounterTypes::Water]))
|
||||
for j in 0...e[1].length
|
||||
enc = e[1][j]
|
||||
next if !enc
|
||||
f.write(sprintf("%s\r\n",EncounterTypes::Names[j]))
|
||||
for k in 0...EncounterTypes::EnctypeChances[j].length
|
||||
next if !enc[k]
|
||||
encentry = enc[k]
|
||||
if encentry[1]==encentry[2]
|
||||
f.write(sprintf(" %s,%d\r\n",encentry[0],encentry[1]))
|
||||
else
|
||||
f.write(sprintf(" %s,%d,%d\r\n",encentry[0],encentry[1],encentry[2]))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save trainer type data to PBS file
|
||||
#===============================================================================
|
||||
def write_trainer_types
|
||||
File.open("PBS/trainertypes.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
GameData::TrainerType.each do |t|
|
||||
f.write(sprintf("%d,%s,%s,%d,%s,%s,%s,%s,%s,%s\r\n",
|
||||
t.id_number,
|
||||
csvQuote(t.id.to_s),
|
||||
csvQuote(t.real_name),
|
||||
t.base_money,
|
||||
csvQuote(t.battle_BGM),
|
||||
csvQuote(t.victory_ME),
|
||||
csvQuote(t.intro_ME),
|
||||
["Male", "Female", "Mixed"][t.gender],
|
||||
(t.skill_level == t.base_money) ? "" : t.skill_level.to_s,
|
||||
csvQuote(t.skill_code)
|
||||
))
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save individual trainer data to PBS file
|
||||
#===============================================================================
|
||||
def write_trainers
|
||||
data = pbLoadTrainersData
|
||||
return if !data
|
||||
File.open("PBS/trainers.txt","wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
for trainer in data
|
||||
trtypename = trainer[0].to_s
|
||||
next if !trtypename
|
||||
f.write("\#-------------------------------\r\n")
|
||||
# Section
|
||||
trainername = trainer[1] ? trainer[1].gsub(/,/,";") : "???"
|
||||
if trainer[4]==0
|
||||
f.write(sprintf("[%s,%s]\r\n",trtypename,trainername))
|
||||
else
|
||||
f.write(sprintf("[%s,%s,%d]\r\n",trtypename,trainername,trainer[4]))
|
||||
end
|
||||
# Trainer's items
|
||||
if trainer[2] && trainer[2].length>0
|
||||
itemstring = ""
|
||||
for i in 0...trainer[2].length
|
||||
itemstring.concat(",") if i > 0
|
||||
itemstring.concat(trainer[2][i].to_s)
|
||||
end
|
||||
f.write(sprintf("Items = %s\r\n",itemstring)) if itemstring!=""
|
||||
end
|
||||
# Lose texts
|
||||
if trainer[5] && trainer[5]!=""
|
||||
f.write(sprintf("LoseText = %s\r\n",csvQuoteAlways(trainer[5])))
|
||||
end
|
||||
# Pokémon
|
||||
for poke in trainer[3]
|
||||
f.write(sprintf("Pokemon = %s,%d\r\n",poke[TrainerData::SPECIES],poke[TrainerData::LEVEL]))
|
||||
if poke[TrainerData::NAME] && poke[TrainerData::NAME]!=""
|
||||
f.write(sprintf(" Name = %s\r\n",poke[TrainerData::NAME]))
|
||||
end
|
||||
if poke[TrainerData::FORM]
|
||||
f.write(sprintf(" Form = %d\r\n",poke[TrainerData::FORM]))
|
||||
end
|
||||
if poke[TrainerData::GENDER]
|
||||
f.write(sprintf(" Gender = %s\r\n",(poke[TrainerData::GENDER]==1) ? "female" : "male"))
|
||||
end
|
||||
if poke[TrainerData::SHINY]
|
||||
f.write(" Shiny = yes\r\n")
|
||||
end
|
||||
if poke[TrainerData::SHADOW]
|
||||
f.write(" Shadow = yes\r\n")
|
||||
end
|
||||
if poke[TrainerData::MOVES] && poke[TrainerData::MOVES].length>0
|
||||
movestring = ""
|
||||
for i in 0...poke[TrainerData::MOVES].length
|
||||
movename = GameData::Move.get(poke[TrainerData::MOVES][i]).id.to_s
|
||||
next if !movename
|
||||
movestring.concat(",") if i>0
|
||||
movestring.concat(movename)
|
||||
end
|
||||
f.write(sprintf(" Moves = %s\r\n",movestring)) if movestring!=""
|
||||
end
|
||||
if poke[TrainerData::ABILITY]
|
||||
f.write(sprintf(" Ability = %s\r\n",poke[TrainerData::ABILITY].to_s))
|
||||
end
|
||||
if poke[TrainerData::ITEM]
