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town map
This commit is contained in:
@@ -105,7 +105,7 @@ module Settings
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POISON_IN_FIELD = (MECHANICS_GENERATION <= 4)
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# Whether poisoned Pokémon will faint while walking around in the field
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# (true), or survive the poisoning with 1 HP (false).
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POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION <= 3)
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POISON_FAINT_IN_FIELD = (MECHANICS_GENERATION >= 3)
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# Whether planted berries grow according to Gen 4 mechanics (true) or Gen 3
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# mechanics (false).
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NEW_BERRY_PLANTS = (MECHANICS_GENERATION >= 4)
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@@ -150,13 +150,15 @@ module Settings
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# To require at least 2 badges, put true and 2.
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BADGE_FOR_CUT = 1
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BADGE_FOR_FLASH = 2
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BADGE_FOR_ROCKSMASH = 3
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BADGE_FOR_SURF = 4
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BADGE_FOR_FLY = 5
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BADGE_FOR_STRENGTH = 6
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BADGE_FOR_DIVE = 7
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BADGE_FOR_ROCKSMASH = 0
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BADGE_FOR_SURF = 5
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BADGE_FOR_FLY = 3
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BADGE_FOR_STRENGTH = 5
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BADGE_FOR_DIVE = 9
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BADGE_FOR_WATERFALL = 8
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BADGE_FOR_TELEPORT = 3
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BADGE_FOR_BOUNCE = 8
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BADGE_FOR_ROCKCLIMB = 16
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#=============================================================================
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# If a move taught by a TM/HM/TR replaces another move, this setting is
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@@ -1180,7 +1180,7 @@ class PokemonSummary_Scene
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if !@pokemon.egg?
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commands[cmdGiveItem = commands.length] = _INTL("Give item")
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commands[cmdTakeItem = commands.length] = _INTL("Take item") if @pokemon.hasItem?
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commands[cmdPokedex = commands.length] = _INTL("View Pokédex") if $Trainer.has_pokedex
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#commands[cmdPokedex = commands.length] = _INTL("View Pokédex") if $Trainer.has_pokedex
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end
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commands[cmdMark = commands.length] = _INTL("Mark")
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commands[commands.length] = _INTL("Cancel")
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@@ -14,6 +14,10 @@ def pbWarpToMapId
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return [map_id,0,0]
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end
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def pbWarpToMapFly
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pbBetterRegionMap(0,true,true,false,nil,true)
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end
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def pbWarpToMap
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choice = pbMessage("type", [_INTL("List"),_INTL("Map id"), _INTL("Town map")], 0)
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if choice == 0
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@@ -21,8 +25,7 @@ def pbWarpToMap
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elsif choice == 1
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map = pbWarpToMapId
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elsif choice == 2
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Kernel.pbMessage("Not currently supported")
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map = pbWarpToMapList
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map = pbWarpToMapFly
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end
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return map
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end
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1291
Data/Scripts/049_Compatibility/MarinUtilities.rb
Normal file
1291
Data/Scripts/049_Compatibility/MarinUtilities.rb
Normal file
File diff suppressed because it is too large
Load Diff
@@ -27,17 +27,17 @@ def get_egg_group_name(id)
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case id
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when 0 ;return nil
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when 1;return "Monster Pokémon"
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when 2;return :"Water Pokémon"
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when 2;return :"Aquatic Pokémon"
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when 3;return :"Bug Pokémon"
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when 4;return :"Bird Pokémon"
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when 5;return :"Land Pokémon"
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when 6;return :"Cute Pokémon"
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when 7;return :"Plant Pokémon"
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when 8;return :"Human-like Pokémon"
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when 9;return :"Water Pokémon"
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when 9;return :"Aquatic Pokémon"
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when 10;return :"Mineral Pokémon"
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when 11;return :"Blob Pokémon"
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when 12;return :"Water Pokémon"
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when 12;return :"Fish Pokémon"
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when 13;return :"Ditto"
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when 14;return :"Dragon Pokémon"
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when 15;return :"Legendary Pokémon"
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@@ -1,9 +1,6 @@
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=begin
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#==============================================================================#
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# Better Region Map #
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# by Marin #
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# By Marin, with edits by Boonzeet #
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#==============================================================================#
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# This region map is smoother and allows you to use region maps larger than #
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# 480x320. #
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@@ -11,22 +8,21 @@
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# This resource also comes with a new townmapgen.html to support for the #
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# larger images. #
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#==============================================================================#
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# This region map does NOT support hidden islands such as Berth or Faraday. #
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# This region map now supports hidden islands (e.g. Berth or Faraday). #
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#==============================================================================#
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# Please give credit when using this. #
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#==============================================================================#
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#
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# PluginManager.register({
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# :name => "Better Region Map",
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# :version => "1.2",
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# :credits => ["Marin", "Boonzeet"],
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# :dependencies => "Marin's Scripting Utilities",
