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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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@@ -46,6 +46,7 @@ module Game
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pbMapInterpreter&.setup(nil, 0, 0)
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$scene = Scene_Map.new
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SaveData.load_new_game_values
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$game_temp.last_uptime_refreshed_play_time = System.uptime
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$stats.play_sessions += 1
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$map_factory = PokemonMapFactory.new($data_system.start_map_id)
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$game_player.moveto($data_system.start_x, $data_system.start_y)
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@@ -62,6 +63,7 @@ module Game
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def self.load(save_data)
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validate save_data => Hash
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SaveData.load_all_values(save_data)
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$game_temp.last_uptime_refreshed_play_time = System.uptime
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$stats.play_sessions += 1
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self.load_map
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pbAutoplayOnSave
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@@ -232,6 +232,7 @@ class Scene_Map
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dispose
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if $game_temp.title_screen_calling
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pbMapInterpreter.command_end if pbMapInterpreterRunning?
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$game_temp.last_uptime_refreshed_play_time = nil
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$game_temp.title_screen_calling = false
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pbBGMFade(1.0)
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Graphics.transition
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