|
||||
f.write(sprintf(" Item = %s\r\n",poke[TrainerData::ITEM].to_s))
|
||||
end
|
||||
if poke[TrainerData::NATURE]
|
||||
nature = getConstantName(PBNatures,poke[TrainerData::NATURE]) rescue nil
|
||||
f.write(sprintf(" Nature = %s\r\n",nature)) if nature
|
||||
end
|
||||
if poke[TrainerData::IV] && poke[TrainerData::IV].length>0
|
||||
f.write(sprintf(" IV = %d",poke[TrainerData::IV][0]))
|
||||
if poke[TrainerData::IV].length>1
|
||||
for i in 1...6
|
||||
f.write(sprintf(",%d",(i<poke[TrainerData::IV].length) ? poke[TrainerData::IV][i] : poke[TrainerData::IV][0]))
|
||||
end
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
if poke[TrainerData::EV] && poke[TrainerData::EV].length>0
|
||||
f.write(sprintf(" EV = %d",poke[TrainerData::EV][0]))
|
||||
if poke[TrainerData::EV].length>1
|
||||
for i in 1...6
|
||||
f.write(sprintf(",%d",(i<poke[TrainerData::EV].length) ? poke[TrainerData::EV][i] : poke[TrainerData::EV][0]))
|
||||
end
|
||||
end
|
||||
f.write("\r\n")
|
||||
end
|
||||
if poke[TrainerData::HAPPINESS]
|
||||
f.write(sprintf(" Happiness = %d\r\n",poke[TrainerData::HAPPINESS]))
|
||||
end
|
||||
if poke[TrainerData::BALL]
|
||||
f.write(sprintf(" Ball = %d\r\n",poke[TrainerData::BALL]))
|
||||
end
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save trainer list data to PBS file
|
||||
#===============================================================================
|
||||
def write_trainer_lists
|
||||
trainerlists = load_data("Data/trainer_lists.dat") rescue nil
|
||||
return if !trainerlists
|
||||
File.open("PBS/trainerlists.txt","wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
for tr in trainerlists
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(((tr[5]) ? "[DefaultTrainerList]" : "[TrainerList]")+"\r\n")
|
||||
f.write("Trainers = "+tr[3]+"\r\n")
|
||||
f.write("Pokemon = "+tr[4]+"\r\n")
|
||||
f.write("Challenges = "+tr[2].join(",")+"\r\n") if !tr[5]
|
||||
write_battle_tower_trainers(tr[0],"PBS/"+tr[3])
|
||||
write_battle_tower_pokemon(tr[1],"PBS/"+tr[4])
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Battle Tower trainer data to PBS file
|
||||
#===============================================================================
|
||||
def write_battle_tower_trainers(bttrainers, filename)
|
||||
return if !bttrainers || !filename
|
||||
btTrainersRequiredTypes = {
|
||||
"Type" => [0, "e", nil], # Specifies a trainer
|
||||
"Name" => [1, "s"],
|
||||
"BeginSpeech" => [2, "s"],
|
||||
"EndSpeechWin" => [3, "s"],
|
||||
"EndSpeechLose" => [4, "s"],
|
||||
"PokemonNos" => [5, "*u"]
|
||||
}
|
||||
File.open(filename,"wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
for i in 0...bttrainers.length
|
||||
next if !bttrainers[i]
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("[%03d]\r\n",i))
|
||||
for key in btTrainersRequiredTypes.keys
|
||||
schema = btTrainersRequiredTypes[key]
|
||||
record = bttrainers[i][schema[0]]
|
||||
next if record==nil
|
||||
f.write(sprintf("%s = ",key))
|
||||
if key=="Type"
|
||||
f.write(record.to_s)
|
||||
elsif key=="PokemonNos"
|
||||
f.write(record.join(",")) # pbWriteCsvRecord somehow won't work here
|
||||
else
|
||||
pbWriteCsvRecord(record,f,schema)
|
||||
end
|
||||
f.write(sprintf("\r\n"))
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save Battle Tower Pokémon data to PBS file
|
||||
#===============================================================================
|
||||
def write_battle_tower_pokemon(btpokemon,filename)
|
||||
return if !btpokemon || !filename
|
||||
species = {0=>""}
|
||||
moves = {0=>""}
|
||||
items = {0=>""}
|
||||
natures = {}
|
||||
