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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-25 15:55:59 +00:00
Renamed some constants
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@@ -161,7 +161,7 @@ Events.onStepTakenFieldMovement += proc { |_sender, e|
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}
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def isRepelActive()
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return false if $game_switches[USED_AN_INCENSE_SWITCH]
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return false if $game_switches[SWITCH_USED_AN_INCENSE]
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return ($PokemonGlobal.repel > 0) || $PokemonTemp.pokeradar
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end
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@@ -191,15 +191,15 @@ Events.onChangeDirection += proc {
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}
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def isFusionForced?
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return false if $game_switches[RANDOMIZED_WILD_POKEMON_SWITCH]
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return $game_switches[FORCE_FUSE_NEXT_POKEMON_SWITCH] || $game_switches[FORCE_ALL_WILD_FUSIONS_SWITCH]
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return false if $game_switches[SWITCH_RANDOMIZED_WILD_POKEMON]
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return $game_switches[SWITCH_FORCE_FUSE_NEXT_POKEMON] || $game_switches[SWITCH_FORCE_ALL_WILD_FUSIONS]
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end
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def isFusedEncounter
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return false if !FUSED_WILD_POKEMON_SWITCH[35]
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return false if $game_switches[RANDOMIZED_WILD_POKEMON_SWITCH]
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return false if !SWITCH_FUSED_WILD_POKEMON[35]
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return false if $game_switches[SWITCH_RANDOMIZED_WILD_POKEMON]
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return true if isFusionForced?()
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chance = pbGet(WILD_FUSION_RATE_VAR) == 0 ? 5 : pbGet(WILD_FUSION_RATE_VAR)
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chance = pbGet(VAR_WILD_FUSION_RATE) == 0 ? 5 : pbGet(VAR_WILD_FUSION_RATE)
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return (rand(chance) == 0)
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end
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@@ -217,7 +217,7 @@ def pbBattleOnStepTaken(repel_active)
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encounter[0] = getFusionSpecies(encounter[0], encounter_fusedWith[0])
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end
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end
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$game_switches[FORCE_FUSE_NEXT_POKEMON_SWITCH] = false
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$game_switches[SWITCH_FORCE_FUSE_NEXT_POKEMON] = false
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encounter = EncounterModifier.trigger(encounter)
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if $PokemonEncounters.allow_encounter?(encounter, repel_active)
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@@ -120,7 +120,7 @@ end
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def pbPrepareBattle(battle)
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battleRules = $PokemonTemp.battleRules
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# The size of the battle, i.e. how many Pokémon on each side (default: "single")
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battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil? || $game_switches[NEW_GAME_PLUS]
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battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil? || $game_switches[SWITCH_NEW_GAME_PLUS]
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# Whether the game won't black out even if the player loses (default: false)
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battle.canLose = battleRules["canLose"] if !battleRules["canLose"].nil?
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# Whether the player can choose to run from the battle (default: true)
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@@ -42,7 +42,7 @@ def pbFishingEnd
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end
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def pbFishing(hasEncounter,rodType=1)
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autohook= Settings::FISHING_AUTO_HOOK || $game_switches[FISHING_AUTOHOOK_SWITCH]
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autohook= Settings::FISHING_AUTO_HOOK || $game_switches[SWITCH_FISHING_AUTOHOOK]
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speedup = ($Trainer.first_pokemon && [:STICKYHOLD, :SUCTIONCUPS].include?($Trainer.first_pokemon.ability_id))
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biteChance = 20+(25*rodType) # 45, 70, 95
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biteChance *= 1.5 if speedup # 67.5, 100, 100
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@@ -133,7 +133,7 @@ end
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# A Pokémon is biting, reflex test to reel it in
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def pbWaitForInput(msgWindow,message,frames)
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autohook= Settings::FISHING_AUTO_HOOK || $game_switches[FISHING_AUTOHOOK_SWITCH]
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autohook= Settings::FISHING_AUTO_HOOK || $game_switches[SWITCH_FISHING_AUTOHOOK]
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pbMessageDisplay(msgWindow,message,false)
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numFrame = 0
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twitchFrame = 0
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