More aligning of code

This commit is contained in:
Maruno17
2021-12-19 12:19:08 +00:00
parent 13a238cc6a
commit 33781493f4
121 changed files with 977 additions and 838 deletions

View File

@@ -124,7 +124,7 @@ class Battle::Battler
@battle.pbDisplay(_INTL("It doesn't affect {1}...", pbThis(true)))
else
@battle.pbDisplay(_INTL("{1}'s {2} made {3} ineffective!",
pbThis, abilityName, move.name))
pbThis, abilityName, move.name))
end
end
@battle.pbHideAbilitySplash(self)
@@ -154,7 +154,7 @@ class Battle::Battler
@battle.pbDisplay(_INTL("It doesn't affect {1}...", pbThis(true)))
else
@battle.pbDisplay(_INTL("{1}'s {2} made {3} ineffective!",
pbThis, abilityName, move.name))
pbThis, abilityName, move.name))
end
end
@battle.pbHideAbilitySplash(self)
@@ -249,10 +249,10 @@ class Battle::Battler
@battle.pbShowAbilitySplash(b)
if Battle::Scene::USE_ABILITY_SPLASH
@battle.pbDisplay(_INTL("{1} shared its {2} with {3}!",
b.pbThis, b.itemName, pbThis(true)))
b.pbThis, b.itemName, pbThis(true)))
else
@battle.pbDisplay(_INTL("{1}'s {2} let it share its {3} with {4}!",
b.pbThis, b.abilityName, b.itemName, pbThis(true)))
b.pbThis, b.abilityName, b.itemName, pbThis(true)))
end
self.item = b.item
b.item = nil