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Tidied up TODO comments, misc tweaks to Anim Editor
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@@ -146,7 +146,6 @@ module AnimationEditor::ParticleDataHelper
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if cmd[1] > 0 # MoveXYZ
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dur = cmd[1]
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dur *= -1 if cmd[2] < val
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# TODO: Support multiple interpolation types here (will be cmd[3]).
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ret[cmd[0]] = [dur, cmd[3] || :linear]
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ret[cmd[0] + cmd[1]] = 0
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else # SetXYZ
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