This commit is contained in:
infinitefusion
2021-07-25 13:33:41 -04:00
parent 4f751ee39b
commit 2b9f96d07c
6 changed files with 1783 additions and 210 deletions

View File

@@ -105,7 +105,7 @@ module Settings
POISON_IN_FIELD = (MECHANICS_GENERATION <= 4)
# Whether poisoned Pokémon will faint while walking around in the field
# (true), or survive the poisoning with 1 HP (false).
POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION <= 3)
POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION >= 3)
# Whether planted berries grow according to Gen 4 mechanics (true) or Gen 3
# mechanics (false).
NEW_BERRY_PLANTS = (MECHANICS_GENERATION >= 4)
@@ -150,13 +150,15 @@ module Settings
# To require at least 2 badges, put true and 2.
BADGE_FOR_CUT = 1
BADGE_FOR_FLASH = 2
BADGE_FOR_ROCKSMASH = 3
BADGE_FOR_SURF = 4
BADGE_FOR_FLY = 5
BADGE_FOR_STRENGTH = 6
BADGE_FOR_DIVE = 7
BADGE_FOR_ROCKSMASH = 0
BADGE_FOR_SURF = 5
BADGE_FOR_FLY = 3
BADGE_FOR_STRENGTH = 5
BADGE_FOR_DIVE = 9
BADGE_FOR_WATERFALL = 8
BADGE_FOR_TELEPORT = 3
BADGE_FOR_BOUNCE = 8
BADGE_FOR_ROCKCLIMB = 16
#=============================================================================
# If a move taught by a TM/HM/TR replaces another move, this setting is

View File

@@ -1180,7 +1180,7 @@ class PokemonSummary_Scene
if !@pokemon.egg?
commands[cmdGiveItem = commands.length] = _INTL("Give item")
commands[cmdTakeItem = commands.length] = _INTL("Take item") if @pokemon.hasItem?
commands[cmdPokedex = commands.length] = _INTL("View Pokédex") if $Trainer.has_pokedex
#commands[cmdPokedex = commands.length] = _INTL("View Pokédex") if $Trainer.has_pokedex
end
commands[cmdMark = commands.length] = _INTL("Mark")
commands[commands.length] = _INTL("Cancel")

View File

@@ -14,6 +14,10 @@ def pbWarpToMapId
return [map_id,0,0]
end
def pbWarpToMapFly
pbBetterRegionMap(0,true,true,false,nil,true)
end
def pbWarpToMap
choice = pbMessage("type", [_INTL("List"),_INTL("Map id"), _INTL("Town map")], 0)
if choice == 0
@@ -21,8 +25,7 @@ def pbWarpToMap
elsif choice == 1
map = pbWarpToMapId
elsif choice == 2
Kernel.pbMessage("Not currently supported")
map = pbWarpToMapList
map = pbWarpToMapFly
end
return map
end

File diff suppressed because it is too large Load Diff

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@@ -27,17 +27,17 @@ def get_egg_group_name(id)
case id
when 0 ;return nil
when 1;return "Monster Pokémon"
when 2;return :"Water Pokémon"
when 2;return :"Aquatic Pokémon"
when 3;return :"Bug Pokémon"
when 4;return :"Bird Pokémon"
when 5;return :"Land Pokémon"
when 6;return :"Cute Pokémon"
when 7;return :"Plant Pokémon"
when 8;return :"Human-like Pokémon"
when 9;return :"Water Pokémon"
when 9;return :"Aquatic Pokémon"
when 10;return :"Mineral Pokémon"
when 11;return :"Blob Pokémon"
when 12;return :"Water Pokémon"
when 12;return :"Fish Pokémon"
when 13;return :"Ditto"
when 14;return :"Dragon Pokémon"
when 15;return :"Legendary Pokémon"

View File

@@ -1,9 +1,6 @@
=begin
#==============================================================================#
# Better Region Map #
# by Marin #
# By Marin, with edits by Boonzeet #
#==============================================================================#
# This region map is smoother and allows you to use region maps larger than #
# 480x320. #
@@ -11,22 +8,21 @@
# This resource also comes with a new townmapgen.html to support for the #
# larger images. #
#==============================================================================#
# This region map does NOT support hidden islands such as Berth or Faraday. #
# This region map now supports hidden islands (e.g. Berth or Faraday). #
#==============================================================================#
# Please give credit when using this. #
#==============================================================================#
#
# PluginManager.register({
# :name => "Better Region Map",
# :version => "1.2",
# :credits => ["Marin", "Boonzeet"],
# :dependencies => "Marin's Scripting Utilities",
# :link => "https://reliccastle.com/resources/174/"
# })
def pbBetterRegionMap(region = nil, show_player = true, can_fly = false)
