Refactored Day Care code

This commit is contained in:
Maruno17
2021-10-30 21:56:34 +01:00
parent 899d037255
commit 308937a9f4
6 changed files with 722 additions and 544 deletions

View File

@@ -194,3 +194,34 @@ SaveData.register_conversion(:v20_rename_bag_variables) do
end
end
end
SaveData.register_conversion(:v20_refactor_day_care_variables) do
essentials_version 20
display_title 'Refactoring Day Care variables'
to_value :global_metadata do |global|
global.instance_eval do
@day_care = DayCare.new if @day_care.nil?
if !@daycare.nil?
@daycare.each do |old_slot|
if !old_slot[0]
old_slot[0] = Pokemon.new(:MANAPHY, 50)
old_slot[1] = 4
end
next if !old_slot[0]
@day_care.slots.each do |slot|
next if slot.filled?
slot.instance_eval do
@pokemon = old_slot[0]
@initial_level = old_slot[1]
end
end
end
@day_care.egg_generated = ((@daycareEgg.is_a?(Numeric) && @daycareEgg > 0) || @daycareEgg == true)
@day_care.step_counter = @daycareEggSteps
@daycare = nil
@daycareEgg = nil
@daycareEggSteps = nil
end
end
end
end

View File

@@ -23,9 +23,7 @@ class PokemonGlobalMetadata
attr_accessor :pokedexIndex # Last species viewed per Dex
attr_accessor :pokedexMode # Search mode
# Day Care
attr_accessor :daycare
attr_accessor :daycareEgg
attr_accessor :daycareEggSteps
attr_accessor :day_care
# Special battle modes
attr_accessor :safariState
attr_accessor :bugContestState
@@ -79,9 +77,7 @@ class PokemonGlobalMetadata
@pokedexIndex[i] = 0
end
# Day Care
@daycare = [[nil,0],[nil,0]]
@daycareEgg = false
@daycareEggSteps = 0
@day_care = DayCare.new
# Special battle modes
@safariState = nil
@bugContestState = nil

View File

@@ -1,403 +1,562 @@
class DayCare
#=============================================================================
# Code that generates an egg based on two given Pokémon.
#=============================================================================
module EggGenerator
module_function
def generate(mother, father)
# Determine which Pokémon is the mother and which is the father
# Ensure mother is female, if the pair contains a female
# Ensure father is male, if the pair contains a male
# Ensure father is genderless, if the pair is a genderless with Ditto
if mother.male? || father.female? || mother.genderless?
mother, father = father, mother
end
mother_data = [mother, mother.species_data.egg_groups.include?(:Ditto)]
father_data = [father, father.species_data.egg_groups.include?(:Ditto)]
# Determine which parent the egg's species is based from
species_parent = (mother_data[1]) ? father : mother
# Determine the egg's species
baby_species = determine_egg_species(species_parent.species, mother, father)
mother_data.push(mother.species_data.breeding_can_produce?(baby_species))
father_data.push(father.species_data.breeding_can_produce?(baby_species))
# Generate egg
egg = generate_basic_egg(baby_species)
# Inherit properties from parent(s)
inherit_form(egg, species_parent, mother_data, father_data)
inherit_nature(egg, mother, father)
inherit_ability(egg, mother_data, father_data)
inherit_moves(egg, mother_data, father_data)
inherit_IVs(egg, mother, father)
inherit_poke_ball(egg, mother_data, father_data)
# Calculate other properties of the egg
set_shininess(egg, mother, father) # Masuda method and Shiny Charm
set_pokerus(egg)
# Recalculate egg's stats
egg.calc_stats
return egg
end
def determine_egg_species(parent_species, mother, father)
ret = GameData::Species.get(parent_species).get_baby_species(true, mother.item_id, father.item_id)
# Check for alternate offspring (i.e. Nidoran M/F, Volbeat/Illumise, Manaphy/Phione)
offspring = GameData::Species.get(ret).offspring
ret = offspring.sample if offspring.length > 0
return ret
end
def generate_basic_egg(species)
egg = Pokemon.new(species, Settings::EGG_LEVEL)
egg.name = _INTL("Egg")
egg.steps_to_hatch = egg.species_data.hatch_steps
egg.obtain_text = _INTL("Day-Care Couple")
egg.happiness = 120
egg.form = 0 if species == :SINISTEA
return egg
end
def inherit_form(egg, species_parent, mother, father)
# mother = [mother, mother_ditto, mother_in_family]
# father = [father, father_ditto, father_in_family]
# Inherit form from the parent that determined the egg's species
if species_parent.species_data.has_flag?("InheritFormFromMother")
egg.form = species_parent.form
end
# Inherit form from a parent holding an Ever Stone
[mother, father].each do |parent|
next if !parent[2] # Parent isn't a related species to the egg
next if !parent[0].species_data.has_flag?("InheritFormWithEverStone")
next if !parent[0].hasItem?(:EVERSTONE)
egg.form = parent[0].form
break
end
end
def get_moves_to_inherit(egg, mother, father)
# mother = [mother, mother_ditto, mother_in_family]
# father = [father, father_ditto, father_in_family]
move_father = (father[1]) ? mother[0] : father[0]
move_mother = (father[1]) ? father[0] : mother[0]
moves = []
# Get level-up moves known by both parents
egg.getMoveList. each do |move|
next if move[0] <= egg.level # Could already know this move by default
next if !mother[0].hasMove?(move[1]) || !father[0].hasMove?(move[1])
moves.push(move[1])
end
# Inherit Machine moves from father (or non-Ditto genderless parent)
if Settings::BREEDING_CAN_INHERIT_MACHINE_MOVES && !move_father.female?