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# :link => "https://reliccastle.com/resources/174/"
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# })
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def pbBetterRegionMap(region = nil, show_player = true, can_fly = false)
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if region == nil
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mapData = pbGetMetadata($game_map.map_id,MetadataMapPosition)
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if mapData != nil && mapData.length >= 1
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region = mapData[0]
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else
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region = 0
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end
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end
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scene = BetterRegionMap.new(region, show_player, can_fly)
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def pbBetterRegionMap(region = -1, show_player = true, can_fly = false, wallmap = false, species = nil,fly_anywhere=false)
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scene = BetterRegionMap.new(region, show_player, can_fly, wallmap, species,fly_anywhere)
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return scene.flydata
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end
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@@ -47,54 +43,60 @@ end
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class BetterRegionMap
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CursorAnimateDelay = 12.0
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CursorMoveSpeed = 4
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CursorMoveSpeed = 4.0
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TileWidth = 16.0
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TileHeight = 16.0
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MAP_MARGIN = 10
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FlyPointAnimateDelay = 20.0
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attr_reader :flydata
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def initialize(region = nil, show_player = true, can_fly = false)
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showBlk()
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@region = 0#region || $PokemonGlobal.region
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@show_player = show_player
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def initialize(region = -1, show_player = true, can_fly = false, wallmap = false, species = nil,fly_anywhere=false)
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showBlk
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map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
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playerpos = $game_map ? map_metadata.town_map_position : nil#pbGetMetadata($game_map.map_id, MetadataMapPosition) : nil
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if playerpos == nil
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playerpos = [0,0]
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end
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@fly_anywhere = fly_anywhere
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@region = (region < 0) ? playerpos[0] : region
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@species = species
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@show_player = (show_player && playerpos[0] == @region)
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@can_fly = can_fly
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@data = load_data('Data/townmap.dat')[@region]
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@viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
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@data = load_data("Data/town_map.dat")[@region]
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport.z = 99999
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@mapvp = Viewport.new(16,32,480,320)
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@mapdata = pbLoadTownMapData
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@mapvp = Viewport.new(16, 32, 480, 320)
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@mapvp.z = 100000
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@viewport2 = Viewport.new(0,0,Graphics.width,Graphics.height)
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@mapoverlayvp = Viewport.new(16,32,480,320)
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@mapoverlayvp.z = 100001
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@viewport2 = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@viewport2.z = 100001
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@sprites = SpriteHash.new
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@sprites["bg"] = Sprite.new(@viewport)
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@sprites["bg"].bmp("Graphics/Pictures/mapbg")
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@window = SpriteHash.new
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@window["map"] = Sprite.new(@mapvp)
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@window["map"].bmp("Graphics/Pictures/#{@data[1]}")
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@sprites["cursor"] = Sprite.new(@viewport2)
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@sprites["cursor"].bmp("Graphics/Pictures/mapCursor")
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@sprites["cursor"].src_rect.width = @sprites["cursor"].bmp.height
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@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0]
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@sprites["cursor"].y = 32 + TileHeight * $PokemonGlobal.regionMapSel[1]
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@sprites["cursor"].z = 11
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@sprites["cursor"].ox = (@sprites["cursor"].bmp.height - TileWidth) / 2.0
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@sprites["cursor"].oy = @sprites["cursor"].ox
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@window["player"] = Sprite.new(@mapvp)
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# for hidden in REGION_MAP_EXTRAS
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# if hidden[0] == @region && ((wallmap && hidden[5]) || # always show if looking at wall map, irrespective of switch
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# (!wallmap && hidden[1] > 0 && $game_switches[hidden[1]]))
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# if !@window["map2"]
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# @window["map2"] = BitmapSprite.new(480,320,@mapoverlayvp)
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# end
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# pbDrawImagePositions(@window["map2"].bitmap, [
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# ["Graphics/Pictures/#{hidden[4]}", hidden[2] * TileWidth, hidden[3] * TileHeight, 0, 0, -1, -1],
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# ])
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# end
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# end
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@window["player"] = Sprite.new(@mapoverlayvp)
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if @show_player
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player = nil
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player = pbGetMetadata($game_map.map_id, MetadataMapPosition) if $game_map
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player = GameData::MapMetadata.get($game_map.map_id).town_map_position #pbGetMetadata($game_map.map_id, MetadataMapPosition) if $game_map
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if player && player[0] == @region
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$PokemonGlobal.regionMapSel[0] = player[1]
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$PokemonGlobal.regionMapSel[1] = player[2]
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gender = $Trainer.gender.to_digits(3)
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@window["player"].bmp("Graphics/Pictures/mapPlayer#{gender}")
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@window["player"].x = TileWidth * player[1] + (TileWidth / 2.0)
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@@ -102,6 +104,89 @@ class BetterRegionMap
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@window["player"].center_origins
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end
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end
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@window["areahighlight"] = BitmapSprite.new(@window["map"].bitmap.width,@window["map"].bitmap.height,@mapoverlayvp)
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@window["areahighlight"].y = -8
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# pokedex highlights
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if @species != nil
