Implemented item portion names, e.g. "bag of Soft Sand"

This commit is contained in:
Maruno17
2023-01-03 21:32:32 +00:00
parent 707cd143d8
commit 2e8329f70b
18 changed files with 917 additions and 130 deletions

View File

@@ -250,14 +250,20 @@ module Compiler
# Get item names/descriptions for translating
item_names = []
item_names_plural = []
item_portion_names = []
item_portion_names_plural = []
item_descriptions = []
GameData::Item.each do |item|
item_names.push(item.real_name)
item_names_plural.push(item.real_name_plural)
item_portion_names.push(item.real_portion_name)
item_portion_names_plural.push(item.real_portion_name_plural)
item_descriptions.push(item.real_description)
end
MessageTypes.setMessagesAsHash(MessageTypes::Items, item_names)
MessageTypes.setMessagesAsHash(MessageTypes::ItemPlurals, item_names_plural)
MessageTypes.setMessagesAsHash(MessageTypes::ItemPortionNames, item_portion_names)
MessageTypes.setMessagesAsHash(MessageTypes::ItemPortionNamePlurals, item_portion_names_plural)
MessageTypes.setMessagesAsHash(MessageTypes::ItemDescriptions, item_descriptions)
end