if region == nil
mapData = pbGetMetadata($game_map.map_id,MetadataMapPosition)
if mapData != nil && mapData.length >= 1
region = mapData[0]
else
region = 0
end
end
scene = BetterRegionMap.new(region, show_player, can_fly)
def pbBetterRegionMap(region = -1, show_player = true, can_fly = false, wallmap = false, species = nil,fly_anywhere=false)
scene = BetterRegionMap.new(region, show_player, can_fly, wallmap, species,fly_anywhere)
return scene.flydata
end
@@ -47,54 +43,60 @@ end
class BetterRegionMap
CursorAnimateDelay = 12.0
CursorMoveSpeed = 4
CursorMoveSpeed = 4.0
TileWidth = 16.0
TileHeight = 16.0
MAP_MARGIN = 10
FlyPointAnimateDelay = 20.0
attr_reader :flydata
def initialize(region = nil, show_player = true, can_fly = false)
showBlk()
@region = 0#region || $PokemonGlobal.region
@show_player = show_player
def initialize(region = -1, show_player = true, can_fly = false, wallmap = false, species = nil,fly_anywhere=false)
showBlk
map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
playerpos = $game_map ? map_metadata.town_map_position : nil#pbGetMetadata($game_map.map_id, MetadataMapPosition) : nil
if playerpos == nil
playerpos = [0,0]
end
@fly_anywhere = fly_anywhere
@region = (region < 0) ? playerpos[0] : region
@species = species
@show_player = (show_player && playerpos[0] == @region)
@can_fly = can_fly
@data = load_data('Data/townmap.dat')[@region]
@viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
@data = load_data("Data/town_map.dat")[@region]
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@mapvp = Viewport.new(16,32,480,320)
@mapdata = pbLoadTownMapData
@mapvp = Viewport.new(16, 32, 480, 320)
@mapvp.z = 100000
@viewport2 = Viewport.new(0,0,Graphics.width,Graphics.height)
@mapoverlayvp = Viewport.new(16,32,480,320)
@mapoverlayvp.z = 100001
@viewport2 = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport2.z = 100001
@sprites = SpriteHash.new
@sprites["bg"] = Sprite.new(@viewport)
@sprites["bg"].bmp("Graphics/Pictures/mapbg")
@window = SpriteHash.new
@window["map"] = Sprite.new(@mapvp)
@window["map"].bmp("Graphics/Pictures/#{@data[1]}")
@sprites["cursor"] = Sprite.new(@viewport2)
@sprites["cursor"].bmp("Graphics/Pictures/mapCursor")
@sprites["cursor"].src_rect.width = @sprites["cursor"].bmp.height
@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0]
@sprites["cursor"].y = 32 + TileHeight * $PokemonGlobal.regionMapSel[1]
@sprites["cursor"].z = 11
@sprites["cursor"].ox = (@sprites["cursor"].bmp.height - TileWidth) / 2.0
@sprites["cursor"].oy = @sprites["cursor"].ox
@window["player"] = Sprite.new(@mapvp)
# for hidden in REGION_MAP_EXTRAS
# if hidden[0] == @region && ((wallmap && hidden[5]) || # always show if looking at wall map, irrespective of switch
# (!wallmap && hidden[1] > 0 && $game_switches[hidden[1]]))
# if !@window["map2"]
# @window["map2"] = BitmapSprite.new(480,320,@mapoverlayvp)
# end
# pbDrawImagePositions(@window["map2"].bitmap, [
# ["Graphics/Pictures/#{hidden[4]}", hidden[2] * TileWidth, hidden[3] * TileHeight, 0, 0, -1, -1],
# ])
# end
# end
@window["player"] = Sprite.new(@mapoverlayvp)
if @show_player
player = nil
player = pbGetMetadata($game_map.map_id, MetadataMapPosition) if $game_map
player = GameData::MapMetadata.get($game_map.map_id).town_map_position #pbGetMetadata($game_map.map_id, MetadataMapPosition) if $game_map
if player && player[0] == @region
$PokemonGlobal.regionMapSel[0] = player[1]
$PokemonGlobal.regionMapSel[1] = player[2]
gender = $Trainer.gender.to_digits(3)
@window["player"].bmp("Graphics/Pictures/mapPlayer#{gender}")
@window["player"].x = TileWidth * player[1] + (TileWidth / 2.0)
@@ -102,6 +104,89 @@ class BetterRegionMap
@window["player"].center_origins
end
end
@window["areahighlight"] = BitmapSprite.new(@window["map"].bitmap.width,@window["map"].bitmap.height,@mapoverlayvp)
@window["areahighlight"].y = -8
# pokedex highlights
if @species != nil
@window["areahighlight"].bitmap.clear
# Fill the array "points" with all squares of the region map in which the
# species can be found
mapwidth = @window["map"].bitmap.width/BetterRegionMap::TileWidth