GameData::Item.each do |i|
move = i.move
next if !move
next if !move_father.hasMove?(move) || !egg.compatible_with_move?(move)
moves.push(move)
end
end
# Inherit egg moves from each parent
if !move_father.female?
egg.species_data.egg_moves.each do |move|
moves.push(move) if move_father.hasMove?(move)
end
end
if Settings::BREEDING_CAN_INHERIT_EGG_MOVES_FROM_MOTHER && move_mother.female?
egg.species_data.egg_moves.each do |move|
moves.push(move) if move_mother.hasMove?(move))
end
end
# Learn Volt Tackle if a parent has a Light Ball and is in the Pichu family
if egg.species == :PICHU && GameData::Move.exists?(:VOLTTACKLE)
if (father[2] && father[0].hasItem?(:LIGHTBALL)) ||
(mother[2] && mother[0].hasItem?(:LIGHTBALL))
moves.push(:VOLTTACKLE)
end
end
return moves
end
def inherit_moves(egg, mother, father)
moves = get_moves_to_inherit(egg, mother, father)
# Remove duplicates (keeping the latest ones)
moves = moves.reverse
moves |= [] # remove duplicates
moves = moves.reverse
# Learn moves
first_move_index = moves.length - Pokemon::MAX_MOVES
first_move_index = 0 if first_move_index < 0
(first_move_index...moves.length).each { |i| egg.learn_move(moves[i]) }
end
def inherit_nature(egg, mother, father)
new_natures = []
new_natures.push(mother.nature) if mother.hasItem?(:EVERSTONE)
new_natures.push(father.nature) if father.hasItem?(:EVERSTONE)
return if new_natures.empty?
egg.nature = new_natures.sample
end
# If a Pokémon is bred with a Ditto, that Pokémon can pass down its Hidden
# Ability (80% chance). If neither Pokémon are Ditto, then the mother can
# pass down its ability (80% chance if Hidden, 60% chance if not).
# NOTE: This is how ability inheritance works in Gen 6+. Gen 5 is more
# restrictive, and even works differently between BW and B2W2, and I
# don't think that is worth adding in. Gen 4 and lower don't have
# ability inheritance at all, and again, I'm not bothering to add that
# in.
def inherit_ability(egg, mother, father)
# mother = [mother, mother_ditto, mother_in_family]
# father = [father, father_ditto, father_in_family]
parent = (mother[1]) ? father[0] : mother[0] # The female or non-Ditto parent
if parent.hasHiddenAbility?
egg.ability_index = parent.ability_index if rand(100) < 60
elsif !mother[1] && !father[1] # If neither parent is a Ditto
if rand(100) < 80
egg.ability_index = mother[0].ability_index
else
egg.ability_index = (mother[0].ability_index + 1) % 2
end
end
end
# NOTE: Destiny Bond's effect is only in Gen 6+, but I don't think it's
# worth excluding it if the mechanics generation is 5 or lower.
def inherit_IVs(egg, mother, father)
# Get all stats
stats = []
GameData::Stat.each_main { |s| stats.push(s) }
# Get the number of stats to inherit
inherit_count = 3
inherit_count = 5 if mother.hasItem?(:DESTINYKNOT) || father.hasItem?(:DESTINYKNOT)
# Inherit IV because of Power items (if both parents have a Power item,
# then only a random one of them is inherited)
power_items = [
[:POWERWEIGHT, :HP],
[:POWERBRACER, :ATTACK],
[:POWERBELT, :DEFENSE],
[:POWERLENS, :SPECIAL_ATTACK],
[:POWERBAND, :SPECIAL_DEFENSE],
[:POWERANKLET, :SPEED]
]
power_stats = []
[mother, father].each do |parent|
power_items.each do |item|
next if !parent.hasItem?(item[0])
power_stats.push(item[1], parent.iv[item[1]])
break
end
end
if power_stats.length > 0
power_stat = power_stats.sample
egg.iv[power_stat[0]] = power_stat[1]
stats.delete(power_stat[0]) # Don't try to inherit this stat's IV again
inherit_count -= 1
end
# Inherit the rest of the IVs
chosen_stats = stats.sample(inherit_count)
chosen_stats.each { |stat| egg.iv[stat] = [mother, father].sample.iv[stat] }
end
# Poké Balls can only be inherited from parents that are related to the
# egg's species.
# NOTE: This is how Poké Ball inheritance works in Gen 7+. Gens 5 and lower
# don't have Poké Ball inheritance at all. In Gen 6, only a female
# parent can pass down its Poké Ball. I don't think it's worth adding
# in these variations on the mechanic.
# NOTE: The official games treat Nidoran M/F and Volbeat/Illumise as
# unrelated for the purpose of this mechanic. Essentials treats them
# as related and allows them to pass down their Poké Balls.
def inherit_poke_ball(egg, mother, father)
# mother = [mother, mother_ditto, mother_in_family]
# father = [father, father_ditto, father_in_family]
balls = []
[mother, father].each do |parent|
balls.push(parent[0].poke_ball) if parent[2]
end
balls.delete(:MASTERBALL) # Can't inherit this Ball
balls.delete(:CHERISHBALL) # Can't inherit this Ball
egg.poke_ball = balls.sample if !balls.empty?
end
# NOTE: There is a bug in Gen 8 that skips the original generation of an
# egg's personal ID if the Masuda Method/Shiny Charm can cause any
# rerolls. Essentials doesn't have this bug, meaning eggs are slightly
# more likely to be shiny (in Gen 8+ mechanics) than in Gen 8 itself.
def set_shininess(egg, mother, father)
shiny_retries = 0
if father.owner.language != mother.owner.language
shiny_retries += (Settings::MECHANICS_GENERATION >= 8) ? 6 : 5
end
shiny_retries += 2 if $bag.has?(:SHINYCHARM)
return if shiny_retries == 0
shiny_retries.times do
break if egg.shiny?
egg.shiny = nil # Make it recalculate shininess
egg.personalID = rand(2**16) | rand(2**16) << 16
end
end
def set_pokerus(egg)
egg.givePokerus if rand(65536) < Settings::POKERUS_CHANCE
end
end
#=============================================================================
# A slot in the Day Care, which can contain a Pokémon.
#=============================================================================
class DayCareSlot
attr_reader :pokemon
def initialize
reset
end
def reset
@pokemon = nil
@initial_level = 0
end
def deposit(pkmn)
@pokemon = pkmn
@pokemon.heal
@pokemon.form = 0 if @pokemon.isSpecies?(:SHAYMIN)
@initial_level = pkmn.level
end
def filled?
return !@pokemon.nil?
