mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
update 6.7
This commit is contained in:
@@ -0,0 +1,84 @@
|
||||
def promptEnableSpritesDownload
|
||||
message = _INTL("Some sprites appear to be missing from your game. \nWould you like the game to download sprites automatically while playing? (this requires an internet connection)")
|
||||
if pbConfirmMessage(message)
|
||||
$PokemonSystem.download_sprites = 0
|
||||
end
|
||||
end
|
||||
|
||||
def update_spritepack_files()
|
||||
updateCreditsFile()
|
||||
updateOnlineCustomSpritesFile()
|
||||
reset_updated_spritesheets_cache()
|
||||
$updated_spritesheets = []
|
||||
spritesLoader = BattleSpriteLoader.new
|
||||
spritesLoader.clear_sprites_cache(:CUSTOM)
|
||||
spritesLoader.clear_sprites_cache(:BASE)
|
||||
|
||||
pbMessage(_INTL("Data files updated. New sprites will now be downloaded as you play!"))
|
||||
end
|
||||
|
||||
def reset_updated_spritesheets_cache()
|
||||
echoln "resetting updated spritesheets list"
|
||||
begin
|
||||
File.open(Settings::UPDATED_SPRITESHEETS_CACHE, 'w') { |file| file.truncate(0) }
|
||||
echoln "File reset successfully."
|
||||
rescue => e
|
||||
echoln "Failed to reset file: #{e.message}"
|
||||
end
|
||||
end
|
||||
|
||||
def preload_party(trainer)
|
||||
spriteLoader = BattleSpriteLoader.new
|
||||
for pokemon in trainer.party
|
||||
spriteLoader.preload_sprite_from_pokemon(pokemon)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
#unused - too slow, & multithreading not possible
|
||||
# def preload_party_and_boxes(storage, trainer)
|
||||
# echoln "Loading boxes and party into cache in the background"
|
||||
# start_time = Time.now
|
||||
# spriterLoader = BattleSpriteLoader.new
|
||||
# for box in storage.boxes
|
||||
# for pokemon in box.pokemon
|
||||
# if pokemon != nil
|
||||
# if !pokemon.egg?
|
||||
# spriterLoader.preload_sprite_from_pokemon(pokemon)
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
# end
|
||||
# for pokemon in trainer.party
|
||||
# spriterLoader.preload_sprite_from_pokemon(pokemon)
|
||||
# end
|
||||
# end_time = Time.now
|
||||
# echoln "Finished in #{end_time - start_time} seconds"
|
||||
# end
|
||||
|
||||
|
||||
def checkEnableSpritesDownload
|
||||
if $PokemonSystem.download_sprites && $PokemonSystem.download_sprites != 0
|
||||
customSprites = getCustomSpeciesList
|
||||
if !customSprites
|
||||
promptEnableSpritesDownload
|
||||
else
|
||||
if customSprites.length < 1000
|
||||
promptEnableSpritesDownload
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
def check_for_spritepack_update()
|
||||
$updated_spritesheets = [] if !$updated_spritesheets
|
||||
if new_spritepack_was_released()
|
||||
pbFadeOutIn() {
|
||||
return if !downloadAllowed?()
|
||||
should_update = pbConfirmMessage(_INTL("A new spritepack was released. Would you like to let the game update your game's sprites automatically?"))
|
||||
if should_update
|
||||
update_spritepack_files
|
||||
end
|
||||
}
|
||||
end
|
||||
end
|
||||
Reference in New Issue
Block a user