mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-26 08:16:00 +00:00
More aligning of code
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@@ -37,7 +37,7 @@ class Battle::Move::SwitchOutUserStatusMove < Battle::Move
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def pbEndOfMoveUsageEffect(user, targets, numHits, switchedBattlers)
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return if user.wild?
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@battle.pbDisplay(_INTL("{1} went back to {2}!", user.pbThis,
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@battle.pbGetOwnerName(user.index)))
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@battle.pbGetOwnerName(user.index)))
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@battle.pbPursuit(user.index)
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return if user.fainted?
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newPkmn = @battle.pbGetReplacementPokemonIndex(user.index) # Owner chooses
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@@ -71,7 +71,7 @@ class Battle::Move::SwitchOutUserDamagingMove < Battle::Move
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return if targetSwitched
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return if !@battle.pbCanChooseNonActive?(user.index)
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@battle.pbDisplay(_INTL("{1} went back to {2}!", user.pbThis,
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@battle.pbGetOwnerName(user.index)))
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@battle.pbGetOwnerName(user.index)))
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@battle.pbPursuit(user.index)
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return if user.fainted?
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newPkmn = @battle.pbGetReplacementPokemonIndex(user.index) # Owner chooses
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@@ -103,7 +103,7 @@ class Battle::Move::LowerTargetAtkSpAtk1SwitchOutUser < Battle::Move::TargetMult
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return if switcher.fainted? || numHits == 0
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return if !@battle.pbCanChooseNonActive?(switcher.index)
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@battle.pbDisplay(_INTL("{1} went back to {2}!", switcher.pbThis,
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@battle.pbGetOwnerName(switcher.index)))
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@battle.pbGetOwnerName(switcher.index)))
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@battle.pbPursuit(switcher.index)
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return if switcher.fainted?
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newPkmn = @battle.pbGetReplacementPokemonIndex(switcher.index) # Owner chooses
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@@ -673,7 +673,7 @@ class Battle::Move::LowerPPOfTargetLastMoveBy3 < Battle::Move
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reduction = [3, last_move.pp].min
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target.pbSetPP(last_move, last_move.pp - reduction)
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@battle.pbDisplay(_INTL("It reduced the PP of {1}'s {2} by {3}!",
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target.pbThis(true), last_move.name, reduction))
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target.pbThis(true), last_move.name, reduction))
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end
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end
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@@ -698,7 +698,7 @@ class Battle::Move::LowerPPOfTargetLastMoveBy4 < Battle::Move
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reduction = [4, last_move.pp].min
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target.pbSetPP(last_move, last_move.pp - reduction)
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@battle.pbDisplay(_INTL("It reduced the PP of {1}'s {2} by {3}!",
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target.pbThis(true), last_move.name, reduction))
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target.pbThis(true), last_move.name, reduction))
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end
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end
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@@ -733,7 +733,7 @@ class Battle::Move::DisableTargetLastMoveUsed < Battle::Move
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target.effects[PBEffects::Disable] = 5
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target.effects[PBEffects::DisableMove] = target.lastRegularMoveUsed
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@battle.pbDisplay(_INTL("{1}'s {2} was disabled!", target.pbThis,
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GameData::Move.get(target.lastRegularMoveUsed).name))
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GameData::Move.get(target.lastRegularMoveUsed).name))
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target.pbItemStatusCureCheck
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end
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end
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@@ -853,7 +853,7 @@ class Battle::Move::DisableTargetStatusMoves < Battle::Move
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@battle.pbDisplay(_INTL("But it failed!"))
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else
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@battle.pbDisplay(_INTL("But it failed because of {1}'s {2}!",
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target.pbThis(true), target.abilityName))
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target.pbThis(true), target.abilityName))
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end
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@battle.pbHideAbilitySplash(target)
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end
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@@ -897,8 +897,10 @@ end
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class Battle::Move::DisableTargetSoundMoves < Battle::Move
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def pbAdditionalEffect(user, target)
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return if target.fainted? || target.damageState.substitute
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@battle.pbDisplay(_INTL("The effects of {1} prevent {2} from using certain moves!",
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@name, target.pbThis(true))) if target.effects[PBEffects::ThroatChop] == 0
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if target.effects[PBEffects::ThroatChop] == 0
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@battle.pbDisplay(_INTL("The effects of {1} prevent {2} from using certain moves!",
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@name, target.pbThis(true)))
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end
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target.effects[PBEffects::ThroatChop] = 3
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end
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end
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