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https://github.com/infinitefusion/infinitefusion-e18.git
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Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag
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@@ -202,8 +202,12 @@ class Battle::Scene
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# Set Bag starting positions
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oldLastPocket = $bag.last_viewed_pocket
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oldChoices = $bag.last_pocket_selections.clone
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$bag.last_viewed_pocket = @bagLastPocket if @bagLastPocket
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$bag.last_pocket_selections = @bagChoices if @bagChoices
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if @bagLastPocket
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$bag.last_viewed_pocket = @bagLastPocket
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$bag.last_pocket_selections = @bagChoices
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else
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$bag.reset_last_selections
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end
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# Start Bag screen
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itemScene = PokemonBag_Scene.new
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itemScene.pbStartScene($bag, true,
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@@ -16,17 +16,19 @@ class PokemonBag
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end
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def initialize
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@last_viewed_pocket = 1
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@pockets = []
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@last_pocket_selections = []
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(0..PokemonBag.pocket_count).each do |i|
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@pockets[i] = []
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@last_pocket_selections[i] = 0
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end
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@pockets = []
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(0..PokemonBag.pocket_count).each { |i| @pockets[i] = [] }
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reset_last_selections
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@registered_items = []
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@ready_menu_selection = [0, 0, 1] # Used by the Ready Menu to remember cursor positions
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end
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def reset_last_selections
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@last_viewed_pocket = 1
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@last_pocket_selections ||= []
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(0..PokemonBag.pocket_count).each { |i| @last_pocket_selections[i] = 0 }
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end
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def clear
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@pockets.each { |pocket| pocket.clear }
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(PokemonBag.pocket_count + 1).times { |i| @last_pocket_selections[i] = 0 }
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@@ -586,6 +586,7 @@ class PokemonBagScreen
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def pbChooseItemScreen(proc = nil)
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oldlastpocket = @bag.last_viewed_pocket
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oldchoices = @bag.last_pocket_selections.clone
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@bag.reset_last_selections if proc
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@scene.pbStartScene(@bag, true, proc)
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item = @scene.pbChooseItem
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@scene.pbEndScene
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