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@window["areahighlight"].bitmap.clear
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# Fill the array "points" with all squares of the region map in which the
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# species can be found
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mapwidth = @window["map"].bitmap.width/BetterRegionMap::TileWidth
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data = calculatePointsAndCenter(mapwidth)
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points = data[0]
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minxy = data[1]
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maxxy = data[2]
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# Draw coloured squares on each square of the region map with a nest
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pointcolor = Color.new(0,248,248)
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pointcolorhl = Color.new(192,248,248)
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sqwidth = TileWidth.round
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sqheight = TileHeight.round
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for j in 0...points.length
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if points[j]
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x = (j % mapwidth) * sqwidth
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y = (j / mapwidth) * sqheight
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@window["areahighlight"].bitmap.fill_rect(x, y, sqwidth, sqheight, pointcolor)
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if j - mapwidth < 0 || !points[j - mapwidth]
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@window["areahighlight"].bitmap.fill_rect(x, y - 2, sqwidth, 2, pointcolorhl)
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end
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if j + mapwidth >= points.length || !points[j + mapwidth]
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@window["areahighlight"].bitmap.fill_rect(x, y + sqheight, sqwidth, 2, pointcolorhl)
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end
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if j % mapwidth == 0 || !points[j - 1]
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@window["areahighlight"].bitmap.fill_rect(x - 2, y, 2, sqheight, pointcolorhl)
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end
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if (j + 1) % mapwidth == 0 || !points[j + 1]
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@window["areahighlight"].bitmap.fill_rect(x + sqwidth, y, 2, sqheight, pointcolorhl)
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end
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end
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end
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end
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@sprites["cursor"] = Sprite.new(@viewport2)
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@sprites["cursor"].bmp("Graphics/Pictures/mapCursor")
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@sprites["cursor"].src_rect.width = @sprites["cursor"].bmp.height
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if !$PokemonGlobal.regionMapSel
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$PokemonGlobal.regionMapSel = [0,0]
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end
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if @species != nil && minxy[0] != nil && maxxy[1] != nil
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$PokemonGlobal.regionMapSel[0] = ((minxy[0] + maxxy[0]) / 2).round
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$PokemonGlobal.regionMapSel[1] = ((minxy[1] + maxxy[1]) / 2).round
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end
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@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0]
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@sprites["cursor"].y = 32 + TileHeight * $PokemonGlobal.regionMapSel[1]
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@sprites["cursor"].z = 11
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# Center the window on the cursor
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windowminx = -1 * (@window["map"].bmp.width - Settings::SCREEN_WIDTH)
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windowminx = 0 if windowminx > 0
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windowminy = -1 * (@window["map"].bmp.height - Settings::SCREEN_HEIGHT)
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windowminy = 0 if windowminy > 0
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if @sprites["cursor"].x > (Settings::SCREEN_WIDTH / 2)
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@window.x = (Settings::SCREEN_WIDTH / 2 ) - @sprites["cursor"].x
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if (@window.x < windowminx)
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@window.x = windowminx
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end
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@sprites["cursor"].x += @window.x
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end
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if @sprites["cursor"].y > (Settings::SCREEN_HEIGHT / 2)
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@window.y = (Settings::SCREEN_HEIGHT / 2 ) - @sprites["cursor"].y
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if @window.y < windowminy
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@window.y = windowminy
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end
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@sprites["cursor"].y += @window.y
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end
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@sprites["cursor"].ox = (@sprites["cursor"].bmp.height - TileWidth) / 2.0
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@sprites["cursor"].oy = @sprites["cursor"].ox
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@sprites["txt"] = TextSprite.new(@viewport)
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@sprites["arrowLeft"] = Sprite.new(@viewport2)
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@sprites["arrowLeft"].bmp("Graphics/Pictures/mapArrowRight")
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@@ -121,6 +206,7 @@ class BetterRegionMap
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@sprites["arrowDown"].bmp("Graphics/Pictures/mapArrowDown")
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@sprites["arrowDown"].center_origins
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@sprites["arrowDown"].xyz = Graphics.width / 2, Graphics.height - 24
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update_text
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@dirs = []
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@mdirs = []
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@@ -131,8 +217,8 @@ class BetterRegionMap
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n = 0
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for x in 0...(@window["map"].bmp.width / TileWidth)
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for y in 0...(@window["map"].bmp.height / TileHeight)
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healspot = pbGetHealingSpot(x,y)
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if healspot && $PokemonGlobal.visitedMaps[healspot[0]]
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healspot = pbGetHealingSpot(x, y)
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if can_fly_to_location(healspot)
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@window["point#{n}"] = Sprite.new(@mapvp)
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@window["point#{n}"].bmp("Graphics/Pictures/mapFly")
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@window["point#{n}"].src_rect.width = @window["point#{n}"].bmp.height
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@@ -147,53 +233,23 @@ class BetterRegionMap
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end
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end
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initWindowPosition(region)
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#if region == nil
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#end
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hideBlk { update(false) }
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main
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end
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def initWindowPosition(region=0)
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x, y = 0
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if region == 2 #sevii islands
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x=-250
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y=-200
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elsif region == 1 #johto
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x=0
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y=0
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else #kanto
