update 6.7

This commit is contained in:
chardub
2025-09-28 15:53:01 -04:00
parent ef5e023ae0
commit 318ff90d8d
696 changed files with 111759 additions and 198230 deletions

View File

@@ -14,8 +14,8 @@ def handleReplaceExistingSprites()
return if spritesToReplaceList.size==0
commands = []
#commands << "Pick which sprites to use as mains"
commands << "Do not import the new sprites"
commands << "Replace all the old sprites with the new ones"
commands << _INTL("Do not import the new sprites")
commands << _INTL("Replace all the old sprites with the new ones")
#commands << "Import all the new sprites as alts"
messageSingular = "While importing custom sprites, the game has detected that {1} new custom sprite already has a version that exist in the game."
@@ -25,12 +25,12 @@ def handleReplaceExistingSprites()
message = _INTL(messageText,spritesToReplaceList.length.to_s)
pbMessage(message)
command = pbMessage("What to do with the new sprites?",commands,commands.size-1)
command = pbMessage(_INTL("What to do with the new sprites?"),commands,commands.size-1)
case command
when 0 #Do not import
pbMessage("You can manually sort the new sprites in the /indexed folder to choose which ones you want to keep.")
pbMessage("You can also delete the ones you don't want to replace the main sprites and restart the game.")
pbMessage("Keep in mind that the game will take longer to load until these sprites are imported/removed.")
pbMessage(_INTL("You can manually sort the new sprites in the /indexed folder to choose which ones you want to keep."))
pbMessage(_INTL("You can also delete the ones you don't want to replace the main sprites and restart the game."))
pbMessage(_INTL("Keep in mind that the game will take longer to load until these sprites are imported/removed."))
return
when 1 #Replace olds