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Renamed some constants
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@@ -64,7 +64,7 @@ class Trainer
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end
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def skill_level
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if $game_switches[GAME_DIFFICULTY_HARD]
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if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
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return 100
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end
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return GameData::TrainerType.get(@trainer_type).skill_level;
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