data = calculatePointsAndCenter(mapwidth)
points = data[0]
minxy = data[1]
maxxy = data[2]
# Draw coloured squares on each square of the region map with a nest
pointcolor = Color.new(0,248,248)
pointcolorhl = Color.new(192,248,248)
sqwidth = TileWidth.round
sqheight = TileHeight.round
for j in 0...points.length
if points[j]
x = (j % mapwidth) * sqwidth
y = (j / mapwidth) * sqheight
@window["areahighlight"].bitmap.fill_rect(x, y, sqwidth, sqheight, pointcolor)
if j - mapwidth < 0 || !points[j - mapwidth]
@window["areahighlight"].bitmap.fill_rect(x, y - 2, sqwidth, 2, pointcolorhl)
end
if j + mapwidth >= points.length || !points[j + mapwidth]
@window["areahighlight"].bitmap.fill_rect(x, y + sqheight, sqwidth, 2, pointcolorhl)
end
if j % mapwidth == 0 || !points[j - 1]
@window["areahighlight"].bitmap.fill_rect(x - 2, y, 2, sqheight, pointcolorhl)
end
if (j + 1) % mapwidth == 0 || !points[j + 1]
@window["areahighlight"].bitmap.fill_rect(x + sqwidth, y, 2, sqheight, pointcolorhl)
end
end
end
end
@sprites["cursor"] = Sprite.new(@viewport2)
@sprites["cursor"].bmp("Graphics/Pictures/mapCursor")
@sprites["cursor"].src_rect.width = @sprites["cursor"].bmp.height
if !$PokemonGlobal.regionMapSel
$PokemonGlobal.regionMapSel = [0,0]
end
if @species != nil && minxy[0] != nil && maxxy[1] != nil
$PokemonGlobal.regionMapSel[0] = ((minxy[0] + maxxy[0]) / 2).round
$PokemonGlobal.regionMapSel[1] = ((minxy[1] + maxxy[1]) / 2).round
end
@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0]
@sprites["cursor"].y = 32 + TileHeight * $PokemonGlobal.regionMapSel[1]
@sprites["cursor"].z = 11
# Center the window on the cursor
windowminx = -1 * (@window["map"].bmp.width - Settings::SCREEN_WIDTH)
windowminx = 0 if windowminx > 0
windowminy = -1 * (@window["map"].bmp.height - Settings::SCREEN_HEIGHT)
windowminy = 0 if windowminy > 0
if @sprites["cursor"].x > (Settings::SCREEN_WIDTH / 2)
@window.x = (Settings::SCREEN_WIDTH / 2 ) - @sprites["cursor"].x
if (@window.x < windowminx)
@window.x = windowminx
end
@sprites["cursor"].x += @window.x
end
if @sprites["cursor"].y > (Settings::SCREEN_HEIGHT / 2)
@window.y = (Settings::SCREEN_HEIGHT / 2 ) - @sprites["cursor"].y
if @window.y < windowminy
@window.y = windowminy
end
@sprites["cursor"].y += @window.y
end
@sprites["cursor"].ox = (@sprites["cursor"].bmp.height - TileWidth) / 2.0
@sprites["cursor"].oy = @sprites["cursor"].ox
@sprites["txt"] = TextSprite.new(@viewport)
@sprites["arrowLeft"] = Sprite.new(@viewport2)
@sprites["arrowLeft"].bmp("Graphics/Pictures/mapArrowRight")
@@ -121,6 +206,7 @@ class BetterRegionMap
@sprites["arrowDown"].bmp("Graphics/Pictures/mapArrowDown")
@sprites["arrowDown"].center_origins
@sprites["arrowDown"].xyz = Graphics.width / 2, Graphics.height - 24
update_text
@dirs = []
@mdirs = []
@@ -131,8 +217,8 @@ class BetterRegionMap
n = 0
for x in 0...(@window["map"].bmp.width / TileWidth)
for y in 0...(@window["map"].bmp.height / TileHeight)
healspot = pbGetHealingSpot(x,y)
if healspot && $PokemonGlobal.visitedMaps[healspot[0]]
healspot = pbGetHealingSpot(x, y)
if can_fly_to_location(healspot)
@window["point#{n}"] = Sprite.new(@mapvp)
@window["point#{n}"].bmp("Graphics/Pictures/mapFly")
@window["point#{n}"].src_rect.width = @window["point#{n}"].bmp.height
@@ -147,53 +233,23 @@ class BetterRegionMap
end
end
initWindowPosition(region)
#if region == nil
#end
hideBlk { update(false) }
main
end
def initWindowPosition(region=0)
x, y = 0
if region == 2 #sevii islands
x=-250
y=-200
elsif region == 1 #johto
x=0
y=0
else #kanto
x=-250
y=0
end
updateWindowPosition(x,y)
def can_fly_to_location(healspot)
return true if healspot && @fly_anywhere
return healspot && $PokemonGlobal.visitedMaps[healspot[0]]
end
#@hor_count = position du pointer
def updateWindowPosition(x,y)
@window.x = x
@window.y = y
# @hor_count = 0#x
# @ver_count = 0#y
@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0] + @window.x
@sprites["cursor"].y = 32 + TileWidth * $PokemonGlobal.regionMapSel[1] + @window.y
end
def pbGetHealingSpot(x,y)
def pbGetHealingSpot(x, y)
return nil if !@data[2]
for loc in @data[2]
if loc[0] == x && loc[1] == y