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x=-250
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y=0
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end
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updateWindowPosition(x,y)
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def can_fly_to_location(healspot)
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return true if healspot && @fly_anywhere
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return healspot && $PokemonGlobal.visitedMaps[healspot[0]]
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end
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#@hor_count = position du pointer
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def updateWindowPosition(x,y)
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@window.x = x
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@window.y = y
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# @hor_count = 0#x
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# @ver_count = 0#y
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@sprites["cursor"].x = 16 + TileWidth * $PokemonGlobal.regionMapSel[0] + @window.x
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@sprites["cursor"].y = 32 + TileWidth * $PokemonGlobal.regionMapSel[1] + @window.y
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end
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def pbGetHealingSpot(x,y)
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def pbGetHealingSpot(x, y)
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return nil if !@data[2]
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for loc in @data[2]
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if loc[0] == x && loc[1] == y
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if !loc[4] || !loc[5] || !loc[6]
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return nil
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else
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return [loc[4],loc[5],loc[6]]
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return [loc[4], loc[5], loc[6]]
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end
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end
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end
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@@ -203,7 +259,7 @@ class BetterRegionMap
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def main
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loop do
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update
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if Input.press?(Input::RIGHT) && ![4,6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
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if Input.press?(Input::RIGHT) && ![4, 6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
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if @sprites["cursor"].x < 480
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$PokemonGlobal.regionMapSel[0] += 1
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@sx = @sprites["cursor"].x
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@@ -214,7 +270,7 @@ class BetterRegionMap
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@mdirs << 6
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end
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end
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if Input.press?(Input::LEFT) && ![4,6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
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if Input.press?(Input::LEFT) && ![4, 6].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
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if @sprites["cursor"].x > 16
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$PokemonGlobal.regionMapSel[0] -= 1
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@sx = @sprites["cursor"].x
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||||
@@ -225,19 +281,18 @@ class BetterRegionMap
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||||
@mdirs << 4
|
||||
end
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||||
end
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||||
if Input.press?(Input::DOWN) && ![2,8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
|
||||
if Input.press?(Input::DOWN) && ![2, 8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
|
||||
if @sprites["cursor"].y <= 320
|
||||
$PokemonGlobal.regionMapSel[1] += 1
|
||||
@sy = @sprites["cursor"].y
|
||||
@dirs << 2
|
||||
|
||||
elsif @window.y > -1 * (@window["map"].bmp.height - 320)
|
||||
$PokemonGlobal.regionMapSel[1] += 1
|
||||
@my = @window.y
|
||||
@mdirs << 2
|
||||
end
|
||||
end
|
||||
if Input.press?(Input::UP) && ![2,8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
|
||||
if Input.press?(Input::UP) && ![2, 8].any? { |e| @dirs.include?(e) || @mdirs.include?(e) }
|
||||
if @sprites["cursor"].y > 32
|
||||
$PokemonGlobal.regionMapSel[1] -= 1
|
||||
@sy = @sprites["cursor"].y
|
||||
@@ -261,16 +316,20 @@ class BetterRegionMap
|
||||
end
|
||||
|
||||
def update(update_gfx = true)
|
||||
@sprites["arrowLeft"].visible = @window.x < 0 -MAP_MARGIN
|
||||
@sprites["arrowRight"].visible = @window.x > -1 * (@window["map"].bmp.width - 480) +MAP_MARGIN
|
||||
@sprites["arrowUp"].visible = @window.y < 0 - MAP_MARGIN
|
||||
@sprites["arrowDown"].visible = @window.y > -1 * (@window["map"].bmp.height - 320) +MAP_MARGIN
|
||||
@sprites["arrowLeft"].visible = @window.x < 0
|
||||
@sprites["arrowRight"].visible = @window.x > -1 * (@window["map"].bmp.width - 480)
|
||||
@sprites["arrowUp"].visible = @window.y < 0
|
||||
@sprites["arrowDown"].visible = @window.y > -1 * (@window["map"].bmp.height - 320)
|
||||
|
||||
if update_gfx
|
||||
Graphics.update
|
||||
Input.update
|
||||
end
|
||||
|
||||
intensity = (Graphics.frame_count % 40) * 12
|
||||
intensity = 480 - intensity if intensity > 240
|
||||
@window["areahighlight"].opacity = intensity
|
||||
|
||||
@i += 1
|
||||
if @i % CursorAnimateDelay == 0
|
||||
@sprites["cursor"].src_rect.x += @sprites["cursor"].src_rect.width
|
||||
@@ -278,7 +337,7 @@ class BetterRegionMap
|
||||
end
|
||||
if @i % FlyPointAnimateDelay == 0
|
||||
@window.keys.each do |e|
|
||||
next unless e.to_s.starts_with?("point")
|
||||
next unless e.to_s.start_with?("point")
|
||||
@window[e].src_rect.x += @window[e].src_rect.width
|
||||
@window[e].src_rect.x = 0 if @window[e].src_rect.x >= @window[e].bmp.width
|
||||
end
|
||||
@@ -407,10 +466,10 @@ class BetterRegionMap
|
||||
poi = ""
|
||||
poi = location[3] if location && location[3]
|
||||
@sprites["txt"].draw([
|
||||
[pbGetMessage(MessageTypes::RegionNames,@region), 16, 0, 0,
|
||||
Color.new(255,255,255), Color.new(0,0,0)],
|
||||
[text, 16, 354, 0, Color.new(255,255,255), Color.new(0,0,0)],
|
||||
[poi, 496, 354, 1, Color.new(255,255,255), Color.new(0,0,0)]
|
||||
[pbGetMessage(MessageTypes::RegionNames, @region), 16, 0, 0,
|
||||
Color.new(255, 255, 255), Color.new(0, 0, 0)],
|
||||
[text, 16, 354, 0, Color.new(255, 255, 255), Color.new(0, 0, 0)],
|
||||
[poi, 496, 354, 1, Color.new(255, 255, 255), Color.new(0, 0, 0)],
|
||||
], true)
|
||||
end
|
||||
|
||||
@@ -430,15 +489,19 @@ end
|
||||
# Overwrites some old methods to use the new region map #
|
||||
#==============================================================================#
|
||||
|
||||
#ItemHandlers::UseInField.add(:TOWNMAP,proc{|item|
|
||||
# pbBetterRegionMap
|
||||
# next 1
|
||||
#})
|
||||
ItemHandlers::UseInField.add(:TOWNMAP, proc { |item|
|
||||
pbBetterRegionMap
|
||||
next 1
|
||||
})
|
||||
|
||||
def pbShowMap(region = -1, wallmap = true) # pokegear
|
||||
pbBetterRegionMap(region, true, false, wallmap)
|
||||
end
|
||||
|
||||
class PokemonPartyScreen
|
||||
def pbPokemonScreen
|
||||
@scene.pbStartScene(@party,
|
||||
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."),nil)
|
||||
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."), nil)
|
||||
loop do
|
||||
@scene.pbSetHelpText((@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."))
|
||||
pkmnid = @scene.pbChoosePokemon(false, -1, 1)
|
||||
@@ -456,7 +519,7 @@ class PokemonPartyScreen
|
||||
commands = []
|
||||
cmdSummary = -1
|
||||
cmdDebug = -1
|
||||
cmdMoves = [-1,-1,-1,-1]
|
||||
cmdMoves = [-1, -1, -1, -1]
|
||||
cmdSwitch = -1
|
||||
cmdMail = -1
|
||||
cmdItem = -1
|
||||
@@ -466,13 +529,13 @@ class PokemonPartyScreen
|
||||
for i in 0...pkmn.moves.length
|
||||
move = pkmn.moves[i]
|
||||
# Check for hidden moves and add any that were found
|
||||
if !pkmn.egg? && (isConst?(move.id,PBMoves,:MILKDRINK) ||
|
||||
isConst?(move.id,PBMoves,:SOFTBOILED) ||
|
||||
if !pkmn.egg? && (isConst?(move.id, PBMoves, :MILKDRINK) ||
|
||||
isConst?(move.id, PBMoves, :SOFTBOILED) ||
|
||||
HiddenMoveHandlers.hasHandler(move.id))
|
||||
commands[cmdMoves[i] = commands.length] = [PBMoves.getName(move.id),1]
|
||||
commands[cmdMoves[i] = commands.length] = [PBMoves.getName(move.id), 1]
|
||||
end
|
||||
end
|
||||
commands[cmdSwitch = commands.length] = _INTL("Switch") if @party.length>1
|
||||
commands[cmdSwitch = commands.length] = _INTL("Switch") if @party.length > 1
|
||||
if !pkmn.egg?