end
def pokemon_name
return (filled?) ? @pokemon.name : ""
end
def level_gain
return (filled?) ? @pokemon.level - @initial_level : 0
end
def cost
return (level_gain + 1) * 100
end
def choice_text
return nil if !filled?
if @pokemon.male?
return choices.push(_INTL("{1} (♂, Lv.{2})", @pokemon.name, @pokemon.level))
elsif @pokemon.female?
return choices.push(_INTL("{1} (♀, Lv.{2})", @pokemon.name, @pokemon.level))
end
return choices.push(_INTL("{1} (Lv.{2})", @pokemon.name, @pokemon.level))
end
def add_exp(amount = 1)
return if !filled?
max_exp = @pokemon.growth_rate.maximum_exp
return if @pokemon.exp >= max_exp
old_level = @pokemon.level
@pokemon.exp += amount
return if @pokemon.level == old_level
@pokemon.calc_stats
move_list = @pokemon.getMoveList
move_list.each { |move| @pokemon.learn_move(move[1]) if move[0] == @pokemon.level }
end
end
#=============================================================================
attr_reader :slots
attr_accessor :egg_generated
attr_accessor :step_counter
attr_accessor :gain_exp
MAX_SLOTS = 2
def initialize
@slots = []
MAX_SLOTS.times { @slots.push(DayCareSlot.new) }
reset_egg_counters
@gain_exp = true
end
def [](index)
return @slots[index]
end
def reset_egg_counters
@egg_generated = false
@step_counter = 0
end
def count
return @slots.select { |slot| slot.filled? }.length
end
def get_compatibility
return compatibility
end
def generate_egg
return nil if self.count != 2
pkmn1, pkmn2 = pokemon_pair
return EggGenerator.generate(pkmn1, pkmn2)
end
def update_on_step_taken
# Make an egg available at the Day Care
@step_counter += 1
if @step_counter >= 256
@step_counter = 0
if !@egg_generated && count == 2
compat = compatibility
egg_chance = [0, 20, 50, 70][compat]
egg_chance = [0, 40, 80, 88][compat] if $bag.has?(:OVALCHARM)
@egg_generated = true if rand(100) < egg_chance
end
end
# Day Care Pokémon gain Exp/moves
if @gain_exp
@slots.each { |slot| slot.add_exp }
end
end
#=============================================================================
def self.count
return $PokemonGlobal.day_care.count
end
def self.egg_generated?
return $PokemonGlobal.day_care.egg_generated
end
def self.reset_egg_counters
$PokemonGlobal.day_care.reset_egg_counters
end
def self.get_details(index, name_var, cost_var)
day_care = $PokemonGlobal.day_care
$game_variables[name_var] = day_care[index].pokemon_name if name_var > 0
$game_variables[cost_var] = day_care[index].cost if cost_var > 0
end
def self.get_level_gain(index, name_var, level_var)
day_care = $PokemonGlobal.day_care
$game_variables[name_var] = day_care[index].pokemon_name if name_var > 0
$game_variables[level_var] = day_care[index].level_gain if level_var > 0
end
def self.get_compatibility(compat_var)
$game_variables[compat_var] = $PokemonGlobal.day_care.get_compatibility if compat_var > 0
end
def self.deposit(party_index)
day_care = $PokemonGlobal.day_care
pkmn = $player.party[party_index]
raise _INTL("No Pokémon at index {1} in party.", party_index) if pkmn.nil?
day_care.slots.each do |slot|
next if slot.filled?
slot.deposit(pkmn)
$player.party.delete_at(party_index)
day_care.reset_egg_counters
return
end
raise _INTL("No room to deposit a Pokémon.")
end
def self.withdraw(index)
day_care = $PokemonGlobal.day_care
slot = day_care[index]
if !slot.filled?
raise _INTL("No Pokémon found in slot {1}.", index)
elsif $player.party_full?
raise _INTL("No room in party for Pokémon.")
end
$player.party.push(slot.pokemon)
slot.reset
day_care.reset_egg_counters
end
def self.choose(text, choice_var)
day_care = $PokemonGlobal.day_care
case day_care.count
when 0
raise _INTL("No Pokémon found in Day Care to choose from.")
when 1
day_care.slots.each_with_index { |slot, i| $game_variables[choice_var] = i if slot.filled? }
else
commands = []
indices = []
day_care.slots.each_with_index do |slot, i|
text = slot.choice_text
next if !text
commands.push(text)
indices.push(i)
end
commands.push(_INTL("CANCEL"))
command = pbMessage(text, commands, commands.length)
$game_variables[choice_var] = (command == commands.length - 1) ? -1 : indices[command]
end
end
def self.collect_egg
day_care = $PokemonGlobal.day_care
egg = day_care.generate_egg
raise _INTL("Couldn't generate the egg.") if egg.nil?
raise _INTL("No room in party for egg.") if $player.party_full?
$player.party.push(egg)
day_care.reset_egg_counters
end
#=============================================================================
private
def pokemon_pair
pkmn1 = nil
pkmn2 = nil
@slots.each do |slot|
next if !slot.filled?
if pkmn1.nil?
pkmn1 = slot.pokemon
else
pkmn2 = slot.pokemon
end
end
raise _INTL("Couldn't find 2 deposited Pokémon.") if pkmn2.nil?
return pkmn1, pkmn2
end
def pokemon_in_ditto_egg_group?(pkmn)
return pkmn.species_data.egg_groups.include?(:Ditto)
end
def compatible_gender?(pkmn1, pkmn2)
return true if pkmn1.female? && pkmn2.male?
return true if pkmn1.male? && pkmn2.female?
ditto1 = pokemon_in_ditto_egg_group?(pkmn1)
ditto2 = pokemon_in_ditto_egg_group?(pkmn2)
return true if ditto1 && !ditto2
return true if ditto2 && !ditto1
return false
end
def compatibility
return 0 if self.count != 2
# Find the Pokémon whose compatibility is being calculated
pkmn1, pkmn2 = pokemon_pair
# Shadow Pokémon cannot breed
return 0 if pkmn1.shadowPokemon? || pkmn2.shadowPokemon?