if !loc[4] || !loc[5] || !loc[6]
return nil
else
return [loc[4],loc[5],loc[6]]
return [loc[4], loc[5], loc[6]]
end
end
end
@@ -203,7 +259,7 @@ class BetterRegionMap
def main
loop do
update
if Input.press?(Input::RIGHT) && ![4,6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if Input.press?(Input::RIGHT) && ![4, 6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if @sprites["cursor"].x < 480
$PokemonGlobal.regionMapSel[0] += 1
@sx = @sprites["cursor"].x
@@ -214,7 +270,7 @@ class BetterRegionMap
@mdirs << 6
end
end
if Input.press?(Input::LEFT) && ![4,6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if Input.press?(Input::LEFT) && ![4, 6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if @sprites["cursor"].x > 16
$PokemonGlobal.regionMapSel[0] -= 1
@sx = @sprites["cursor"].x
@@ -225,19 +281,18 @@ class BetterRegionMap
@mdirs << 4
end
end
if Input.press?(Input::DOWN) && ![2,8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if Input.press?(Input::DOWN) && ![2, 8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if @sprites["cursor"].y <= 320
$PokemonGlobal.regionMapSel[1] += 1
@sy = @sprites["cursor"].y
@dirs << 2
elsif @window.y > -1 * (@window["map"].bmp.height - 320)
$PokemonGlobal.regionMapSel[1] += 1
@my = @window.y
@mdirs << 2
end
end
if Input.press?(Input::UP) && ![2,8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if Input.press?(Input::UP) && ![2, 8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
if @sprites["cursor"].y > 32
$PokemonGlobal.regionMapSel[1] -= 1
@sy = @sprites["cursor"].y
@@ -261,16 +316,20 @@ class BetterRegionMap
end
def update(update_gfx = true)
@sprites["arrowLeft"].visible = @window.x < 0 -MAP_MARGIN
@sprites["arrowRight"].visible = @window.x > -1 * (@window["map"].bmp.width - 480) +MAP_MARGIN
@sprites["arrowUp"].visible = @window.y < 0 - MAP_MARGIN
@sprites["arrowDown"].visible = @window.y > -1 * (@window["map"].bmp.height - 320) +MAP_MARGIN
@sprites["arrowLeft"].visible = @window.x < 0
@sprites["arrowRight"].visible = @window.x > -1 * (@window["map"].bmp.width - 480)
@sprites["arrowUp"].visible = @window.y < 0
@sprites["arrowDown"].visible = @window.y > -1 * (@window["map"].bmp.height - 320)
if update_gfx
Graphics.update
Input.update
end
intensity = (Graphics.frame_count % 40) * 12
intensity = 480 - intensity if intensity > 240
@window["areahighlight"].opacity = intensity
@i += 1
if @i % CursorAnimateDelay == 0
@sprites["cursor"].src_rect.x += @sprites["cursor"].src_rect.width
@@ -278,7 +337,7 @@ class BetterRegionMap
end
if @i % FlyPointAnimateDelay == 0
@window.keys.each do |e|
next unless e.to_s.starts_with?("point")
next unless e.to_s.start_with?("point")
@window[e].src_rect.x += @window[e].src_rect.width
@window[e].src_rect.x = 0 if @window[e].src_rect.x >= @window[e].bmp.width
end
@@ -407,10 +466,10 @@ class BetterRegionMap
poi = ""
poi = location[3] if location && location[3]
@sprites["txt"].draw([
[pbGetMessage(MessageTypes::RegionNames,@region), 16, 0, 0,
Color.new(255,255,255), Color.new(0,0,0)],
[text, 16, 354, 0, Color.new(255,255,255), Color.new(0,0,0)],
[poi, 496, 354, 1, Color.new(255,255,255), Color.new(0,0,0)]
[pbGetMessage(MessageTypes::RegionNames, @region), 16, 0, 0,
Color.new(255, 255, 255), Color.new(0, 0, 0)],
[text, 16, 354, 0, Color.new(255, 255, 255), Color.new(0, 0, 0)],
[poi, 496, 354, 1, Color.new(255, 255, 255), Color.new(0, 0, 0)],
], true)
end
@@ -430,15 +489,19 @@ end
# Overwrites some old methods to use the new region map #
#==============================================================================#
#ItemHandlers::UseInField.add(:TOWNMAP,proc{|item|
# pbBetterRegionMap
# next 1
#})
ItemHandlers::UseInField.add(:TOWNMAP, proc { |item|
pbBetterRegionMap
next 1
})
def pbShowMap(region = -1, wallmap = true) # pokegear
pbBetterRegionMap(region, true, false, wallmap)
end
class PokemonPartyScreen
def pbPokemonScreen
@scene.pbStartScene(@party,
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."),nil)
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."), nil)
loop do
@scene.pbSetHelpText((@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."))
