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Implemented item portion names, e.g. "bag of Soft Sand"
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@@ -436,7 +436,7 @@ end
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#===============================================================================
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def pbPickBerry(berry, qty = 1)
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berry = GameData::Item.get(berry)
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berry_name = (qty > 1) ? berry.name_plural : berry.name
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berry_name = (qty > 1) ? berry.portion_name_plural : berry.portion_name
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if qty > 1
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message = _INTL("There are {1} \\c[1]{2}\\c[0]!\nWant to pick them?", qty, berry_name)
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else
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