# Pokémon in the Undiscovered egg group cannot breed
egg_groups1 = pkmn1.species_data.egg_groups
egg_groups2 = pkmn2.species_data.egg_groups
return 0 if egg_groups1.include?(:Undiscovered) ||
egg_groups2.include?(:Undiscovered)
# Pokémon that don't share an egg group (and neither is in the Ditto group)
# cannot breed
return 0 if !egg_groups1.include?(:Ditto) &&
!egg_groups2.include?(:Ditto) &&
(egg_groups1 & egg_groups2).length == 0
# Pokémon with incompatible genders cannot breed
return 0 if !compatible_gender?(pkmn1, pkmn2)
# Pokémon can breed; calculate a compatibility factor
ret = 1
ret += 1 if pkmn1.species == pkmn2.species
ret += 1 if pkmn1.owner.id != pkmn2.owner.id
return ret
end
end
#===============================================================================
# Query information about Pokémon in the Day Care.
# With each step taken, add Exp to Pokémon in the Day Care and try to generate
# an egg.
#===============================================================================
Events.onStepTaken += proc { |_sender,_e|
$PokemonGlobal.day_care.update_on_step_taken
}
#===============================================================================
# Deprecated methods
#===============================================================================
# Returns the number of Pokémon in the Day Care.
def pbDayCareDeposited
ret = 0
for i in 0...2
ret += 1 if $PokemonGlobal.daycare[i][0]
end
return ret
Deprecation.warn_method('pbDayCareDeposited', 'v21', 'DayCare.count')
return DayCare.count
end
# Get name/cost info of a particular Pokémon in the Day Care.
def pbDayCareGetDeposited(index,nameVariable,costVariable)
pkmn = $PokemonGlobal.daycare[index][0]
return false if !pkmn
cost = pbDayCareGetCost(index)
$game_variables[nameVariable] = pkmn.name if nameVariable>=0
$game_variables[costVariable] = cost if costVariable>=0
def pbDayCareGetDeposited(index, name_var, cost_var)
Deprecation.warn_method('pbDayCareGetDeposited', 'v21', 'DayCare.get_details(index, name_var, cost_var)')
DayCare.get_details(index, name_var, cost_var)
end
# Get name/levels gained info of a particular Pokémon in the Day Care.
def pbDayCareGetLevelGain(index,nameVariable,levelVariable)
pkmn = $PokemonGlobal.daycare[index][0]
return false if !pkmn
$game_variables[nameVariable] = pkmn.name
$game_variables[levelVariable] = pkmn.level-$PokemonGlobal.daycare[index][1]
return true
def pbDayCareGetLevelGain(index, name_var, level_var)
Deprecation.warn_method('pbDayCareGetLevelGain', 'v21', 'DayCare.get_level_gain(index, name_var, level_var)')
DayCare.get_level_gain(index, name_var, level_var)
end
def pbDayCareGetCost(index)
pkmn = $PokemonGlobal.daycare[index][0]
return 0 if !pkmn
cost = pkmn.level-$PokemonGlobal.daycare[index][1]+1
cost *= 100
return cost
end
# Returns whether an egg is waiting to be collected.
def pbEggGenerated?
return false if pbDayCareDeposited!=2
return $PokemonGlobal.daycareEgg==1
end
#===============================================================================
# Manipulate Pokémon in the Day Care.
#===============================================================================
def pbDayCareDeposit(index)
for i in 0...2
next if $PokemonGlobal.daycare[i][0]
pkmn = $player.party[index]
pkmn.heal
pkmn.form = 0 if pkmn.isSpecies?(:SHAYMIN)
$PokemonGlobal.daycare[i][0] = pkmn
$PokemonGlobal.daycare[i][1] = pkmn.level
$player.party.delete_at(index)
$PokemonGlobal.daycareEgg = 0
$PokemonGlobal.daycareEggSteps = 0
return
end
raise _INTL("No room to deposit a Pokémon")
def pbDayCareDeposit(party_index)
Deprecation.warn_method('pbDayCareDeposit', 'v21', 'DayCare.deposit(party_index)')
DayCare.deposit(party_index)
end
def pbDayCareWithdraw(index)
if !$PokemonGlobal.daycare[index][0]
raise _INTL("There's no Pokémon here...")
elsif $player.party_full?
raise _INTL("Can't store the Pokémon...")
else
$player.party[$player.party.length] = $PokemonGlobal.daycare[index][0]
$PokemonGlobal.daycare[index][0] = nil
$PokemonGlobal.daycare[index][1] = 0
$PokemonGlobal.daycareEgg = 0
end
Deprecation.warn_method('pbDayCareWithdraw', 'v21', 'DayCare.withdraw(index)')
DayCare.withdraw(index)
end
def pbDayCareChoose(text,variable)
count = pbDayCareDeposited
if count==0
raise _INTL("There's no Pokémon here...")
elsif count==1
$game_variables[variable] = ($PokemonGlobal.daycare[0][0]) ? 0 : 1
else
choices = []
for i in 0...2
pokemon = $PokemonGlobal.daycare[i][0]
if pokemon.male?
choices.push(_ISPRINTF("{1:s} (♂, Lv.{2:d})",pokemon.name,pokemon.level))
elsif pokemon.female?
choices.push(_ISPRINTF("{1:s} (♀, Lv.{2:d})",pokemon.name,pokemon.level))
else
choices.push(_ISPRINTF("{1:s} (Lv.{2:d})",pokemon.name,pokemon.level))
end
end
choices.push(_INTL("CANCEL"))
command = pbMessage(text,choices,choices.length)
$game_variables[variable] = (command==2) ? -1 : command
end
def pbDayCareChoose(text, choice_var)
Deprecation.warn_method('pbDayCareChoose', 'v21', 'DayCare.choose(text, choice_var)')
DayCare.choose(text, choice_var)
end
#===============================================================================
# Check compatibility of Pokémon in the Day Care.
#===============================================================================
def pbIsDitto?(pkmn)
return pkmn.species_data.egg_groups.include?(:Ditto)
def pbDayCareGetCompatibility(compat_var)
Deprecation.warn_method('pbDayCareGetCompatibility', 'v21', 'DayCare.get_compatibility(compat_var)')
DayCare.get_compatibility(compat_var)
end
def pbDayCareCompatibleGender(pkmn1, pkmn2)
return true if pkmn1.female? && pkmn2.male?
return true if pkmn1.male? && pkmn2.female?
ditto1 = pbIsDitto?(pkmn1)
ditto2 = pbIsDitto?(pkmn2)
return true if ditto1 && !ditto2
return true if ditto2 && !ditto1
return false
def pbEggGenerated?
