More aligning of code

This commit is contained in:
Maruno17
2021-12-19 12:19:08 +00:00
parent 13a238cc6a
commit 33781493f4
121 changed files with 977 additions and 838 deletions

View File

@@ -18,7 +18,7 @@ class PokemonEggHatch_Scene
@viewport.z = 99999
# Create background image
addBackgroundOrColoredPlane(@sprites, "background", "hatchbg",
Color.new(248, 248, 248), @viewport)
Color.new(248, 248, 248), @viewport)
# Create egg sprite/Pokémon sprite
@sprites["pokemon"] = PokemonSprite.new(@viewport)
@sprites["pokemon"].setOffset(PictureOrigin::Bottom)
@@ -46,7 +46,7 @@ class PokemonEggHatch_Scene
@sprites["overlay"].z = 200
@sprites["overlay"].bitmap = Bitmap.new(Graphics.width, Graphics.height)
@sprites["overlay"].bitmap.fill_rect(0, 0, Graphics.width, Graphics.height,
Color.new(255, 255, 255))
Color.new(255, 255, 255))
@sprites["overlay"].opacity = 0
# Start up scene
pbFadeInAndShow(@sprites)
@@ -103,10 +103,10 @@ class PokemonEggHatch_Scene
pbMEPlay("Evolution success")
@pokemon.name = nil
pbMessage(_INTL("\\se[]{1} hatched from the Egg!\\wt[80]", @pokemon.name)) { update }
if pbConfirmMessage(
_INTL("Would you like to nickname the newly hatched {1}?", @pokemon.name)) { update }
if pbConfirmMessage(_INTL("Would you like to nickname the newly hatched {1}?",
@pokemon.name)) { update }
nickname = pbEnterPokemonName(_INTL("{1}'s nickname?", @pokemon.name),
0, Pokemon::MAX_NAME_SIZE, "", @pokemon, true)
0, Pokemon::MAX_NAME_SIZE, "", @pokemon, true)
@pokemon.name = nickname
@nicknamed = true
end

View File

@@ -496,7 +496,7 @@ class PokemonEvolutionScene
@msgviewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@msgviewport.z = 99999
addBackgroundOrColoredPlane(@sprites, "background", "evolutionbg",
Color.new(248, 248, 248), @bgviewport)
Color.new(248, 248, 248), @bgviewport)
rsprite1 = PokemonSprite.new(@viewport)
rsprite1.setOffset(PictureOrigin::Center)
rsprite1.setPokemonBitmap(@pokemon, false)
@@ -534,7 +534,7 @@ class PokemonEvolutionScene
pbBGMStop
@pokemon.play_cry
pbMessageDisplay(@sprites["msgwindow"],
_INTL("\\se[]What? {1} is evolving!\\^", @pokemon.name)) { pbUpdate }
_INTL("\\se[]What? {1} is evolving!\\^", @pokemon.name)) { pbUpdate }
pbMessageWaitForInput(@sprites["msgwindow"], 50, true) { pbUpdate }
pbPlayDecisionSE
oldstate = pbSaveSpriteState(@sprites["rsprite1"])
@@ -560,7 +560,7 @@ class PokemonEvolutionScene
if canceled
$stats.evolutions_cancelled += 1
pbMessageDisplay(@sprites["msgwindow"],
_INTL("Huh? {1} stopped evolving!", @pokemon.name)) { pbUpdate }
_INTL("Huh? {1} stopped evolving!", @pokemon.name)) { pbUpdate }
else
pbEvolutionSuccess
end
@@ -580,8 +580,8 @@ class PokemonEvolutionScene
pbMEPlay("Evolution success")
newspeciesname = GameData::Species.get(@newspecies).name
pbMessageDisplay(@sprites["msgwindow"],
_INTL("\\se[]Congratulations! Your {1} evolved into {2}!\\wt[80]",
@pokemon.name, newspeciesname)) { pbUpdate }
_INTL("\\se[]Congratulations! Your {1} evolved into {2}!\\wt[80]",
@pokemon.name, newspeciesname)) { pbUpdate }
@sprites["msgwindow"].text = ""
# Check for consumed item and check if Pokémon should be duplicated
pbEvolutionMethodAfterEvolution

