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https://github.com/infinitefusion/infinitefusion-e18.git
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update 6.7
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@@ -14,6 +14,8 @@ class Trainer
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attr_accessor :lowest_difficulty
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attr_accessor :selected_difficulty
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attr_accessor :game_mode
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attr_accessor :quest_points
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attr_accessor :secretBase_uuid
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def inspect
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str = super.chop
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@@ -23,7 +25,7 @@ class Trainer
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end
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def full_name
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return _INTL("{1} {2}", trainer_type_name, @name)
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return "#{trainer_type_name} #{@name}"
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end
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#=============================================================================
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@@ -225,6 +227,7 @@ class Trainer
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@lowest_difficulty=2 #On hard by default, lowered whenever the player selects another difficulty
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@selected_difficulty=2 #On hard by default, lowered whenever the player selects another difficulty
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@game_mode =0 #classic
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@quest_points = 0
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end
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end
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@@ -38,8 +38,7 @@ def pbNewTrainer(tr_type, tr_name, tr_version, save_changes = true)
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params = ChooseNumberParams.new
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params.setRange(1, GameData::GrowthRate.max_level)
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params.setDefaultValue(10)
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level = pbMessageChooseNumber(_INTL("Set the level for {1} (max. #{params.maxNumber}).",
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GameData::Species.get(species).name), params)
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level = pbMessageChooseNumber(_INTL("Set the level for {1} (max. {2}).", GameData::Species.get(species).name, params.maxNumber), params)
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party.push([species, level])
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break
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else
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@@ -124,7 +123,7 @@ def pbMissingTrainer(tr_type, tr_name, tr_version)
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raise _INTL("Trainer type {1} does not exist.", tr_type) if !tr_type_data
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tr_type = tr_type_data.id
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if !$DEBUG
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#raise _INTL("Can't find trainer ({1}, {2}, ID {3})", tr_type.to_s, tr_name, tr_version)
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#raise "Can't find trainer ({1}, {2}, ID {3})", tr_type.to_s, tr_name, tr_version
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message = ""
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if $game_switches[SWITCH_MODERN_MODE]
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message << "[MODERN MODE] "
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@@ -17,7 +17,7 @@ class TrainerWalkingCharSprite < SpriteWrapper
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@animbitmap.dispose if @animbitmap
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@animbitmap = nil
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outfit_bitmap = _INTL("Graphics/Characters/players/outfits/{1}_{2}",value,$Trainer.outfit) if $Trainer && $Trainer.outfit
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outfit_bitmap = "Graphics/Characters/players/outfits/#{value}_#{$Trainer.outfit}" if $Trainer && $Trainer.outfit
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@trainer = $Trainer if !@trainer
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if $Trainer
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