More aligning of code

This commit is contained in:
Maruno17
2021-12-19 12:19:08 +00:00
parent 13a238cc6a
commit 33781493f4
121 changed files with 977 additions and 838 deletions

View File

@@ -492,9 +492,9 @@ class MiningGameScene
for index in revealed
burieditem = @items[index]
revealeditems.bitmap.blt(32 * burieditem[1], 64 + 32 * burieditem[2],
@itembitmap.bitmap,
Rect.new(32 * ITEMS[burieditem[0]][2], 32 * ITEMS[burieditem[0]][3],
32 * ITEMS[burieditem[0]][4], 32 * ITEMS[burieditem[0]][5]))
@itembitmap.bitmap,
Rect.new(32 * ITEMS[burieditem[0]][2], 32 * ITEMS[burieditem[0]][3],
32 * ITEMS[burieditem[0]][4], 32 * ITEMS[burieditem[0]][5]))
if i > halfFlashTime
revealeditems.color = Color.new(255, 255, 255, (halfFlashTime * 2 - i) * alphaDiff)
else
@@ -531,7 +531,7 @@ class MiningGameScene
collapseFraction = (Graphics.height.to_f / collapseTime).ceil
for i in 1..collapseTime
@sprites["collapse"].bitmap.fill_rect(0, collapseFraction * (i - 1),
Graphics.width, collapseFraction * i, Color.new(0, 0, 0))
Graphics.width, collapseFraction * i, Color.new(0, 0, 0))
Graphics.update
end
pbMessage(_INTL("The wall collapsed!"))
@@ -590,10 +590,10 @@ class MiningGameScene
for i in @itemswon
if $bag.add(i)
pbMessage(_INTL("One {1} was obtained.\\se[Mining item get]\\wtnp[30]",
GameData::Item.get(i).name))
GameData::Item.get(i).name))
else
pbMessage(_INTL("One {1} was found, but you have no room for it.",
GameData::Item.get(i).name))
GameData::Item.get(i).name))
end
end
end