More aligning of code

This commit is contained in:
Maruno17
2021-12-19 12:19:08 +00:00
parent 13a238cc6a
commit 33781493f4
121 changed files with 977 additions and 838 deletions

View File

@@ -8,8 +8,9 @@ def pbEncountersEditor
commands = []
maps = []
list = pbListWindow([])
help_window = Window_UnformattedTextPokemon.newWithSize(_INTL("Edit wild encounters"),
Graphics.width / 2, 0, Graphics.width / 2, 96)
help_window = Window_UnformattedTextPokemon.newWithSize(
_INTL("Edit wild encounters"), Graphics.width / 2, 0, Graphics.width / 2, 96
)
help_window.z = 99999
ret = 0
need_refresh = true
@@ -128,8 +129,9 @@ def pbEncounterMapVersionEditor(enc_data)
commands = []
enc_types = []
list = pbListWindow([])
help_window = Window_UnformattedTextPokemon.newWithSize(_INTL("Edit map's encounters"),
Graphics.width / 2, 0, Graphics.width / 2, 96)
help_window = Window_UnformattedTextPokemon.newWithSize(
_INTL("Edit map's encounters"), Graphics.width / 2, 0, Graphics.width / 2, 96
)
help_window.z = 99999
ret = 0
need_refresh = true
@@ -219,7 +221,7 @@ def pbEncounterMapVersionEditor(enc_data)
end
if new_type_commands.length > 0
chosen_type_cmd = pbMessage(_INTL("Choose an encounter type to copy to."),
new_type_commands, -1)
new_type_commands, -1)
if chosen_type_cmd >= 0
new_type = new_types[chosen_type_cmd]
enc_data.step_chances[new_type] = enc_data.step_chances[this_type]
@@ -253,8 +255,9 @@ end
def pbEncounterTypeEditor(enc_data, enc_type)
commands = []
list = pbListWindow([])
help_window = Window_UnformattedTextPokemon.newWithSize(_INTL("Edit encounter slots"),
Graphics.width / 2, 0, Graphics.width / 2, 96)
help_window = Window_UnformattedTextPokemon.newWithSize(
_INTL("Edit encounter slots"), Graphics.width / 2, 0, Graphics.width / 2, 96
)
help_window.z = 99999
enc_type_name = ""
ret = 0
@@ -409,7 +412,7 @@ end
def pbTrainerTypeEditorNew(default_name)
# Choose a name
name = pbMessageFreeText(_INTL("Please enter the trainer type's name."),
(default_name) ? default_name.gsub(/_+/, " ") : "", false, 30)
(default_name) ? default_name.gsub(/_+/, " ") : "", false, 30)
if nil_or_empty?(name)
return nil if !default_name
name = default_name
@@ -942,7 +945,7 @@ end
def pbItemEditorNew(default_name)
# Choose a name
name = pbMessageFreeText(_INTL("Please enter the item's name."),
(default_name) ? default_name.gsub(/_+/, " ") : "", false, 30)
(default_name) ? default_name.gsub(/_+/, " ") : "", false, 30)
if nil_or_empty?(name)
return if !default_name
name = default_name
@@ -1171,8 +1174,9 @@ def pbRegionalDexEditor(dex)
viewport.z = 99999
cmd_window = pbListWindow([])
info = Window_AdvancedTextPokemon.newWithSize(
_INTL("Z+Up/Down: Rearrange entries\nZ+Right: Insert new entry\nZ+Left: Delete entry\nD: Clear entry"),
Graphics.width / 2, 64, Graphics.width / 2, Graphics.height - 64, viewport)
_INTL("Z+Up/Down: Rearrange entries\nZ+Right: Insert new entry\nZ+Left: Delete entry\nD: Clear entry"),
Graphics.width / 2, 64, Graphics.width / 2, Graphics.height - 64, viewport
)
info.z = 2
dex.compact!
ret = dex.clone
@@ -1226,7 +1230,9 @@ def pbRegionalDexEditor(dex)
when 0
if cmd[1] >= 0 # Edit entry
case pbMessage(_INTL("\\ts[]Do what with this entry?"),
[_INTL("Change species"), _INTL("Clear"), _INTL("Insert entry"), _INTL("Delete entry"), _INTL("Cancel")], 5)
[_INTL("Change species"), _INTL("Clear"),
_INTL("Insert entry"), _INTL("Delete entry"),
