fixes player sprite layer issue when starting battles

This commit is contained in:
infinitefusion
2024-06-30 15:32:33 -04:00
parent c6a52b7940
commit 2c3fae1b27
15 changed files with 1 additions and 1 deletions

View File

@@ -177,7 +177,7 @@ class PokeBattle_Scene
sprite.setBitmapDirectly(generate_front_trainer_sprite_bitmap())
sprite.zoom_x=2
sprite.zoom_y=2
sprite.z=30 + idxTrainer
sprite.z=100 + idxTrainer
sprite.mirror =true
@sprites["player_#{idxTrainer + 1}"] = sprite