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More aligning of code
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@@ -10,7 +10,7 @@ class Battle
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# Embargo
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if battler && battler.effects[PBEffects::Embargo] > 0
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scene.pbDisplay(_INTL("Embargo's effect prevents the item's use on {1}!",
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battler.pbThis(true))) if showMessages
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battler.pbThis(true))) if showMessages
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return false
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end
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return true
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