pkmnid = @scene.pbChoosePokemon(false, -1, 1)
@@ -456,7 +519,7 @@ class PokemonPartyScreen
commands = []
cmdSummary = -1
cmdDebug = -1
cmdMoves = [-1,-1,-1,-1]
cmdMoves = [-1, -1, -1, -1]
cmdSwitch = -1
cmdMail = -1
cmdItem = -1
@@ -466,13 +529,13 @@ class PokemonPartyScreen
for i in 0...pkmn.moves.length
move = pkmn.moves[i]
# Check for hidden moves and add any that were found
if !pkmn.egg? && (isConst?(move.id,PBMoves,:MILKDRINK) ||
isConst?(move.id,PBMoves,:SOFTBOILED) ||
if !pkmn.egg? && (isConst?(move.id, PBMoves, :MILKDRINK) ||
isConst?(move.id, PBMoves, :SOFTBOILED) ||
HiddenMoveHandlers.hasHandler(move.id))
commands[cmdMoves[i] = commands.length] = [PBMoves.getName(move.id),1]
commands[cmdMoves[i] = commands.length] = [PBMoves.getName(move.id), 1]
end
end
commands[cmdSwitch = commands.length] = _INTL("Switch") if @party.length>1
commands[cmdSwitch = commands.length] = _INTL("Switch") if @party.length > 1
if !pkmn.egg?
if pkmn.mail
commands[cmdMail = commands.length] = _INTL("Mail")
@@ -481,14 +544,14 @@ class PokemonPartyScreen
end
end
commands[commands.length] = _INTL("Cancel")
command = @scene.pbShowCommands(_INTL("Do what with {1}?",pkmn.name),commands)
command = @scene.pbShowCommands(_INTL("Do what with {1}?", pkmn.name), commands)
havecommand = false
for i in 0...4
if cmdMoves[i] >= 0 && command == cmdMoves[i]
havecommand = true
if isConst?(pkmn.moves[i].id,PBMoves,:SOFTBOILED) ||
isConst?(pkmn.moves[i].id,PBMoves,:MILKDRINK)
amt = [(pkmn.totalhp/5).floor,1].max
if isConst?(pkmn.moves[i].id, PBMoves, :SOFTBOILED) ||
isConst?(pkmn.moves[i].id, PBMoves, :MILKDRINK)
amt = [(pkmn.totalhp / 5).floor, 1].max
if pkmn.hp <= amt
pbDisplay(_INTL("Not enough HP..."))
break
@@ -502,15 +565,15 @@ class PokemonPartyScreen
newpkmn = @party[pkmnid]
movename = PBMoves.getName(pkmn.moves[i].id)
if pkmnid == oldpkmnid
pbDisplay(_INTL("{1} can't use {2} on itself!",pkmn.name,movename))
pbDisplay(_INTL("{1} can't use {2} on itself!", pkmn.name, movename))
elsif newpkmn.egg?
pbDisplay(_INTL("{1} can't be used on an Egg!",movename))
pbDisplay(_INTL("{1} can't be used on an Egg!", movename))
elsif newpkmn.hp == 0 || newpkmn.hp == newpkmn.totalhp
pbDisplay(_INTL("{1} can't be used on that Pokémon.",movename))
pbDisplay(_INTL("{1} can't be used on that Pokémon.", movename))
else
pkmn.hp -= amt
hpgain = pbItemRestoreHP(newpkmn,amt)
@scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.",newpkmn.name,hpgain))
hpgain = pbItemRestoreHP(newpkmn, amt)
@scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.", newpkmn.name, hpgain))
pbRefresh
end
break if pkmn.hp <= amt
@@ -518,22 +581,22 @@ class PokemonPartyScreen
@scene.pbSelect(oldpkmnid)
pbRefresh
break
elsif Kernel.pbCanUseHiddenMove?(pkmn,pkmn.moves[i].id)
if Kernel.pbConfirmUseHiddenMove(pkmn,pkmn.moves[i].id)
elsif Kernel.pbCanUseHiddenMove?(pkmn, pkmn.moves[i].id)
if Kernel.pbConfirmUseHiddenMove(pkmn, pkmn.moves[i].id)
@scene.pbEndScene
if isConst?(pkmn.moves[i].id,PBMoves,:FLY)
if isConst?(pkmn.moves[i].id, PBMoves, :FLY)
###############################################
ret = pbBetterRegionMap(nil, true, true)
ret = pbBetterRegionMap(-1, true, true)
if ret
$PokemonTemp.flydata = ret
return [pkmn,pkmn.moves[i].id]
return [pkmn, pkmn.moves[i].id]
end
@scene.pbStartScene(@party,
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."))
break
###############################################
end
return [pkmn,pkmn.moves[i].id]
return [pkmn, pkmn.moves[i].id]
end
else
break
@@ -544,7 +607,7 @@ class PokemonPartyScreen
if cmdSummary >= 0 && command == cmdSummary
@scene.pbSummary(pkmnid)
elsif cmdDebug >= 0 && command == cmdDebug
pbPokemonDebug(pkmn,pkmnid)
pbPokemonDebug(pkmn, pkmnid)
elsif cmdSwitch >= 0 && command == cmdSwitch
@scene.pbSetHelpText(_INTL("Move to where?"))