|
||||
if pkmn.mail
|
||||
commands[cmdMail = commands.length] = _INTL("Mail")
|
||||
@@ -481,14 +544,14 @@ class PokemonPartyScreen
|
||||
end
|
||||
end
|
||||
commands[commands.length] = _INTL("Cancel")
|
||||
command = @scene.pbShowCommands(_INTL("Do what with {1}?",pkmn.name),commands)
|
||||
command = @scene.pbShowCommands(_INTL("Do what with {1}?", pkmn.name), commands)
|
||||
havecommand = false
|
||||
for i in 0...4
|
||||
if cmdMoves[i] >= 0 && command == cmdMoves[i]
|
||||
havecommand = true
|
||||
if isConst?(pkmn.moves[i].id,PBMoves,:SOFTBOILED) ||
|
||||
isConst?(pkmn.moves[i].id,PBMoves,:MILKDRINK)
|
||||
amt = [(pkmn.totalhp/5).floor,1].max
|
||||
if isConst?(pkmn.moves[i].id, PBMoves, :SOFTBOILED) ||
|
||||
isConst?(pkmn.moves[i].id, PBMoves, :MILKDRINK)
|
||||
amt = [(pkmn.totalhp / 5).floor, 1].max
|
||||
if pkmn.hp <= amt
|
||||
pbDisplay(_INTL("Not enough HP..."))
|
||||
break
|
||||
@@ -502,15 +565,15 @@ class PokemonPartyScreen
|
||||
newpkmn = @party[pkmnid]
|
||||
movename = PBMoves.getName(pkmn.moves[i].id)
|
||||
if pkmnid == oldpkmnid
|
||||
pbDisplay(_INTL("{1} can't use {2} on itself!",pkmn.name,movename))
|
||||
pbDisplay(_INTL("{1} can't use {2} on itself!", pkmn.name, movename))
|
||||
elsif newpkmn.egg?
|
||||
pbDisplay(_INTL("{1} can't be used on an Egg!",movename))
|
||||
pbDisplay(_INTL("{1} can't be used on an Egg!", movename))
|
||||
elsif newpkmn.hp == 0 || newpkmn.hp == newpkmn.totalhp
|
||||
pbDisplay(_INTL("{1} can't be used on that Pokémon.",movename))
|
||||
pbDisplay(_INTL("{1} can't be used on that Pokémon.", movename))
|
||||
else
|
||||
pkmn.hp -= amt
|
||||
hpgain = pbItemRestoreHP(newpkmn,amt)
|
||||
@scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.",newpkmn.name,hpgain))
|
||||
hpgain = pbItemRestoreHP(newpkmn, amt)
|
||||
@scene.pbDisplay(_INTL("{1}'s HP was restored by {2} points.", newpkmn.name, hpgain))
|
||||
pbRefresh
|
||||
end
|
||||
break if pkmn.hp <= amt
|
||||
@@ -518,22 +581,22 @@ class PokemonPartyScreen
|
||||
@scene.pbSelect(oldpkmnid)
|
||||
pbRefresh
|
||||
break
|
||||
elsif Kernel.pbCanUseHiddenMove?(pkmn,pkmn.moves[i].id)
|
||||
if Kernel.pbConfirmUseHiddenMove(pkmn,pkmn.moves[i].id)
|
||||
elsif Kernel.pbCanUseHiddenMove?(pkmn, pkmn.moves[i].id)
|
||||
if Kernel.pbConfirmUseHiddenMove(pkmn, pkmn.moves[i].id)
|
||||
@scene.pbEndScene
|
||||
if isConst?(pkmn.moves[i].id,PBMoves,:FLY)
|
||||
if isConst?(pkmn.moves[i].id, PBMoves, :FLY)
|
||||
###############################################
|
||||
ret = pbBetterRegionMap(nil, true, true)
|
||||
ret = pbBetterRegionMap(-1, true, true)
|
||||
if ret
|
||||
$PokemonTemp.flydata = ret
|
||||
return [pkmn,pkmn.moves[i].id]
|
||||
return [pkmn, pkmn.moves[i].id]
|
||||
end
|
||||
@scene.pbStartScene(@party,
|
||||
(@party.length > 1) ? _INTL("Choose a Pokémon.") : _INTL("Choose Pokémon or cancel."))
|
||||
break
|
||||
###############################################
|
||||
end
|
||||
return [pkmn,pkmn.moves[i].id]
|
||||
return [pkmn, pkmn.moves[i].id]
|
||||
end
|
||||
else
|
||||
break
|
||||
@@ -544,7 +607,7 @@ class PokemonPartyScreen
|
||||
if cmdSummary >= 0 && command == cmdSummary
|
||||
@scene.pbSummary(pkmnid)
|
||||
elsif cmdDebug >= 0 && command == cmdDebug
|
||||
pbPokemonDebug(pkmn,pkmnid)
|
||||
pbPokemonDebug(pkmn, pkmnid)
|
||||
elsif cmdSwitch >= 0 && command == cmdSwitch
|
||||
@scene.pbSetHelpText(_INTL("Move to where?"))
|
||||
oldpkmnid = pkmnid
|
||||
@@ -554,10 +617,10 @@ class PokemonPartyScreen
|
||||
end
|
||||
elsif cmdMail >= 0 && command == cmdMail
|
||||
command = @scene.pbShowCommands(_INTL("Do what with the mail?"),
|
||||
[_INTL("Read"),_INTL("Take"),_INTL("Cancel")])
|
||||
[_INTL("Read"), _INTL("Take"), _INTL("Cancel")])
|
||||
case command
|
||||
when 0 # Read
|
||||
pbFadeOutIn(99999){ pbDisplayMail(pkmn.mail,pkmn) }
|
||||
pbFadeOutIn(99999) { pbDisplayMail(pkmn.mail, pkmn) }
|
||||
when 1 # Take
|
||||
if pbTakeItemFromPokemon(pkmn, self)
|
||||
pbRefreshSingle(pkmnid)
|
||||
@@ -570,16 +633,16 @@ class PokemonPartyScreen
|
||||
cmdTakeItem = -1
|
||||
cmdMoveItem = -1
|
||||
# Build the commands
|
||||
itemcommands[cmdUseItem=itemcommands.length] = _INTL("Use")
|
||||
itemcommands[cmdGiveItem=itemcommands.length] = _INTL("Give")
|
||||
itemcommands[cmdTakeItem=itemcommands.length] = _INTL("Take") if pkmn.hasItem?
