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Fixed Grav Apple having the incorrect damage boost (#179)
* Fixed Grav Apple having the incorrect damage boost In the official games, Grav Apple has a damage boost of 1.5x under Gravity, not 2x. This has been fixed. * Updated move effect class name * Apply updated function code * Update moves.txt
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@@ -3063,7 +3063,7 @@ class Battle::AI
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score -= target.stages[:SPECIAL_ATTACK] * 20
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end
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#---------------------------------------------------------------------------
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when "LowerTargetDefense1DoublePowerInGravity"
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when "LowerTargetDefense1PowersUpInGravity"
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if target.pbCanLowerStatStage?(:DEFENSE, user)
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score += 20
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score += target.stages[:DEFENSE] * 20
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