oldpkmnid = pkmnid
@@ -554,10 +617,10 @@ class PokemonPartyScreen
end
elsif cmdMail >= 0 && command == cmdMail
command = @scene.pbShowCommands(_INTL("Do what with the mail?"),
[_INTL("Read"),_INTL("Take"),_INTL("Cancel")])
[_INTL("Read"), _INTL("Take"), _INTL("Cancel")])
case command
when 0 # Read
pbFadeOutIn(99999){ pbDisplayMail(pkmn.mail,pkmn) }
pbFadeOutIn(99999) { pbDisplayMail(pkmn.mail, pkmn) }
when 1 # Take
if pbTakeItemFromPokemon(pkmn, self)
pbRefreshSingle(pkmnid)
@@ -570,16 +633,16 @@ class PokemonPartyScreen
cmdTakeItem = -1
cmdMoveItem = -1
# Build the commands
itemcommands[cmdUseItem=itemcommands.length] = _INTL("Use")
itemcommands[cmdGiveItem=itemcommands.length] = _INTL("Give")
itemcommands[cmdTakeItem=itemcommands.length] = _INTL("Take") if pkmn.hasItem?
itemcommands[cmdMoveItem=itemcommands.length] = _INTL("Move") if pkmn.hasItem? && !pbIsMail?(pkmn.item)
itemcommands[cmdUseItem = itemcommands.length] = _INTL("Use")
itemcommands[cmdGiveItem = itemcommands.length] = _INTL("Give")
itemcommands[cmdTakeItem = itemcommands.length] = _INTL("Take") if pkmn.hasItem?
itemcommands[cmdMoveItem = itemcommands.length] = _INTL("Move") if pkmn.hasItem? && !pbIsMail?(pkmn.item)
itemcommands[itemcommands.length] = _INTL("Cancel")
command = @scene.pbShowCommands(_INTL("Do what with an item?"),itemcommands)
command = @scene.pbShowCommands(_INTL("Do what with an item?"), itemcommands)
if cmdUseItem >= 0 && command == cmdUseItem # Use
item = @scene.pbUseItem($PokemonBag, pkmn)
if item>0
pbUseItemOnPokemon(item,pkmn,self)
if item > 0
pbUseItemOnPokemon(item, pkmn, self)
pbRefreshSingle(pkmnid)
end
elsif cmdGiveItem >= 0 && command == cmdGiveItem # Give
@@ -596,7 +659,7 @@ class PokemonPartyScreen
elsif cmdMoveItem >= 0 && command == cmdMoveItem # Move
item = pkmn.item
itemname = PBItems.getName(item)
@scene.pbSetHelpText(_INTL("Move {1} to where?",itemname))
@scene.pbSetHelpText(_INTL("Move {1} to where?", itemname))
oldpkmnid = pkmnid
loop do
@scene.pbPreSelect(oldpkmnid)
@@ -612,27 +675,27 @@ class PokemonPartyScreen
pkmn.setItem(0)
@scene.pbClearSwitching
pbRefresh
pbDisplay(_INTL("{1} was given the {2} to hold.",newpkmn.name,itemname))
pbDisplay(_INTL("{1} was given the {2} to hold.", newpkmn.name, itemname))
break
elsif pbIsMail?(newpkmn.item)
pbDisplay(_INTL("{1}'s mail must be removed before giving it an item.",newpkmn.name))
pbDisplay(_INTL("{1}'s mail must be removed before giving it an item.", newpkmn.name))
else
newitem = newpkmn.item
newitemname = PBItems.getName(newitem)
if isConst?(newitem,PBItems,:LEFTOVERS)
pbDisplay(_INTL("{1} is already holding some {2}.\1",newpkmn.name,newitemname))
elsif ['a','e','i','o','u'].include?(newitemname[0,1].downcase)
pbDisplay(_INTL("{1} is already holding an {2}.\1",newpkmn.name,newitemname))
if isConst?(newitem, PBItems, :LEFTOVERS)
pbDisplay(_INTL("{1} is already holding some {2}.\1", newpkmn.name, newitemname))
elsif ["a", "e", "i", "o", "u"].include?(newitemname[0, 1].downcase)
pbDisplay(_INTL("{1} is already holding an {2}.\1", newpkmn.name, newitemname))
else
pbDisplay(_INTL("{1} is already holding a {2}.\1",newpkmn.name,newitemname))
pbDisplay(_INTL("{1} is already holding a {2}.\1", newpkmn.name, newitemname))
end
if pbConfirm(_INTL("Would you like to switch the two items?"))