|
||||
itemcommands[cmdMoveItem=itemcommands.length] = _INTL("Move") if pkmn.hasItem? && !pbIsMail?(pkmn.item)
|
||||
itemcommands[cmdUseItem = itemcommands.length] = _INTL("Use")
|
||||
itemcommands[cmdGiveItem = itemcommands.length] = _INTL("Give")
|
||||
itemcommands[cmdTakeItem = itemcommands.length] = _INTL("Take") if pkmn.hasItem?
|
||||
itemcommands[cmdMoveItem = itemcommands.length] = _INTL("Move") if pkmn.hasItem? && !pbIsMail?(pkmn.item)
|
||||
itemcommands[itemcommands.length] = _INTL("Cancel")
|
||||
command = @scene.pbShowCommands(_INTL("Do what with an item?"),itemcommands)
|
||||
command = @scene.pbShowCommands(_INTL("Do what with an item?"), itemcommands)
|
||||
if cmdUseItem >= 0 && command == cmdUseItem # Use
|
||||
item = @scene.pbUseItem($PokemonBag, pkmn)
|
||||
if item>0
|
||||
pbUseItemOnPokemon(item,pkmn,self)
|
||||
if item > 0
|
||||
pbUseItemOnPokemon(item, pkmn, self)
|
||||
pbRefreshSingle(pkmnid)
|
||||
end
|
||||
elsif cmdGiveItem >= 0 && command == cmdGiveItem # Give
|
||||
@@ -596,7 +659,7 @@ class PokemonPartyScreen
|
||||
elsif cmdMoveItem >= 0 && command == cmdMoveItem # Move
|
||||
item = pkmn.item
|
||||
itemname = PBItems.getName(item)
|
||||
@scene.pbSetHelpText(_INTL("Move {1} to where?",itemname))
|
||||
@scene.pbSetHelpText(_INTL("Move {1} to where?", itemname))
|
||||
oldpkmnid = pkmnid
|
||||
loop do
|
||||
@scene.pbPreSelect(oldpkmnid)
|
||||
@@ -612,27 +675,27 @@ class PokemonPartyScreen
|
||||
pkmn.setItem(0)
|
||||
@scene.pbClearSwitching
|
||||
pbRefresh
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.",newpkmn.name,itemname))
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.", newpkmn.name, itemname))
|
||||
break
|
||||
elsif pbIsMail?(newpkmn.item)
|
||||
pbDisplay(_INTL("{1}'s mail must be removed before giving it an item.",newpkmn.name))
|
||||
pbDisplay(_INTL("{1}'s mail must be removed before giving it an item.", newpkmn.name))
|
||||
else
|
||||
newitem = newpkmn.item
|
||||
newitemname = PBItems.getName(newitem)
|
||||
if isConst?(newitem,PBItems,:LEFTOVERS)
|
||||
pbDisplay(_INTL("{1} is already holding some {2}.\1",newpkmn.name,newitemname))
|
||||
elsif ['a','e','i','o','u'].include?(newitemname[0,1].downcase)
|
||||
pbDisplay(_INTL("{1} is already holding an {2}.\1",newpkmn.name,newitemname))
|
||||
if isConst?(newitem, PBItems, :LEFTOVERS)
|
||||
pbDisplay(_INTL("{1} is already holding some {2}.\1", newpkmn.name, newitemname))
|
||||
elsif ["a", "e", "i", "o", "u"].include?(newitemname[0, 1].downcase)
|
||||
pbDisplay(_INTL("{1} is already holding an {2}.\1", newpkmn.name, newitemname))
|
||||
else
|
||||
pbDisplay(_INTL("{1} is already holding a {2}.\1",newpkmn.name,newitemname))
|
||||
pbDisplay(_INTL("{1} is already holding a {2}.\1", newpkmn.name, newitemname))
|
||||
end
|
||||
if pbConfirm(_INTL("Would you like to switch the two items?"))