_INTL("Cancel")], 5)
when 0 # Change species
species = pbChooseSpeciesList(dex[cmd[1]])
if species
@@ -1252,7 +1258,7 @@ def pbRegionalDexEditor(dex)
end
else # Cancel
case pbMessage(_INTL("Save changes?"),
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
when 0 # Save all changes to Dex
dex.slice!(-1) while !dex[-1]
ret = dex
@@ -1276,11 +1282,14 @@ def pbRegionalDexEditorMain
cmd_window = pbListWindow([])
cmd_window.viewport = viewport
cmd_window.z = 2
title = Window_UnformattedTextPokemon.newWithSize(_INTL("Regional Dexes Editor"),
Graphics.width / 2, 0, Graphics.width / 2, 64, viewport)
title = Window_UnformattedTextPokemon.newWithSize(
_INTL("Regional Dexes Editor"), Graphics.width / 2, 0, Graphics.width / 2, 64, viewport
)
title.z = 2
info = Window_AdvancedTextPokemon.newWithSize(_INTL("Z+Up/Down: Rearrange Dexes"),
Graphics.width / 2, 64, Graphics.width / 2, Graphics.height - 64, viewport)
info = Window_AdvancedTextPokemon.newWithSize(
_INTL("Z+Up/Down: Rearrange Dexes"), Graphics.width / 2, 64,
Graphics.width / 2, Graphics.height - 64, viewport
)
info.z = 2
dex_lists = []
pbLoadRegionalDexes.each_with_index { |d, index| dex_lists[index] = d.clone }
@@ -1314,7 +1323,8 @@ def pbRegionalDexEditorMain
when 0 # Clicked on a command/Dex
if cmd[1] == 0 # Add new Dex
case pbMessage(_INTL("Fill in this new Dex?"),
[_INTL("Leave blank"), _INTL("National Dex"), _INTL("Nat. Dex grouped families"), _INTL("Cancel")], 4)
[_INTL("Leave blank"), _INTL("National Dex"),
_INTL("Nat. Dex grouped families"), _INTL("Cancel")], 4)
when 0 # Leave blank
dex_lists.push([])
refresh_list = true
@@ -1337,7 +1347,7 @@ def pbRegionalDexEditorMain
end
elsif cmd[1] > 0 # Edit a Dex
case pbMessage(_INTL("\\ts[]Do what with this Dex?"),
[_INTL("Edit"), _INTL("Copy"), _INTL("Delete"), _INTL("Cancel")], 4)
[_INTL("Edit"), _INTL("Copy"), _INTL("Delete"), _INTL("Cancel")], 4)
when 0 # Edit
dex_lists[cmd[1] - 1] = pbRegionalDexEditor(dex_lists[cmd[1] - 1])
refresh_list = true
@@ -1352,7 +1362,7 @@ def pbRegionalDexEditorMain
end
else # Cancel
case pbMessage(_INTL("Save changes?"),
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
when 0 # Save all changes to Dexes
save_data(dex_lists, "Data/regional_dexes.dat")
$game_temp.regional_dexes_data = nil
@@ -1432,11 +1442,14 @@ def pbAnimationsOrganiser
cmdwin = pbListWindow([])
cmdwin.viewport = viewport
cmdwin.z = 2
title = Window_UnformattedTextPokemon.newWithSize(_INTL("Animations Organiser"),
Graphics.width / 2, 0, Graphics.width / 2, 64, viewport)
title = Window_UnformattedTextPokemon.newWithSize(
_INTL("Animations Organiser"), Graphics.width / 2, 0, Graphics.width / 2, 64, viewport
)
title.z = 2
info = Window_AdvancedTextPokemon.newWithSize(_INTL("Z+Up/Down: Swap\nZ+Left: Delete\nZ+Right: Insert"),
Graphics.width / 2, 64, Graphics.width / 2, Graphics.height - 64, viewport)
info = Window_AdvancedTextPokemon.newWithSize(
_INTL("Z+Up/Down: Swap\nZ+Left: Delete\nZ+Right: Insert"),
Graphics.width / 2, 64, Graphics.width / 2, Graphics.height - 64, viewport
)
info.z = 2
commands = []
refreshlist = true
@@ -1474,7 +1487,7 @@ def pbAnimationsOrganiser
pbWait(Graphics.frame_rate * 2 / 10)
when 0
cmd2 = pbMessage(_INTL("Save changes?"),
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
[_INTL("Yes"), _INTL("No"), _INTL("Cancel")], 3)
if [0, 1].include?(cmd2)
if cmd2 == 0
# Save animations here