newpkmn.setItem(item)
pkmn.setItem(newitem)
@scene.pbClearSwitching
pbRefresh
pbDisplay(_INTL("{1} was given the {2} to hold.",newpkmn.name,itemname))
pbDisplay(_INTL("{1} was given the {2} to hold.",pkmn.name,newitemname))
pbDisplay(_INTL("{1} was given the {2} to hold.", newpkmn.name, itemname))
pbDisplay(_INTL("{1} was given the {2} to hold.", pkmn.name, newitemname))
break
end
end
@@ -645,18 +708,72 @@ class PokemonPartyScreen
end
end
def calculatePointsAndCenter(mapwidth)
# Fill the array "points" with all squares of the region map in which the
# species can be found
points = []
encdata = pbLoadEncountersData
minxy = [nil, nil] # top-leftmost tile
maxxy = [nil, nil] # bottom-rightmost tile
for enc in encdata.keys
enctypes = encdata[enc][1]
if pbFindEncounter(enctypes, @species)
mappos = GameData::MapMetadata.get(enc).town_map_position
if mappos && mappos[0] == @region
showpoint = true
for loc in @mapdata[@region][2]
showpoint = false if loc[0] == mappos[1] && loc[1] == mappos[2] &&
loc[7] && !$game_switches[loc[7]]
end
if showpoint
#mapsize = pbGetMetadata(enc, MetadataMapSize)
mapsize = GameData::MapMetadata.get(enc).town_map_size
if mapsize && mapsize[0] && mapsize[0] > 0
sqwidth = mapsize[0]
sqheight = (mapsize[1].length * 1.0 / mapsize[0]).ceil
for i in 0...sqwidth
for j in 0...sqheight
if mapsize[1][i + j * sqwidth, 1].to_i > 0
# work out the upper-leftmost and lower-rightmost tiles
minxy[0] = (minxy[0] == nil || minxy[0] > mappos[1]+i) ? mappos[1]+i : minxy[0]
minxy[1] = (minxy[1] == nil || minxy[1] > mappos[2]+j) ? mappos[2]+j : minxy[1]
maxxy[0] = (maxxy[0] == nil || maxxy[0] < mappos[1]+i) ? mappos[1]+i : maxxy[0]
maxxy[1] = (maxxy[1] == nil || maxxy[1] < mappos[2]+j) ? mappos[2]+j : maxxy[1]
points[mappos[1] + i + (mappos[2] + j) * mapwidth] = true
end
end
end
else
# work out the upper-leftmost and lower-rightmost tiles
minxy[0] = (minxy[0] == nil || minxy[0] > mappos[1]) ? mappos[1] : minxy[0]
minxy[1] = minxy[1] == nil || minxy[1] > mappos[2] ? mappos[2] : minxy[1]
maxxy[0] = (maxxy[0] == nil || maxxy[0] < mappos[1]) ? mappos[1] : maxxy[0]
maxxy[1] = (maxxy[1] == nil || maxxy[1] < mappos[2]) ? mappos[2] : maxxy[1]
points[mappos[1] + mappos[2] * mapwidth] = true
end
end
end
end
end
return [points, minxy, maxxy]
end
class PokemonReadyMenu
def pbStartReadyMenu(moves,items)
def pbStartReadyMenu(moves, items)
commands = [[], []] # Moves, items
for i in moves
commands[0].push([i[0], PBMoves.getName(i[0]), true, i[1]])
end
commands[0].sort! { |a,b| a[1] <=> b[1] }
commands[0].sort! { |a, b| a[1] <=> b[1] }
for i in items
commands[1].push([i, PBItems.getName(i), false])
end
commands[1].sort! { |a,b| a[1] <=> b[1] }
commands[1].sort! { |a, b| a[1] <=> b[1] }
@scene.pbStartScene(commands)
loop do
@@ -667,23 +784,23 @@ class PokemonReadyMenu
if command[0] == 0 # Use a move
move = commands[0][command[1]][0]
user = $Trainer.party[commands[0][command[1]][3]]
if isConst?(move,PBMoves,:FLY)
if isConst?(move, PBMoves, :FLY)
###############################################
pbHideMenu
ret = pbBetterRegionMap(nil, true, true)
ret = pbBetterRegionMap(-1, true, true)
pbShowMenu unless ret
###############################################
if ret
$PokemonTemp.flydata = ret
$game_temp.in_menu = false
Kernel.pbUseHiddenMove(user,move)
Kernel.pbUseHiddenMove(user, move)
break
end
else
pbHideMenu
if Kernel.pbConfirmUseHiddenMove(user,move)
if Kernel.pbConfirmUseHiddenMove(user, move)
$game_temp.in_menu = false
Kernel.pbUseHiddenMove(user,move)
Kernel.pbUseHiddenMove(user, move)
break
else
pbShowMenu
@@ -702,4 +819,164 @@ class PokemonReadyMenu
@scene.pbEndScene
end
end
=end
class PokemonPokedexInfo_Scene
def drawPageArea
@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_area"))
overlay = @sprites["overlay"].bitmap
base = Color.new(88,88,80)
shadow = Color.new(168,184,184)
@sprites["areahighlight"].bitmap.clear
