Fix nil priority in addTile

This commit is contained in:
m3rein
2020-09-05 12:40:30 +02:00
parent 2b7f4a181e
commit 296b1088ec

View File

@@ -371,7 +371,7 @@ class CustomTilemap
def addTile(tiles,count,xpos,ypos,id) def addTile(tiles,count,xpos,ypos,id)
terrain = @terrain_tags[id] terrain = @terrain_tags[id]
priority = @priorities[id] priority = @priorities[id] || 0
if id>=384 if id>=384
if count>=tiles.length if count>=tiles.length
sprite = CustomTilemapSprite.new(@viewport) sprite = CustomTilemapSprite.new(@viewport)