View File

@@ -37,7 +37,7 @@ class PokemonTrade_Scene
@trader1 = trader1
@trader2 = trader2
addBackgroundOrColoredPlane(@sprites, "background", "tradebg",
Color.new(248, 248, 248), @viewport)
Color.new(248, 248, 248), @viewport)
@sprites["rsprite1"] = PokemonSprite.new(@viewport)
@sprites["rsprite1"].setPokemonBitmap(@pokemon, false)
@sprites["rsprite1"].setOffset(PictureOrigin::Bottom)
@@ -176,21 +176,21 @@ class PokemonTrade_Scene
speciesname1 = GameData::Species.get(@pokemon.species).name
speciesname2 = GameData::Species.get(@pokemon2.species).name
pbMessageDisplay(@sprites["msgwindow"],
_ISPRINTF("{1:s}\r\nID: {2:05d} OT: {3:s}\\wtnp[0]",
@pokemon.name, @pokemon.owner.public_id, @pokemon.owner.name)) { pbUpdate }
_ISPRINTF("{1:s}\r\nID: {2:05d} OT: {3:s}\\wtnp[0]",
@pokemon.name, @pokemon.owner.public_id, @pokemon.owner.name)) { pbUpdate }
pbMessageWaitForInput(@sprites["msgwindow"], 50, true) { pbUpdate }
pbPlayDecisionSE
pbScene1
pbMessageDisplay(@sprites["msgwindow"],
_INTL("For {1}'s {2},\r\n{3} sends {4}.\1", @trader1, speciesname1, @trader2, speciesname2)) { pbUpdate }
_INTL("For {1}'s {2},\r\n{3} sends {4}.\1", @trader1, speciesname1, @trader2, speciesname2)) { pbUpdate }
pbMessageDisplay(@sprites["msgwindow"],
_INTL("{1} bids farewell to {2}.", @trader2, speciesname2)) { pbUpdate }
_INTL("{1} bids farewell to {2}.", @trader2, speciesname2)) { pbUpdate }
pbScene2
pbMessageDisplay(@sprites["msgwindow"],
_ISPRINTF("{1:s}\r\nID: {2:05d} OT: {3:s}\1",
@pokemon2.name, @pokemon2.owner.public_id, @pokemon2.owner.name)) { pbUpdate }
_ISPRINTF("{1:s}\r\nID: {2:05d} OT: {3:s}\1",
@pokemon2.name, @pokemon2.owner.public_id, @pokemon2.owner.name)) { pbUpdate }
pbMessageDisplay(@sprites["msgwindow"],
_INTL("Take good care of {1}.", speciesname2)) { pbUpdate }
_INTL("Take good care of {1}.", speciesname2)) { pbUpdate }
end
end

View File

@@ -283,13 +283,13 @@ class HallOfFame_Scene
lefttext += _INTL("IDNo.<r>{1}<br>", pubid)
lefttext += _ISPRINTF("Time<r>{1:02d}:{2:02d}<br>", hour, min)
lefttext += _INTL("Pokédex<r>{1}/{2}<br>",
$player.pokedex.owned_count, $player.pokedex.seen_count)
$player.pokedex.owned_count, $player.pokedex.seen_count)
@sprites["messagebox"] = Window_AdvancedTextPokemon.new(lefttext)
@sprites["messagebox"].viewport = @viewport
@sprites["messagebox"].width = 192 if @sprites["messagebox"].width < 192
@sprites["msgwindow"] = pbCreateMessageWindow(@viewport)
pbMessageDisplay(@sprites["msgwindow"],
_INTL("League champion!\nCongratulations!\\^"))
_INTL("League champion!\nCongratulations!\\^"))
end
def writePokemonData(pokemon, hallNumber = -1)