Deprecation.warn_method('pbEggGenerated?', 'v21', 'DayCare.egg_generated?')
return DayCare.egg_generated?
end
def pbDayCareGetCompat
return 0 if pbDayCareDeposited != 2
pkmn1 = $PokemonGlobal.daycare[0][0]
pkmn2 = $PokemonGlobal.daycare[1][0]
# Shadow Pokémon cannot breed
return 0 if pkmn1.shadowPokemon? || pkmn2.shadowPokemon?
# Pokémon in the Undiscovered egg group cannot breed
egg_groups1 = pkmn1.species_data.egg_groups
egg_groups2 = pkmn2.species_data.egg_groups
return 0 if egg_groups1.include?(:Undiscovered) ||
egg_groups2.include?(:Undiscovered)
# Pokémon that don't share an egg group (and neither is in the Ditto group)
# cannot breed
return 0 if !egg_groups1.include?(:Ditto) &&
!egg_groups2.include?(:Ditto) &&
(egg_groups1 & egg_groups2).length == 0
# Pokémon with incompatible genders cannot breed
return 0 if !pbDayCareCompatibleGender(pkmn1, pkmn2)
# Pokémon can breed; calculate a compatibility factor
ret = 1
ret += 1 if pkmn1.species == pkmn2.species
ret += 1 if pkmn1.owner.id != pkmn2.owner.id
return ret
end
def pbDayCareGetCompatibility(variable)
$game_variables[variable] = pbDayCareGetCompat
end
#===============================================================================
# Generate an Egg based on Pokémon in the Day Care.
#===============================================================================
def pbDayCareGenerateEgg
return if pbDayCareDeposited != 2
raise _INTL("Can't store the egg.") if $player.party_full?
pkmn0 = $PokemonGlobal.daycare[0][0]
pkmn1 = $PokemonGlobal.daycare[1][0]
mother = nil
father = nil
babyspecies = nil
ditto0 = pbIsDitto?(pkmn0)
ditto1 = pbIsDitto?(pkmn1)
if pkmn0.female? || ditto0
mother = pkmn0
father = pkmn1
babyspecies = (ditto0) ? father.species : mother.species
else
mother = pkmn1
father = pkmn0
babyspecies = (ditto1) ? father.species : mother.species
end
# Determine the egg's species
babyspecies = GameData::Species.get(babyspecies).get_baby_species(true, mother.item_id, father.item_id)
case babyspecies
when :MANAPHY
babyspecies = :PHIONE if GameData::Species.exists?(:PHIONE)
when :NIDORANfE, :NIDORANmA
if GameData::Species.exists?(:NIDORANfE) && GameData::Species.exists?(:NIDORANmA)
babyspecies = [:NIDORANfE, :NIDORANmA][rand(2)]
end
when :VOLBEAT, :ILLUMISE
if GameData::Species.exists?(:VOLBEAT) && GameData::Species.exists?(:ILLUMISE)
babyspecies = [:VOLBEAT, :ILLUMISE][rand(2)]
end
end
# Generate egg
egg = Pokemon.new(babyspecies, Settings::EGG_LEVEL)
# Randomise personal ID
pid = rand(65536)
pid |= (rand(65536)<<16)
egg.personalID = pid
# Inherit form from mother
parent = (ditto0 || (!pkmn0.female? && ditto1)) ? father : mother
if parent.species_data.has_flag?("InheritFormFromMother")
egg.form = parent.form
end
# Inherit form from parent holding an Ever Stone
[mother, father].each do |parent|
next if !parent.species_data.get_baby_species(true, mother.item_id, father.item_id) == babyspecies
next if !parent.species_data.has_flag?("InheritFormWithEverStone")
next if !parent.hasItem?(:EVERSTONE)
egg.form = parent.form
break
end
egg.form = 0 if babyspecies == :SINISTEA
# Inheriting Moves
moves = []
othermoves = []
movefather = father
movemother = mother
if pbIsDitto?(movefather) && !mother.female?
movefather = mother
movemother = father
end
# Initial Moves
initialmoves = egg.getMoveList
for k in initialmoves
if k[0] <= Settings::EGG_LEVEL
moves.push(k[1])
elsif mother.hasMove?(k[1]) && father.hasMove?(k[1])
othermoves.push(k[1])
end
end
# Inheriting Natural Moves
for move in othermoves
moves.push(move)
end
# Inheriting Machine Moves
if Settings::BREEDING_CAN_INHERIT_MACHINE_MOVES
GameData::Item.each do |i|
atk = i.move
next if !atk
next if !egg.compatible_with_move?(atk)
next if !movefather.hasMove?(atk)
moves.push(atk)
end
end
# Inheriting Egg Moves
babyEggMoves = egg.species_data.egg_moves
if movefather.male?