|
||||
newpkmn.setItem(item)
|
||||
pkmn.setItem(newitem)
|
||||
@scene.pbClearSwitching
|
||||
pbRefresh
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.",newpkmn.name,itemname))
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.",pkmn.name,newitemname))
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.", newpkmn.name, itemname))
|
||||
pbDisplay(_INTL("{1} was given the {2} to hold.", pkmn.name, newitemname))
|
||||
break
|
||||
end
|
||||
end
|
||||
@@ -645,18 +708,72 @@ class PokemonPartyScreen
|
||||
end
|
||||
end
|
||||
|
||||
def calculatePointsAndCenter(mapwidth)
|
||||
# Fill the array "points" with all squares of the region map in which the
|
||||
# species can be found
|
||||
points = []
|
||||
|
||||
encdata = pbLoadEncountersData
|
||||
|
||||
minxy = [nil, nil] # top-leftmost tile
|
||||
maxxy = [nil, nil] # bottom-rightmost tile
|
||||
|
||||
for enc in encdata.keys
|
||||
enctypes = encdata[enc][1]
|
||||
if pbFindEncounter(enctypes, @species)
|
||||
mappos = GameData::MapMetadata.get(enc).town_map_position
|
||||
|
||||
if mappos && mappos[0] == @region
|
||||
showpoint = true
|
||||
for loc in @mapdata[@region][2]
|
||||
showpoint = false if loc[0] == mappos[1] && loc[1] == mappos[2] &&
|
||||
loc[7] && !$game_switches[loc[7]]
|
||||
end
|
||||
if showpoint
|
||||
#mapsize = pbGetMetadata(enc, MetadataMapSize)
|
||||
mapsize = GameData::MapMetadata.get(enc).town_map_size
|
||||
|
||||
if mapsize && mapsize[0] && mapsize[0] > 0
|
||||
sqwidth = mapsize[0]
|
||||
sqheight = (mapsize[1].length * 1.0 / mapsize[0]).ceil
|
||||
for i in 0...sqwidth
|
||||
for j in 0...sqheight
|
||||
if mapsize[1][i + j * sqwidth, 1].to_i > 0
|
||||
# work out the upper-leftmost and lower-rightmost tiles
|
||||
minxy[0] = (minxy[0] == nil || minxy[0] > mappos[1]+i) ? mappos[1]+i : minxy[0]
|
||||
minxy[1] = (minxy[1] == nil || minxy[1] > mappos[2]+j) ? mappos[2]+j : minxy[1]
|
||||
maxxy[0] = (maxxy[0] == nil || maxxy[0] < mappos[1]+i) ? mappos[1]+i : maxxy[0]
|
||||
maxxy[1] = (maxxy[1] == nil || maxxy[1] < mappos[2]+j) ? mappos[2]+j : maxxy[1]
|
||||
points[mappos[1] + i + (mappos[2] + j) * mapwidth] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
# work out the upper-leftmost and lower-rightmost tiles
|
||||
minxy[0] = (minxy[0] == nil || minxy[0] > mappos[1]) ? mappos[1] : minxy[0]
|
||||
minxy[1] = minxy[1] == nil || minxy[1] > mappos[2] ? mappos[2] : minxy[1]
|
||||
maxxy[0] = (maxxy[0] == nil || maxxy[0] < mappos[1]) ? mappos[1] : maxxy[0]
|
||||
maxxy[1] = (maxxy[1] == nil || maxxy[1] < mappos[2]) ? mappos[2] : maxxy[1]
|
||||
points[mappos[1] + mappos[2] * mapwidth] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return [points, minxy, maxxy]
|
||||
end
|
||||
|
||||
class PokemonReadyMenu
|
||||
def pbStartReadyMenu(moves,items)
|
||||
def pbStartReadyMenu(moves, items)
|
||||
commands = [[], []] # Moves, items
|
||||
for i in moves
|
||||
commands[0].push([i[0], PBMoves.getName(i[0]), true, i[1]])
|
||||
end
|
||||
commands[0].sort! { |a,b| a[1] <=> b[1] }
|
||||
commands[0].sort! { |a, b| a[1] <=> b[1] }
|
||||
for i in items
|
||||
commands[1].push([i, PBItems.getName(i), false])
|
||||
end
|
||||
commands[1].sort! { |a,b| a[1] <=> b[1] }
|
||||
commands[1].sort! { |a, b| a[1] <=> b[1] }
|
||||
|
||||
@scene.pbStartScene(commands)
|
||||
loop do
|
||||
@@ -667,23 +784,23 @@ class PokemonReadyMenu
|
||||
if command[0] == 0 # Use a move
|
||||
move = commands[0][command[1]][0]
|
||||
user = $Trainer.party[commands[0][command[1]][3]]
|
||||
if isConst?(move,PBMoves,:FLY)
|
||||
if isConst?(move, PBMoves, :FLY)
|
||||
###############################################
|
||||
pbHideMenu
|
||||
ret = pbBetterRegionMap(nil, true, true)
|
||||
ret = pbBetterRegionMap(-1, true, true)
|
||||
pbShowMenu unless ret
|
||||
###############################################
|
||||
if ret
|
||||
$PokemonTemp.flydata = ret
|
||||
$game_temp.in_menu = false
|
||||
Kernel.pbUseHiddenMove(user,move)
|
||||
Kernel.pbUseHiddenMove(user, move)
|
||||
break
|
||||
end
|
||||
else
|
||||
pbHideMenu
|
||||
if Kernel.pbConfirmUseHiddenMove(user,move)
|
||||
if Kernel.pbConfirmUseHiddenMove(user, move)
|
||||
$game_temp.in_menu = false
|
||||
Kernel.pbUseHiddenMove(user,move)
|
||||
Kernel.pbUseHiddenMove(user, move)
|
||||
break
|
||||
else
|
||||
pbShowMenu
|
||||
@@ -702,4 +819,164 @@ class PokemonReadyMenu
|
||||
@scene.pbEndScene
|
||||
end
|
||||
end
|
||||
=end
|
||||
|
||||
class PokemonPokedexInfo_Scene
|
||||
def drawPageArea
|
||||
@sprites["background"].setBitmap(_INTL("Graphics/Pictures/Pokedex/bg_area"))
|
||||
overlay = @sprites["overlay"].bitmap
|
||||
base = Color.new(88,88,80)
|
||||
shadow = Color.new(168,184,184)
|
||||
@sprites["areahighlight"].bitmap.clear
|
||||
|
||||
mapwidth = @sprites["areamap"].bitmap.width/BetterRegionMap::TileWidth
|
||||
