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update 6.7
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@@ -168,8 +168,8 @@ class PokemonBag_Scene
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end
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end
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@bag.lastpocket = lastpocket
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@sliderbitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Bag/icon_slider"))
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@pocketbitmap = AnimatedBitmap.new(_INTL("Graphics/Pictures/Bag/icon_pocket"))
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@sliderbitmap = AnimatedBitmap.new("Graphics/Pictures/Bag/icon_slider")
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@pocketbitmap = AnimatedBitmap.new("Graphics/Pictures/Bag/icon_pocket")
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@sprites = {}
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@sprites["background"] = IconSprite.new(0,0,@viewport)
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@sprites["overlay"] = BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
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@@ -537,8 +537,8 @@ class PokemonBagScreen
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command = @scene.pbShowCommands(_INTL("How to sort?",itemname),[
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_INTL("Alphabetically"),
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_INTL("By quantity"),
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# _INTL("Recently used"),
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# _INTL("Recently obtained"),
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# "Recently used",
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# "Recently obtained",
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_INTL("Cancel")
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],0)
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case command
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@@ -571,7 +571,7 @@ class PokemonBagScreen
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params.setRange(0, Settings::BAG_MAX_PER_SLOT)
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params.setDefaultValue(qty)
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newqty = pbMessageChooseNumber(
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_INTL("Choose new quantity of {1} (max. #{Settings::BAG_MAX_PER_SLOT}).",itemplural),params) { @scene.pbUpdate }
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_INTL("Choose new quantity of {1} (max. {2}).", itemplural, Settings::BAG_MAX_PER_SLOT),params) { @scene.pbUpdate }
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if newqty>qty
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@bag.pbStoreItem(item,newqty-qty)
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elsif newqty<qty
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