babyEggMoves.each { |m| moves.push(m) if movefather.hasMove?(m) }
end
if Settings::BREEDING_CAN_INHERIT_EGG_MOVES_FROM_MOTHER
babyEggMoves.each { |m| moves.push(m) if movemother.hasMove?(m) }
end
# Volt Tackle
lightball = false
if (father.isSpecies?(:PIKACHU) || father.isSpecies?(:RAICHU)) &&
father.hasItem?(:LIGHTBALL)
lightball = true
end
if (mother.isSpecies?(:PIKACHU) || mother.isSpecies?(:RAICHU)) &&
mother.hasItem?(:LIGHTBALL)
lightball = true
end
if lightball && babyspecies == :PICHU && GameData::Move.exists?(:VOLTTACKLE)
moves.push(:VOLTTACKLE)
end
moves = moves.reverse
moves |= [] # remove duplicates
moves = moves.reverse
# Assembling move list
first_move_index = moves.length - Pokemon::MAX_MOVES
first_move_index = 0 if first_move_index < 0
finalmoves = []
for i in first_move_index...moves.length
finalmoves.push(Pokemon::Move.new(moves[i]))
end
# Inheriting Individual Values
ivs = {}
GameData::Stat.each_main { |s| ivs[s.id] = rand(Pokemon::IV_STAT_LIMIT + 1) }
ivinherit = []
for i in 0...2
parent = [mother,father][i]
ivinherit[i] = :HP if parent.hasItem?(:POWERWEIGHT)
ivinherit[i] = :ATTACK if parent.hasItem?(:POWERBRACER)
ivinherit[i] = :DEFENSE if parent.hasItem?(:POWERBELT)
ivinherit[i] = :SPECIAL_ATTACK if parent.hasItem?(:POWERLENS)
ivinherit[i] = :SPECIAL_DEFENSE if parent.hasItem?(:POWERBAND)
ivinherit[i] = :SPEED if parent.hasItem?(:POWERANKLET)
end
num = 0
r = rand(2)
2.times do
if ivinherit[r]!=nil
parent = [mother,father][r]
ivs[ivinherit[r]] = parent.iv[ivinherit[r]]
num += 1
break
end
r = (r+1)%2
end
limit = (mother.hasItem?(:DESTINYKNOT) || father.hasItem?(:DESTINYKNOT)) ? 5 : 3
loop do
freestats = []
GameData::Stat.each_main { |s| freestats.push(s.id) if !ivinherit.include?(s.id) }
break if freestats.length==0
r = freestats[rand(freestats.length)]
parent = [mother,father][rand(2)]
ivs[r] = parent.iv[r]
ivinherit.push(r)
num += 1
break if num>=limit
end
# Inheriting nature
new_natures = []
new_natures.push(mother.nature) if mother.hasItem?(:EVERSTONE)
new_natures.push(father.nature) if father.hasItem?(:EVERSTONE)
if new_natures.length > 0
new_nature = (new_natures.length == 1) ? new_natures[0] : new_natures[rand(new_natures.length)]
egg.nature = new_nature
end
# Masuda method and Shiny Charm
shinyretries = 0
shinyretries += 5 if father.owner.language != mother.owner.language
shinyretries += 2 if $bag.has?(:SHINYCHARM)
if shinyretries>0
shinyretries.times do
break if egg.shiny?
egg.shiny = nil # Make it recalculate shininess
egg.personalID = rand(2**16) | rand(2**16) << 16
end
end
# Inheriting ability from the mother
if !ditto0 || !ditto1
parent = (ditto0) ? father : mother # The non-Ditto
if parent.hasHiddenAbility?
egg.ability_index = parent.ability_index if rand(100) < 60
elsif !ditto0 && !ditto1
if rand(100) < 80
egg.ability_index = mother.ability_index
else
egg.ability_index = (mother.ability_index + 1) % 2
end
end
end
# Inheriting Poké Ball from the mother (or father if it's same species as mother)
if !ditto0 || !ditto1
possible_balls = []
if mother.species == father.species
possible_balls.push(mother.poke_ball)
possible_balls.push(father.poke_ball)
else
possible_balls.push(pkmn0.poke_ball) if pkmn0.female? || ditto1
possible_balls.push(pkmn1.poke_ball) if pkmn1.female? || ditto0
end
possible_balls.delete(:MASTERBALL) # Can't inherit this Ball
possible_balls.delete(:CHERISHBALL) # Can't inherit this Ball
if possible_balls.length > 0
egg.poke_ball = possible_balls[0]
egg.poke_ball = possible_balls[rand(possible_balls.length)] if possible_balls.length > 1
end
end
# Set all stats
egg.happiness = 120
egg.iv = ivs
egg.moves = finalmoves
egg.calc_stats
egg.obtain_text = _INTL("Day-Care Couple")
egg.name = _INTL("Egg")
egg.steps_to_hatch = egg.species_data.hatch_steps
egg.givePokerus if rand(65536) < Settings::POKERUS_CHANCE
# Add egg to party
$player.party[$player.party.length] = egg
Deprecation.warn_method('pbDayCareGenerateEgg', 'v21', 'DayCare.collect_egg')
DayCare.collect_egg
end
#===============================================================================
# Code that happens every step the player takes.
#===============================================================================
Events.onStepTaken += proc { |_sender,_e|
# Make an egg available at the Day Care
deposited = pbDayCareDeposited
if deposited==2 && $PokemonGlobal.daycareEgg==0
$PokemonGlobal.daycareEggSteps = 0 if !$PokemonGlobal.daycareEggSteps
$PokemonGlobal.daycareEggSteps += 1
if $PokemonGlobal.daycareEggSteps==256
$PokemonGlobal.daycareEggSteps = 0
compatval = [0, 20, 50, 70][pbDayCareGetCompat]
compatval = [0, 40, 80, 88][pbDayCareGetCompat] if $bag.has?(:OVALCHARM)
$PokemonGlobal.daycareEgg = 1 if rand(100)<compatval # Egg is generated
end
end
# Day Care Pokémon gain Exp/moves
for i in 0...2
pkmn = $PokemonGlobal.daycare[i][0]
next if !pkmn
maxexp = pkmn.growth_rate.maximum_exp
next if pkmn.exp>=maxexp
oldlevel = pkmn.level
pkmn.exp += 1 # Gain Exp
next if pkmn.level==oldlevel
pkmn.calc_stats
movelist = pkmn.getMoveList
for i in movelist
pkmn.learn_move(i[1]) if i[0]==pkmn.level # Learned a new move
end
end
}

View File

@@ -430,11 +430,10 @@ Events.onStepTaken += proc {
if ($PokemonGlobal.purifyChamber rescue nil)
$PokemonGlobal.purifyChamber.update
end
for i in 0...2
pkmn = $PokemonGlobal.daycare[i][0]
next if !pkmn
stage = pkmn.heartStage
pkmn.adjustHeart(-1)
pkmn.update_shadow_moves if pkmn.heartStage != stage
$PokemonGlobal.day_care.slots.each do |slot|
next if !slot.filled? || !slot.pokemon.shadowPokemon?