data = calculatePointsAndCenter(mapwidth)
|
||||
|
||||
points = data[0]
|
||||
minxy = data[1]
|
||||
maxxy = data[2]
|
||||
|
||||
# Draw coloured squares on each square of the region map with a nest
|
||||
pointcolor = Color.new(0,248,248)
|
||||
pointcolorhl = Color.new(192,248,248)
|
||||
sqwidth = PokemonRegionMap_Scene::SQUAREWIDTH
|
||||
sqheight = PokemonRegionMap_Scene::SQUAREHEIGHT
|
||||
|
||||
|
||||
# Center the window on the center of visible areas
|
||||
if minxy[0] != nil && maxxy[0] != nil
|
||||
center_x = ((minxy[0]+maxxy[0])/2).round * sqwidth
|
||||
center_y = ((minxy[1]+maxxy[1])/2).round * sqheight - 40
|
||||
else
|
||||
center_x = Settings::SCREEN_WIDTH/2
|
||||
center_y = Settings::SCREEN_HEIGHT/2 - 40
|
||||
end
|
||||
|
||||
windowminx = -1 * (@sprites["areamap"].bmp.width - Settings::SCREEN_WIDTH + 16)
|
||||
windowminy = -1 * (@sprites["areamap"].bmp.height - Settings::SCREEN_HEIGHT + 16)
|
||||
|
||||
if center_x > (Settings::SCREEN_WIDTH / 2)
|
||||
@sprites["areamap"].x = (480 / 2 ) - center_x
|
||||
if (@sprites["areamap"].x < windowminx)
|
||||
@sprites["areamap"].x = windowminx
|
||||
end
|
||||
else
|
||||
@sprites["areamap"].x = windowminx
|
||||
end
|
||||
if center_y > (Settings::SCREEN_HEIGHT / 2)
|
||||
@sprites["areamap"].y = (320 / 2 ) - center_y
|
||||
if @sprites["areamap"].y < windowminy
|
||||
@sprites["areamap"].y = windowminy
|
||||
end
|
||||
else
|
||||
@sprites["areamap"].y = windowminy
|
||||
end
|
||||
|
||||
for j in 0...points.length
|
||||
if points[j]
|
||||
x = (j%mapwidth)*sqwidth
|
||||
x += @sprites["areamap"].x
|
||||
y = (j/mapwidth)*sqheight
|
||||
y += @sprites["areamap"].y - 8
|
||||
@sprites["areahighlight"].bitmap.fill_rect(x,y,sqwidth,sqheight,pointcolor)
|
||||
if j-mapwidth<0 || !points[j-mapwidth]
|
||||
@sprites["areahighlight"].bitmap.fill_rect(x,y-2,sqwidth,2,pointcolorhl)
|
||||
end
|
||||
if j+mapwidth>=points.length || !points[j+mapwidth]
|
||||
@sprites["areahighlight"].bitmap.fill_rect(x,y+sqheight,sqwidth,2,pointcolorhl)
|
||||
end
|
||||
if j%mapwidth==0 || !points[j-1]
|
||||
@sprites["areahighlight"].bitmap.fill_rect(x-2,y,2,sqheight,pointcolorhl)
|
||||
end
|
||||
if (j+1)%mapwidth==0 || !points[j+1]
|
||||
@sprites["areahighlight"].bitmap.fill_rect(x+sqwidth,y,2,sqheight,pointcolorhl)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
# Set the text
|
||||
textpos = []
|
||||
if points.length==0
|
||||
pbDrawImagePositions(overlay,[
|
||||
[sprintf("Graphics/Pictures/Pokedex/overlay_areanone"),108,188]
|
||||
])
|
||||
textpos.push([_INTL("Area unknown"),Graphics.width/2,Graphics.height/2,2,base,shadow])
|
||||
end
|
||||
textpos.push([pbGetMessage(MessageTypes::RegionNames,@region),414,44,2,base,shadow])
|
||||
textpos.push([_INTL("{1}'s area",PBSpecies.getName(@species)),
|
||||
Graphics.width/2,352,2,base,shadow])
|
||||
|
||||
textpos.push([_INTL("Full view"),Graphics.width/2,306,2,base,shadow])
|
||||
pbDrawTextPositions(overlay,textpos)
|
||||
end
|
||||
end
|
||||
|
||||
class PokemonPokedexInfo_Scene
|
||||
def pbScene
|
||||
pbPlayCrySpecies(@species,@form)
|
||||
loop do
|
||||
Graphics.update
|
||||
Input.update
|
||||
pbUpdate
|
||||
dorefresh = false
|
||||
if Input.trigger?(Input::A)
|
||||
pbSEStop
|
||||
pbPlayCrySpecies(@species,@form) if @page==1
|
||||
elsif Input.trigger?(Input::B)
|
||||
pbPlayCloseMenuSE
|
||||
break
|
||||
elsif Input.trigger?(Input::C)
|
||||
if @page==2 # Area
|
||||
pbBetterRegionMap(@region,false,false,false,@species)
|
||||
elsif @page==3 # Forms
|
||||
if @available.length>1
|
||||
pbPlayDecisionSE
|
||||
pbChooseForm
|
||||
dorefresh = true
|
||||
end
|
||||
end
|
||||
elsif Input.trigger?(Input::UP)
|
||||
oldindex = @index
|
||||
pbGoToPrevious
|
||||
if @index!=oldindex
|
||||
pbUpdateDummyPokemon
|
||||
@available = pbGetAvailableForms
|
||||
pbSEStop
|
||||
(@page==1) ? pbPlayCrySpecies(@species,@form) : pbPlayCursorSE
|
||||
dorefresh = true
|
||||
end
|
||||
elsif Input.trigger?(Input::DOWN)
|
||||
oldindex = @index
|
||||
pbGoToNext
|
||||
if @index!=oldindex
|
||||
pbUpdateDummyPokemon
|
||||
@available = pbGetAvailableForms
|
||||
pbSEStop
|
||||
(@page==1) ? pbPlayCrySpecies(@species,@form) : pbPlayCursorSE
|
||||
dorefresh = true
|
||||
end
|
||||
elsif Input.trigger?(Input::LEFT)
|
||||
oldpage = @page
|
||||
@page -= 1
|
||||
@page = 1 if @page<1
|
||||
@page = 3 if @page>3
|
||||
if @page!=oldpage
|
||||
pbPlayCursorSE
|
||||
dorefresh = true
|
||||
end
|
||||
elsif Input.trigger?(Input::RIGHT)
|
||||
oldpage = @page
|
||||
@page += 1
|
||||
@page = 1 if @page<1
|
||||
@page = 3 if @page>3
|
||||
if @page!=oldpage
|
||||
pbPlayCursorSE
|
||||
dorefresh = true
|
||||
end
|
||||
end
|
||||
if dorefresh
|
||||
drawPage(@page)
|
||||
end
|
||||
end
|
||||
return @index
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user