Removed Graphics.delta_s and the usage thereof, tweaked credits screen code

This commit is contained in:
Maruno17
2023-05-17 18:50:38 +01:00
parent a96867d537
commit 28a2b7c9c1
17 changed files with 195 additions and 210 deletions

View File

@@ -46,6 +46,7 @@ module Game
pbMapInterpreter&.setup(nil, 0, 0)
$scene = Scene_Map.new
SaveData.load_new_game_values
$game_temp.last_uptime_refreshed_play_time = System.uptime
$stats.play_sessions += 1
$map_factory = PokemonMapFactory.new($data_system.start_map_id)
$game_player.moveto($data_system.start_x, $data_system.start_y)
@@ -62,6 +63,7 @@ module Game
def self.load(save_data)
validate save_data => Hash
SaveData.load_all_values(save_data)
$game_temp.last_uptime_refreshed_play_time = System.uptime
$stats.play_sessions += 1
self.load_map
pbAutoplayOnSave

View File

@@ -232,6 +232,7 @@ class Scene_Map
dispose
if $game_temp.title_screen_calling
pbMapInterpreter.command_end if pbMapInterpreterRunning?
$game_temp.last_uptime_refreshed_play_time = nil
$game_temp.title_screen_calling = false
pbBGMFade(1.0)
Graphics.transition