old_stage = slot.pokemon.heartStage
slot.pokemon.adjustHeart(-1)
slot.pokemon.update_shadow_moves if slot.pokemon.heartStage != old_stage
end
}

View File

@@ -201,165 +201,149 @@ end
# Debug Day Care screen
#===============================================================================
def pbDebugDayCare
commands = [_INTL("Withdraw Pokémon 1"),
_INTL("Withdraw Pokémon 2"),
_INTL("Deposit Pokémon"),
_INTL("Generate egg"),
_INTL("Collect egg")]
viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
viewport.z = 99999
sprites = {}
addBackgroundPlane(sprites,"background","hatchbg",viewport)
sprites["overlay"] = BitmapSprite.new(Graphics.width,Graphics.height,viewport)
pbSetSystemFont(sprites["overlay"].bitmap)
sprites["cmdwindow"] = Window_CommandPokemonEx.new(commands)
cmdwindow = sprites["cmdwindow"]
cmdwindow.x = 0
cmdwindow.y = Graphics.height-128
cmdwindow.width = Graphics.width
cmdwindow.height = 128
cmdwindow.viewport = viewport
cmdwindow.columns = 2
base = Color.new(248,248,248)
shadow = Color.new(104,104,104)
refresh = true
day_care = $PokemonGlobal.day_care
cmd_window = Window_CommandPokemonEx.newEmpty(0, 0, Graphics.width, Graphics.height)
commands = []
cmd = 0
compat = 0
need_refresh = true
loop do
if refresh
if pbEggGenerated?
commands[3] = _INTL("Discard egg")
else
commands[3] = _INTL("Generate egg")
end
cmdwindow.commands = commands
sprites["overlay"].bitmap.clear
textpos = []
for i in 0...2
textpos.push([_INTL("Pokémon {1}",i+1),Graphics.width/4+i*Graphics.width/2,2,2,base,shadow])
end
for i in 0...2
next if !$PokemonGlobal.daycare[i][0]
y = 34
pkmn = $PokemonGlobal.daycare[i][0]
initlevel = $PokemonGlobal.daycare[i][1]
leveldiff = pkmn.level-initlevel
textpos.push(["#{pkmn.name} (#{pkmn.speciesName})",8+i*Graphics.width/2,y,0,base,shadow])
y += 32
if pkmn.male?
textpos.push([_INTL("Male ♂"),8+i*Graphics.width/2,y,0,Color.new(128,192,248),shadow])
elsif pkmn.female?
textpos.push([_INTL("Female ♀"),8+i*Graphics.width/2,y,0,Color.new(248,96,96),shadow])
else
textpos.push([_INTL("Genderless"),8+i*Graphics.width/2,y,0,base,shadow])
end
y += 32
if initlevel>=GameData::GrowthRate.max_level
textpos.push(["Lv. #{initlevel} (max)",8+i*Graphics.width/2,y,0,base,shadow])
elsif leveldiff>0
textpos.push(["Lv. #{initlevel} -> #{pkmn.level} (+#{leveldiff})",
8+i*Graphics.width/2,y,0,base,shadow])
else
textpos.push(["Lv. #{initlevel} (no change)",8+i*Graphics.width/2,y,0,base,shadow])
end
y += 32
if pkmn.level<GameData::GrowthRate.max_level
endexp = pkmn.growth_rate.minimum_exp_for_level(pkmn.level + 1)
textpos.push(["To next Lv.: #{endexp-pkmn.exp}",8+i*Graphics.width/2,y,0,base,shadow])
y += 32
end
cost = pbDayCareGetCost(i)
textpos.push(["Cost: $#{cost}",8+i*Graphics.width/2,y,0,base,shadow])
end
if pbEggGenerated?
textpos.push(["Egg waiting for collection",Graphics.width/2,210,2,Color.new(248,248,0),shadow])
elsif pbDayCareDeposited==2
if pbDayCareGetCompat==0
textpos.push(["Pokémon cannot breed",Graphics.width/2,210,2,Color.new(248,96,96),shadow])
else
textpos.push(["Pokémon can breed",Graphics.width/2,210,2,Color.new(64,248,64),shadow])
end
end
pbDrawTextPositions(sprites["overlay"].bitmap,textpos)
refresh = false
end
pbUpdateSpriteHash(sprites)
Graphics.update
Input.update
if Input.trigger?(Input::BACK)
break
elsif Input.trigger?(Input::USE)
case cmdwindow.index
when 0 # Withdraw Pokémon 1
if !$PokemonGlobal.daycare[0][0]
pbPlayBuzzerSE
elsif $player.party_full?
pbPlayBuzzerSE
pbMessage(_INTL("Party is full, can't withdraw Pokémon."))
else
pbPlayDecisionSE
pbDayCareGetDeposited(0,3,4)
pbDayCareWithdraw(0)
refresh = true
end
when 1 # Withdraw Pokémon 2
if !$PokemonGlobal.daycare[1][0]
pbPlayBuzzerSE
elsif $player.party_full?
pbPlayBuzzerSE
pbMessage(_INTL("Party is full, can't withdraw Pokémon."))
else
pbPlayDecisionSE
pbDayCareGetDeposited(1,3,4)
pbDayCareWithdraw(1)
refresh = true
end
when 2 # Deposit Pokémon
if pbDayCareDeposited==2
pbPlayBuzzerSE
elsif $player.party.length == 0
pbPlayBuzzerSE
pbMessage(_INTL("Party is empty, can't deposit Pokémon."))
else
pbPlayDecisionSE
pbChooseNonEggPokemon(1,3)
if pbGet(1)>=0
pbDayCareDeposit(pbGet(1))
refresh = true
if need_refresh
commands.clear
day_care.slots.each_with_index do |slot, i|
if slot.filled?
pkmn = slot.pokemon
msg = _INTL("{1} ({2})", pkmn.name, pkmn.speciesName)
if pkmn.male?
msg += ", ♂"
elsif pkmn.female?
msg += ", ♀"
end
end
when 3 # Generate/discard egg
if pbEggGenerated?