View File

@@ -17,8 +17,9 @@ class PokemonTilesetScene
@viewport.z = 99999
@sprites = {}
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
_INTL("Tileset Editor\r\nA/S: SCROLL\r\nZ: MENU"),
TILESET_WIDTH, 0, Graphics.width - TILESET_WIDTH, 128, @viewport)
_INTL("Tileset Editor\r\nA/S: SCROLL\r\nZ: MENU"),
TILESET_WIDTH, 0, Graphics.width - TILESET_WIDTH, 128, @viewport
)
@sprites["tileset"] = BitmapSprite.new(TILESET_WIDTH, Graphics.height, @viewport)
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
pbSetSystemFont(@sprites["overlay"].bitmap)
@@ -74,7 +75,7 @@ class PokemonTilesetScene
for xx in 0...TILES_PER_ROW
id_x_offset = (autotile_row) ? xx * TILES_PER_AUTOTILE : xx
@tilehelper.bltTile(@sprites["tileset"].bitmap, xx * TILE_SIZE, yy * TILE_SIZE,
id_y_offset + id_x_offset)
id_y_offset + id_x_offset)
end
end
end

View File

@@ -60,15 +60,16 @@ class SelectionSprite < Sprite
if @othersprite && !@othersprite.disposed? &&
@othersprite.bitmap && !@othersprite.bitmap.disposed?
@sprite.bitmap = pbDoEnsureBitmap(
@sprite.bitmap, @othersprite.bitmap.width, @othersprite.bitmap.height)
@sprite.bitmap, @othersprite.bitmap.width, @othersprite.bitmap.height
)
red = Color.new(255, 0, 0)
@sprite.bitmap.clear
@sprite.bitmap.fill_rect(0, 0, @othersprite.bitmap.width, 2, red)
@sprite.bitmap.fill_rect(0, @othersprite.bitmap.height - 2,
@othersprite.bitmap.width, 2, red)
@othersprite.bitmap.width, 2, red)
@sprite.bitmap.fill_rect(0, 0, 2, @othersprite.bitmap.height, red)
@sprite.bitmap.fill_rect(@othersprite.bitmap.width - 2, 0, 2,
@othersprite.bitmap.height, red)
@othersprite.bitmap.height, red)
end
end
@@ -324,8 +325,9 @@ class MapScreenScene
@selmapid = -1
@sprites["background"] = ColoredPlane.new(Color.new(160, 208, 240), @viewport)
@sprites["selsprite"] = SelectionSprite.new(@viewport)
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(_INTL("D: Help"),
0, Graphics.height - 64, Graphics.width, 64, @viewport)
@sprites["title"] = Window_UnformattedTextPokemon.newWithSize(
_INTL("D: Help"), 0, Graphics.height - 64, Graphics.width, 64, @viewport
)
@sprites["title"].z = 2
@mapinfos = pbLoadMapInfos
conns = MapFactoryHelper.getMapConnections
@@ -358,8 +360,9 @@ class MapScreenScene
helptext += _INTL("Double-click: Edit map's metadata\r\n")
helptext += _INTL("Drag map to move it\r\n")
helptext += _INTL("Arrow keys/drag canvas: Move around canvas")
title = Window_UnformattedTextPokemon.newWithSize(helptext,
0, 0, Graphics.width * 8 / 10, Graphics.height, @viewport)
title = Window_UnformattedTextPokemon.newWithSize(
helptext, 0, 0, Graphics.width * 8 / 10, Graphics.height, @viewport
)
title.z = 2
loop do
Graphics.update