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Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone
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@@ -182,7 +182,11 @@ MenuHandlers.add(:pokegear_menu, :phone, {
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"order" => 20,
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# "condition" => proc { next $PokemonGlobal.phone && $PokemonGlobal.phone.contacts.length > 0 },
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"effect" => proc { |menu|
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pbFadeOutIn { PokemonPhoneScene.new.start }
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pbFadeOutIn {
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scene = PokemonPhone_Scene.new
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screen = PokemonPhoneScreen.new(scene)
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screen.pbStartScreen
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}
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next false
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}
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})
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