pbPlayDecisionSE
$PokemonGlobal.daycareEgg = 0
$PokemonGlobal.daycareEggSteps = 0
refresh = true
else
if pbDayCareDeposited!=2 || pbDayCareGetCompat==0
pbPlayBuzzerSE
if slot.level_gain > 0
msg += ", " + _INTL("Lv.{1} (+{2})", pkmn.level, slot.level_gain)
else
pbPlayDecisionSE
$PokemonGlobal.daycareEgg = 1
refresh = true
msg += ", " + _INTL("Lv.{1}", pkmn.level)
end
end
when 4 # Collect egg
if $PokemonGlobal.daycareEgg!=1
pbPlayBuzzerSE
elsif $player.party_full?
pbPlayBuzzerSE
pbMessage(_INTL("Party is full, can't collect the egg."))
commands.push(_INTL("[Slot {1}] {2}", i, msg))
else
pbPlayDecisionSE
pbDayCareGenerateEgg
$PokemonGlobal.daycareEgg = 0
$PokemonGlobal.daycareEggSteps = 0
pbMessage(_INTL("Collected the {1} egg.", $player.last_party.speciesName))
refresh = true
commands.push(_INTL("[Slot {1}] Empty", i))
end
end
compat = $PokemonGlobal.day_care.get_compatibility
if day_care.egg_generated
commands.push(_INTL("[Egg available]"))
elsif compat > 0
commands.push(_INTL("[Can produce egg]"))
else
commands.push(_INTL("[Cannot breed]"))
end
commands.push(_INTL("[Steps to next cycle: {1}]", 256 - day_care.step_counter))
cmd_window.commands = commands
need_refresh = false
end
cmd = pbCommands2(cmd_window, commands, -1, cmd, true)
break if cmd < 0
if cmd == commands.length - 2 # Egg
compat = $PokemonGlobal.day_care.get_compatibility
if compat == 0
pbMessage(_INTL("Pokémon cannot breed."))
else
msg = _INTL("Pokémon can breed (compatibility = {1}).", compat)
# Show compatibility
if day_care.egg_generated
case pbMessage("\\ts[]" + msg, [
_INTL("Collect egg"), _INTL("Clear egg"), _INTL("Cancel")], 3)
when 0 # Collect egg
if $player.party_full?
pbMessage(_INTL("Party is full, can't collect the egg."))
else
DayCare.collect_egg
pbMessage(_INTL("Collected the {1} egg.", $player.last_party.speciesName))
need_refresh = true
end
when 1 # Clear egg
day_care.egg_generated = false
need_refresh = true
end
else
case pbMessage("\\ts[]" + msg, [_INTL("Make egg available"), _INTL("Cancel")], 2)
when 0 # Make egg available
day_care.egg_generated = true
need_refresh = true
end
end
end
elsif cmd == commands.length - 1 # Steps to next cycle
case pbMessage("\\ts[]" + _INTL("Change number of steps to next cycle?"), [
_INTL("Set to 1"), _INTL("Set to 256"), _INTL("Set to other value"), _INTL("Cancel")], 4)
when 0 # Set to 1
day_care.step_counter = 255
need_refresh = true
when 1 # Set to 256
day_care.step_counter = 0
need_refresh = true
when 2 # Set to other value
params = ChooseNumberParams.new
params.setDefaultValue(day_care.step_counter)
params.setRange(1, 256)
new_counter = pbMessageChooseNumber(_INTL("Set steps until next cycle (1-256)."), params)
if new_counter != 256 - day_care.step_counter
day_care.step_counter = 256 - new_counter
need_refresh = true
end
end
else # Slot
slot = day_care[cmd]
if slot.filled?
pkmn = slot.pokemon
msg = _INTL("Cost: ${1}", slot.cost)
if pkmn.level < GameData::GrowthRate.max_level
end_exp = pkmn.growth_rate.minimum_exp_for_level(pkmn.level + 1)
msg += "\\n" + _INTL("Steps to next level: {1}", end_exp - pkmn.exp)
end
# Show level change and cost
case pbMessage("\\ts[]" + msg, [
_INTL("Summary"), _INTL("Withdraw"), _INTL("Cancel")], 3)
when 0 # Summary
pbFadeOutIn {
scene = PokemonSummary_Scene.new
screen = PokemonSummaryScreen.new(scene, false)
screen.pbStartScreen([pkmn], 0)
need_refresh = true
}
when 1 # Withdraw
if $player.party_full?
pbMessage(_INTL("Party is full, can't withdraw Pokémon."))
else
$player.party.push(pkmn)
slot.reset
day_care.reset_egg_counters
need_refresh = true
end
end
else
case pbMessage("\\ts[]" + _INTL("This slot is empty."), [
_INTL("Deposit"), _INTL("Cancel")], 2)
when 0 # Deposit
if $player.party.empty?
pbMessage(_INTL("Party is empty, can't deposit Pokémon."))
else
pbChooseNonEggPokemon(1, 3)
party_index = pbGet(1)
if party_index >= 0
pkmn = $player.party[party_index]
slot.deposit(pkmn)
$player.party.delete_at(party_index)
day_care.reset_egg_counters
need_refresh = true
end
end
end
end
end
end
pbDisposeSpriteHash(sprites)
viewport.dispose
cmd_window.dispose
end

View File

@@ -20,7 +20,16 @@ module Compiler
['$Trainer', '$player'],
['$SaveVersion', '$save_engine_version'],
['$game_version', '$save_game_version'],
['$MapFactory', '$map_factory']
['$MapFactory', '$map_factory'],
['pbDayCareDeposited', 'DayCare.count'],
['pbDayCareGetDeposited', 'DayCare.get_details'],
['pbDayCareGetLevelGain', 'DayCare.get_level_gain'],
['pbDayCareDeposit', 'DayCare.deposit'],
['pbDayCareWithdraw', 'DayCare.withdraw'],
['pbDayCareChoose', 'DayCare.choose'],
['pbDayCareGetCompatibility', 'DayCare.get_compatibility'],
['pbEggGenerated?', 'DayCare.egg_generated?'],
['pbDayCareGenerateEgg', 'DayCare.collect_egg']
]
module_function