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Implemented redesign of summary screen
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@@ -1254,7 +1254,7 @@ class PokemonStorageScene
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pbPartySetArrow(@sprites["arrow"], @selection)
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pbUpdateOverlay(@selection, @storage.party)
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else
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screen = UI::PokemonSummary.new(@storage.boxes[selected[0]], selected[1])
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screen = UI::PokemonSummary.new(@storage.boxes[selected[0]].pokemon, selected[1])
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@selection = screen.result
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pbSetArrow(@sprites["arrow"], @selection)
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pbUpdateOverlay(@selection)
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