mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
More aligning of code
This commit is contained in:
@@ -200,10 +200,10 @@ class Battle::Scene
|
||||
# Start Bag screen
|
||||
itemScene = PokemonBag_Scene.new
|
||||
itemScene.pbStartScene($bag, true,
|
||||
proc { |item|
|
||||
useType = GameData::Item.get(item).battle_use
|
||||
next useType && useType > 0
|
||||
}, false)
|
||||
proc { |item|
|
||||
useType = GameData::Item.get(item).battle_use
|
||||
next useType && useType > 0
|
||||
}, false)
|
||||
# Loop while in Bag screen
|
||||
wasTargeting = false
|
||||
loop do
|
||||
|
||||
Reference in New Issue
Block a user