File.open(filename,"wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
f.write("\#-------------------------------\r\n")
|
||||
for i in 0...btpokemon.length
|
||||
Graphics.update if i%500==0
|
||||
pkmn = btpokemon[i]
|
||||
f.write(pbFastInspect(pkmn,moves,species,items,natures))
|
||||
f.write("\r\n")
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
def pbFastInspect(pkmn,moves,species,items,natures)
|
||||
c1 = (species[pkmn.species]) ? species[pkmn.species] : (species[pkmn.species] = GameData::Species.get(pkmn.species).species.to_s)
|
||||
c2 = (items[pkmn.item]) ? items[pkmn.item] : (items[pkmn.item] = GameData::Item.get(pkmn.item).id.to_s)
|
||||
c3 = (natures[pkmn.nature]) ? natures[pkmn.nature] :
|
||||
(natures[pkmn.nature] = getConstantName(PBNatures,pkmn.nature))
|
||||
evlist = ""
|
||||
ev = pkmn.ev
|
||||
evs = ["HP","ATK","DEF","SPD","SA","SD"]
|
||||
for i in 0...ev
|
||||
if ((ev&(1<<i))!=0)
|
||||
evlist += "," if evlist.length>0
|
||||
evlist += evs[i]
|
||||
end
|
||||
end
|
||||
c4 = (moves[pkmn.move1]) ? moves[pkmn.move1] : (moves[pkmn.move1] = GameData::Move.get(pkmn.move1).id.to_s)
|
||||
c5 = (moves[pkmn.move2]) ? moves[pkmn.move2] : (moves[pkmn.move2] = GameData::Move.get(pkmn.move2).id.to_s)
|
||||
c6 = (moves[pkmn.move3]) ? moves[pkmn.move3] : (moves[pkmn.move3] = GameData::Move.get(pkmn.move3).id.to_s)
|
||||
c7 = (moves[pkmn.move4]) ? moves[pkmn.move4] : (moves[pkmn.move4] = GameData::Move.get(pkmn.move4).id.to_s)
|
||||
return "#{c1};#{c2};#{c3};#{evlist};#{c4},#{c5},#{c6},#{c7}"
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save metadata data to PBS file
|
||||
#===============================================================================
|
||||
def write_metadata
|
||||
File.open("PBS/metadata.txt", "wb") { |f|
|
||||
add_PBS_header_to_file(f)
|
||||
# Write global metadata
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write("[000]\r\n")
|
||||
metadata = GameData::Metadata.get
|
||||
schema = GameData::Metadata::SCHEMA
|
||||
keys = schema.keys.sort {|a, b| schema[a][0] <=> schema[b][0] }
|
||||
for key in keys
|
||||
record = metadata.property_from_string(key)
|
||||
next if record.nil?
|
||||
f.write(sprintf("%s = ", key))
|
||||
pbWriteCsvRecord(record, f, schema[key])
|
||||
f.write("\r\n")
|
||||
end
|
||||
# Write map metadata
|
||||
map_infos = pbLoadRxData("Data/MapInfos")
|
||||
schema = GameData::MapMetadata::SCHEMA
|
||||
keys = schema.keys.sort {|a, b| schema[a][0] <=> schema[b][0] }
|
||||
GameData::MapMetadata.each do |map_data|
|
||||
f.write("\#-------------------------------\r\n")
|
||||
f.write(sprintf("[%03d]\r\n", map_data.id))
|
||||
if map_infos && map_infos[map_data.id]
|
||||
f.write(sprintf("# %s\r\n", map_infos[map_data.id].name))
|
||||
end
|
||||
for key in keys
|
||||
record = map_data.property_from_string(key)
|
||||
next if record.nil?
|
||||
f.write(sprintf("%s = ", key))
|
||||
pbWriteCsvRecord(record, f, schema[key])
|
||||
f.write("\r\n")
|
||||
end
|
||||
end
|
||||
}
|
||||
Graphics.update
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# Save all data to PBS files
|
||||
#===============================================================================
|
||||
def write_all
|
||||
write_town_map
|
||||
write_connections
|
||||
write_phone
|
||||
write_types
|
||||
write_abilities
|
||||
write_moves
|
||||
write_items
|
||||
write_berry_plants
|
||||
write_pokemon
|
||||
write_pokemon_forms
|
||||
write_shadow_movesets
|
||||
write_regional_dexes
|
||||
write_encounters
|
||||
write_trainer_types
|
||||
write_trainers
|
||||
write_trainer_lists
|
||||
write_metadata
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user