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Removed Graphics.delta_s and the usage thereof, tweaked credits screen code
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@@ -345,11 +345,10 @@ class Battle::Scene
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return if @battle.opponent
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@briefMessage = false
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pbMEPlay(pbGetWildCaptureME)
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timer = 0.0
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timer_start = System.uptime
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loop do
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pbUpdate
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timer += Graphics.delta_s
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break if timer >= 3.5
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break if System.uptime - timer_start >= 3.5
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end
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pbMEStop
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end
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