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Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
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@@ -645,7 +645,8 @@ module TrainerPokemonProperty
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oldsetting.push((initsetting[:moves]) ? initsetting[:moves][i] : nil)
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end
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oldsetting.concat([
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initsetting[:ability_flag],
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initsetting[:ability],
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initsetting[:ability_index],
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initsetting[:item],
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initsetting[:nature],
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initsetting[:iv],
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@@ -655,43 +656,46 @@ module TrainerPokemonProperty
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])
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max_level = GameData::GrowthRate.max_level
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pkmn_properties = [
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[_INTL("Species"), SpeciesProperty, _INTL("Species of the Pokémon.")],
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[_INTL("Level"), NonzeroLimitProperty.new(max_level), _INTL("Level of the Pokémon (1-{1}).", max_level)],
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[_INTL("Name"), StringProperty, _INTL("Name of the Pokémon.")],
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[_INTL("Form"), LimitProperty2.new(999), _INTL("Form of the Pokémon.")],
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[_INTL("Gender"), GenderProperty, _INTL("Gender of the Pokémon.")],
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[_INTL("Shiny"), BooleanProperty2, _INTL("If set to true, the Pokémon is a different-colored Pokémon.")],
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[_INTL("Shadow"), BooleanProperty2, _INTL("If set to true, the Pokémon is a Shadow Pokémon.")]
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[_INTL("Species"), SpeciesProperty, _INTL("Species of the Pokémon.")],
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[_INTL("Level"), NonzeroLimitProperty.new(max_level), _INTL("Level of the Pokémon (1-{1}).", max_level)],
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[_INTL("Name"), StringProperty, _INTL("Name of the Pokémon.")],
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[_INTL("Form"), LimitProperty2.new(999), _INTL("Form of the Pokémon.")],
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[_INTL("Gender"), GenderProperty, _INTL("Gender of the Pokémon.")],
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[_INTL("Shiny"), BooleanProperty2, _INTL("If set to true, the Pokémon is a different-colored Pokémon.")],
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[_INTL("Shadow"), BooleanProperty2, _INTL("If set to true, the Pokémon is a Shadow Pokémon.")]
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]
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Pokemon::MAX_MOVES.times do |i|
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pkmn_properties.push([_INTL("Move {1}", i + 1), MovePropertyForSpecies.new(oldsetting), _INTL("A move known by the Pokémon. Leave all moves blank (use Z key to delete) for a wild moveset.")])
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pkmn_properties.push([_INTL("Move {1}", i + 1),
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MovePropertyForSpecies.new(oldsetting), _INTL("A move known by the Pokémon. Leave all moves blank (use Z key to delete) for a wild moveset.")])
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end
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pkmn_properties.concat([
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[_INTL("Ability"), LimitProperty2.new(99), _INTL("Ability flag. 0=first ability, 1=second ability, 2-5=hidden ability.")],
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[_INTL("Held item"), ItemProperty, _INTL("Item held by the Pokémon.")],
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[_INTL("Nature"), GameDataProperty.new(:Nature), _INTL("Nature of the Pokémon.")],
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[_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
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[_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")],
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[_INTL("Happiness"), LimitProperty2.new(255), _INTL("Happiness of the Pokémon (0-255).")],
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[_INTL("Poké Ball"), BallProperty.new(oldsetting), _INTL("The kind of Poké Ball the Pokémon is kept in.")]
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[_INTL("Ability"), AbilityProperty, _INTL("Ability of the Pokémon. Overrides the ability index.")],
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[_INTL("Ability index"), LimitProperty2.new(99), _INTL("Ability index. 0=first ability, 1=second ability, 2+=hidden ability.")],
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[_INTL("Held item"), ItemProperty, _INTL("Item held by the Pokémon.")],
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[_INTL("Nature"), GameDataProperty.new(:Nature), _INTL("Nature of the Pokémon.")],
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[_INTL("IVs"), IVsProperty.new(Pokemon::IV_STAT_LIMIT), _INTL("Individual values for each of the Pokémon's stats.")],
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[_INTL("EVs"), EVsProperty.new(Pokemon::EV_STAT_LIMIT), _INTL("Effort values for each of the Pokémon's stats.")],
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[_INTL("Happiness"), LimitProperty2.new(255), _INTL("Happiness of the Pokémon (0-255).")],
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[_INTL("Poké Ball"), BallProperty.new(oldsetting), _INTL("The kind of Poké Ball the Pokémon is kept in.")]
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])
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pbPropertyList(settingname, oldsetting, pkmn_properties, false)
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return nil if !oldsetting[0] # Species is nil
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ret = {
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:species => oldsetting[0],
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:level => oldsetting[1],
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:name => oldsetting[2],
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:form => oldsetting[3],
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:gender => oldsetting[4],
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:shininess => oldsetting[5],
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:shadowness => oldsetting[6],
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:ability_flag => oldsetting[7 + Pokemon::MAX_MOVES],
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:item => oldsetting[8 + Pokemon::MAX_MOVES],
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:nature => oldsetting[9 + Pokemon::MAX_MOVES],
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:iv => oldsetting[10 + Pokemon::MAX_MOVES],
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:ev => oldsetting[11 + Pokemon::MAX_MOVES],
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:happiness => oldsetting[12 + Pokemon::MAX_MOVES],
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:poke_ball => oldsetting[13 + Pokemon::MAX_MOVES],
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:species => oldsetting[0],
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:level => oldsetting[1],
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:name => oldsetting[2],
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:form => oldsetting[3],
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:gender => oldsetting[4],
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:shininess => oldsetting[5],
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:shadowness => oldsetting[6],
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:ability => oldsetting[7 + Pokemon::MAX_MOVES],
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:ability_index => oldsetting[8 + Pokemon::MAX_MOVES],
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:item => oldsetting[9 + Pokemon::MAX_MOVES],
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:nature => oldsetting[10 + Pokemon::MAX_MOVES],
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:iv => oldsetting[11 + Pokemon::MAX_MOVES],
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:ev => oldsetting[12 + Pokemon::MAX_MOVES],
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:happiness => oldsetting[13 + Pokemon::MAX_MOVES],
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:poke_ball => oldsetting[14 + Pokemon::MAX_MOVES],
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}
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moves = []
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Pokemon::MAX_MOVES.times do |i|
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@@ -574,7 +574,11 @@ class TrainerBattleLister
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@sprite.bitmap.dispose if @sprite.bitmap
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return if index < 0
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begin
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@sprite.setBitmap(GameData::TrainerType.front_sprite_filename(@ids[index][0]), 0)
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if @ids[index].is_a?(Array)
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@sprite.setBitmap(GameData::TrainerType.front_sprite_filename(@ids[index][0]), 0)
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else
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@sprite.setBitmap(nil)
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end
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rescue
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@sprite.setBitmap(nil)
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end
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