mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-26 16:26:01 +00:00
More aligning of code
This commit is contained in:
@@ -58,8 +58,9 @@ class Battle::Scene
|
||||
# Animates a party lineup appearing for the given side
|
||||
#=============================================================================
|
||||
def pbShowPartyLineup(side, fullAnim = false)
|
||||
@animations.push(Animation::LineupAppear.new(@sprites, @viewport,
|
||||
side, @battle.pbParty(side), @battle.pbPartyStarts(side), fullAnim))
|
||||
@animations.push(Animation::LineupAppear.new(
|
||||
@sprites, @viewport, side, @battle.pbParty(side), @battle.pbPartyStarts(side), fullAnim
|
||||
))
|
||||
if !fullAnim
|
||||
while inPartyAnimation?
|
||||
pbUpdate
|
||||
@@ -112,13 +113,15 @@ class Battle::Scene
|
||||
pbChangePokemon(b[0], pkmn)
|
||||
pbRefresh
|
||||
if @battle.opposes?(b[0])
|
||||
sendOutAnim = Animation::PokeballTrainerSendOut.new(@sprites, @viewport,
|
||||
@battle.pbGetOwnerIndexFromBattlerIndex(b[0]) + 1,
|
||||
@battle.battlers[b[0]], startBattle, i)
|
||||
sendOutAnim = Animation::PokeballTrainerSendOut.new(
|
||||
@sprites, @viewport, @battle.pbGetOwnerIndexFromBattlerIndex(b[0]) + 1,
|
||||
@battle.battlers[b[0]], startBattle, i
|
||||
)
|
||||
else
|
||||
sendOutAnim = Animation::PokeballPlayerSendOut.new(@sprites, @viewport,
|
||||
@battle.pbGetOwnerIndexFromBattlerIndex(b[0]) + 1,
|
||||
@battle.battlers[b[0]], startBattle, i)
|
||||
sendOutAnim = Animation::PokeballPlayerSendOut.new(
|
||||
@sprites, @viewport, @battle.pbGetOwnerIndexFromBattlerIndex(b[0]) + 1,
|
||||
@battle.battlers[b[0]], startBattle, i
|
||||
)
|
||||
end
|
||||
dataBoxAnim = Animation::DataBoxAppear.new(@sprites, @viewport, b[0])
|
||||
sendOutAnims.push([sendOutAnim, dataBoxAnim, false])
|
||||
@@ -296,11 +299,13 @@ class Battle::Scene
|
||||
def pbLevelUp(pkmn, _battler, oldTotalHP, oldAttack, oldDefense, oldSpAtk, oldSpDef, oldSpeed)
|
||||
pbTopRightWindow(
|
||||
_INTL("Max. HP<r>+{1}\r\nAttack<r>+{2}\r\nDefense<r>+{3}\r\nSp. Atk<r>+{4}\r\nSp. Def<r>+{5}\r\nSpeed<r>+{6}",
|
||||
pkmn.totalhp - oldTotalHP, pkmn.attack - oldAttack, pkmn.defense - oldDefense,
|
||||
pkmn.spatk - oldSpAtk, pkmn.spdef - oldSpDef, pkmn.speed - oldSpeed))
|
||||
pkmn.totalhp - oldTotalHP, pkmn.attack - oldAttack, pkmn.defense - oldDefense,
|
||||
pkmn.spatk - oldSpAtk, pkmn.spdef - oldSpDef, pkmn.speed - oldSpeed)
|
||||
)
|
||||
pbTopRightWindow(
|
||||
_INTL("Max. HP<r>{1}\r\nAttack<r>{2}\r\nDefense<r>{3}\r\nSp. Atk<r>{4}\r\nSp. Def<r>{5}\r\nSpeed<r>{6}",
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed))
|
||||
pkmn.totalhp, pkmn.attack, pkmn.defense, pkmn.spatk, pkmn.spdef, pkmn.speed)
|
||||
)
|
||||
end
|
||||
|
||||
#=============================================================================
|
||||
@@ -326,8 +331,9 @@ class Battle::Scene
|
||||
#=============================================================================
|
||||
def pbThrow(ball, shakes, critical, targetBattler, showPlayer = false)
|
||||
@briefMessage = false
|
||||
captureAnim = Animation::PokeballThrowCapture.new(@sprites, @viewport,
|
||||
ball, shakes, critical, @battle.battlers[targetBattler], showPlayer)
|
||||
captureAnim = Animation::PokeballThrowCapture.new(
|
||||
@sprites, @viewport, ball, shakes, critical, @battle.battlers[targetBattler], showPlayer
|
||||
)
|
||||
loop do
|
||||
captureAnim.update
|
||||
pbUpdate
|
||||
@@ -367,8 +373,9 @@ class Battle::Scene
|
||||
|
||||
def pbThrowAndDeflect(ball, idxBattler)
|
||||
@briefMessage = false
|
||||
throwAnim = Animation::PokeballThrowDeflect.new(@sprites, @viewport,
|
||||
ball, @battle.battlers[idxBattler])
|
||||
throwAnim = Animation::PokeballThrowDeflect.new(
|
||||
@sprites, @viewport, ball, @battle.battlers[idxBattler]
|
||||
)
|
||||
loop do
|
||||
throwAnim.update
|
||||
pbUpdate
|
||||
@@ -533,8 +540,9 @@ class Battle::Scene
|
||||
targetHeight = userHeight
|
||||
end
|
||||
animPlayer.setLineTransform(
|
||||
FOCUSUSER_X, FOCUSUSER_Y, FOCUSTARGET_X, FOCUSTARGET_Y,
|
||||
oldUserX, oldUserY - userHeight / 2, oldTargetX, oldTargetY - targetHeight / 2)
|
||||
FOCUSUSER_X, FOCUSUSER_Y, FOCUSTARGET_X, FOCUSTARGET_Y,
|
||||
oldUserX, oldUserY - userHeight / 2, oldTargetX, oldTargetY - targetHeight / 2
|
||||
)
|
||||
# Play the animation
|
||||
animPlayer.start
|
||||
loop do
|
||||
|
||||
Reference in New Issue
Block a user