mapwidth = @sprites["areamap"].bitmap.width/BetterRegionMap::TileWidth
data = calculatePointsAndCenter(mapwidth)
points = data[0]
minxy = data[1]
maxxy = data[2]
# Draw coloured squares on each square of the region map with a nest
pointcolor = Color.new(0,248,248)
pointcolorhl = Color.new(192,248,248)
sqwidth = PokemonRegionMap_Scene::SQUAREWIDTH
sqheight = PokemonRegionMap_Scene::SQUAREHEIGHT
# Center the window on the center of visible areas
if minxy[0] != nil && maxxy[0] != nil
center_x = ((minxy[0]+maxxy[0])/2).round * sqwidth
center_y = ((minxy[1]+maxxy[1])/2).round * sqheight - 40
else
center_x = Settings::SCREEN_WIDTH/2
center_y = Settings::SCREEN_HEIGHT/2 - 40
end
windowminx = -1 * (@sprites["areamap"].bmp.width - Settings::SCREEN_WIDTH + 16)
windowminy = -1 * (@sprites["areamap"].bmp.height - Settings::SCREEN_HEIGHT + 16)
if center_x > (Settings::SCREEN_WIDTH / 2)
@sprites["areamap"].x = (480 / 2 ) - center_x
if (@sprites["areamap"].x < windowminx)
@sprites["areamap"].x = windowminx
end
else
@sprites["areamap"].x = windowminx
end
if center_y > (Settings::SCREEN_HEIGHT / 2)
@sprites["areamap"].y = (320 / 2 ) - center_y
if @sprites["areamap"].y < windowminy
@sprites["areamap"].y = windowminy
end
else
@sprites["areamap"].y = windowminy
end
for j in 0...points.length
if points[j]
x = (j%mapwidth)*sqwidth
x += @sprites["areamap"].x
y = (j/mapwidth)*sqheight
y += @sprites["areamap"].y - 8
@sprites["areahighlight"].bitmap.fill_rect(x,y,sqwidth,sqheight,pointcolor)
if j-mapwidth<0 || !points[j-mapwidth]
@sprites["areahighlight"].bitmap.fill_rect(x,y-2,sqwidth,2,pointcolorhl)
end
if j+mapwidth>=points.length || !points[j+mapwidth]
@sprites["areahighlight"].bitmap.fill_rect(x,y+sqheight,sqwidth,2,pointcolorhl)
end
if j%mapwidth==0 || !points[j-1]
@sprites["areahighlight"].bitmap.fill_rect(x-2,y,2,sqheight,pointcolorhl)
end
if (j+1)%mapwidth==0 || !points[j+1]
@sprites["areahighlight"].bitmap.fill_rect(x+sqwidth,y,2,sqheight,pointcolorhl)
end
end
end
# Set the text
textpos = []
if points.length==0
pbDrawImagePositions(overlay,[
[sprintf("Graphics/Pictures/Pokedex/overlay_areanone"),108,188]
])
textpos.push([_INTL("Area unknown"),Graphics.width/2,Graphics.height/2,2,base,shadow])
end
textpos.push([pbGetMessage(MessageTypes::RegionNames,@region),414,44,2,base,shadow])
textpos.push([_INTL("{1}'s area",PBSpecies.getName(@species)),
Graphics.width/2,352,2,base,shadow])
textpos.push([_INTL("Full view"),Graphics.width/2,306,2,base,shadow])
pbDrawTextPositions(overlay,textpos)
end
end
class PokemonPokedexInfo_Scene
def pbScene
pbPlayCrySpecies(@species,@form)
loop do
Graphics.update
Input.update
pbUpdate
dorefresh = false
if Input.trigger?(Input::A)
pbSEStop
pbPlayCrySpecies(@species,@form) if @page==1
elsif Input.trigger?(Input::B)
pbPlayCloseMenuSE
break
elsif Input.trigger?(Input::C)
if @page==2 # Area
pbBetterRegionMap(@region,false,false,false,@species)
elsif @page==3 # Forms
if @available.length>1
pbPlayDecisionSE
pbChooseForm
dorefresh = true
end
end
elsif Input.trigger?(Input::UP)
oldindex = @index
pbGoToPrevious
if @index!=oldindex
pbUpdateDummyPokemon
@available = pbGetAvailableForms
pbSEStop
(@page==1) ? pbPlayCrySpecies(@species,@form) : pbPlayCursorSE
dorefresh = true
end
elsif Input.trigger?(Input::DOWN)
oldindex = @index
pbGoToNext
if @index!=oldindex
pbUpdateDummyPokemon
@available = pbGetAvailableForms
pbSEStop
(@page==1) ? pbPlayCrySpecies(@species,@form) : pbPlayCursorSE
dorefresh = true
end
elsif Input.trigger?(Input::LEFT)
oldpage = @page
@page -= 1
@page = 1 if @page<1
@page = 3 if @page>3
if @page!=oldpage
pbPlayCursorSE
dorefresh = true
end
elsif Input.trigger?(Input::RIGHT)
oldpage = @page
@page += 1
@page = 1 if @page<1
@page = 3 if @page>3
if @page!=oldpage
pbPlayCursorSE
dorefresh = true
end
end
if dorefresh
drawPage(@page)
end
end
return @index
end
end