error handling in case the randomizer picks a pokemon that does not exist

This commit is contained in:
infinitefusion
2023-11-14 18:46:32 -05:00
parent d729a630e5
commit 2635217407
5 changed files with 11 additions and 5 deletions

View File

@@ -214,8 +214,7 @@ def getFusionSpeciesSymbol(body, head)
nb_pokemon = Settings::NB_POKEMON
id = body_num * nb_pokemon + head_num
if id > (nb_pokemon*nb_pokemon)+nb_pokemon
Kernel.pbMessage(_INTL("The randomizer has encountered an error. You should try to re-randomize your game as soon as possible."))
Kernel.pbMessage(_INTL("You can do this on the top floor of Pokémon Centers."))
displayRandomizerErrorMessage()
return body
end