mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
More aligning of code
This commit is contained in:
@@ -349,10 +349,9 @@ module Compiler
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end
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# Parse move
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line = pbGetCsvRecord(line, line_no,
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[0, "snssueeuuueiss",
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nil, nil, nil, nil, nil, :Type, ["Physical", "Special", "Status"],
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nil, nil, nil, :Target, nil, nil, nil]
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)
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[0, "snssueeuuueiss",
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nil, nil, nil, nil, nil, :Type, ["Physical", "Special", "Status"],
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nil, nil, nil, :Target, nil, nil, nil])
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move_id = line[1].to_sym
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if GameData::Move::DATA[move_id]
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raise _INTL("Move ID '{1}' is used twice.\r\n{2}", move_id, FileLineData.linereport)
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@@ -470,9 +469,8 @@ module Compiler
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GameData::Item.register(item_hash) if item_hash
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# Parse item
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line = pbGetCsvRecord(line, line_no,
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[0, "snssvusuuUE", nil, nil, nil,
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nil, nil, nil, nil, nil, nil, nil, :Move]
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)
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[0, "snssvusuuUE", nil, nil, nil,
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nil, nil, nil, nil, nil, nil, nil, :Move])
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item_id = line[1].to_sym
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if GameData::Item.exists?(item_id)
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raise _INTL("Item ID '{1}' is used twice.\r\n{2}", item_id, FileLineData.linereport)
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@@ -1213,7 +1211,7 @@ module Compiler
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values = line.split(',').collect! { |v| v.strip }
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if !values || values.length < 3
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raise _INTL("Expected a species entry line for encounter type {1} for map '{2}', got \"{3}\" instead.\r\n{4}",
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GameData::EncounterType.get(current_type).real_name, encounter_hash[:map], line, FileLineData.linereport)
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GameData::EncounterType.get(current_type).real_name, encounter_hash[:map], line, FileLineData.linereport)
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end
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values = pbGetCsvRecord(line, line_no, [0, "vevV", nil, :Species])
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values[3] = values[2] if !values[3]
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@@ -1275,7 +1273,7 @@ module Compiler
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encounter_hash[:types][current_type] = []
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else
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raise _INTL("Undefined encounter type \"{1}\" for map '{2}'.\r\n{3}",
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line, encounter_hash[:map], FileLineData.linereport)
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line, encounter_hash[:map], FileLineData.linereport)
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end
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end
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}
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@@ -1342,13 +1340,12 @@ module Compiler
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GameData::TrainerType.register(tr_type_hash) if tr_type_hash
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# Parse trainer type
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line = pbGetCsvRecord(line, line_no,
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[0, "snsUSSSeUS",
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nil, nil, nil, nil, nil, nil, nil,
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{ "Male" => 0, "M" => 0, "0" => 0,
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"Female" => 1, "F" => 1, "1" => 1,
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"Mixed" => 2, "X" => 2, "2" => 2, "" => 2 },
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nil, nil]
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)
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[0, "snsUSSSeUS",
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nil, nil, nil, nil, nil, nil, nil,
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{ "Male" => 0, "M" => 0, "0" => 0,
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"Female" => 1, "F" => 1, "1" => 1,
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"Mixed" => 2, "X" => 2, "2" => 2, "" => 2 },
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nil, nil])
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tr_type_id = line[1].to_sym
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if GameData::TrainerType.exists?(tr_type_id)
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raise _INTL("Trainer Type ID '{1}' is used twice.\r\n{2}", tr_type_id, FileLineData.linereport)
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@@ -28,8 +28,8 @@ module Compiler
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f.write(sprintf("[%d]\r\n", i))
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rname = pbGetMessage(MessageTypes::RegionNames, i)
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f.write(sprintf("Name = %s\r\nFilename = %s\r\n",
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(rname && rname != "") ? rname : _INTL("Unnamed"),
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csvQuote((map[1].is_a?(Array)) ? map[1][0] : map[1])))
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(rname && rname != "") ? rname : _INTL("Unnamed"),
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csvQuote((map[1].is_a?(Array)) ? map[1][0] : map[1])))
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for loc in map[2]
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f.write("Point = ")
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pbWriteCsvRecord(loc, f, [nil, "uussUUUU"])
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@@ -84,12 +84,12 @@ module Compiler
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# Skip if map no longer exists
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next if !mapinfos[conn[0]] || !mapinfos[conn[3]]
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f.write(sprintf("# %s (%d) - %s (%d)\r\n",
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(mapinfos[conn[0]]) ? mapinfos[conn[0]].name : "???", conn[0],
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(mapinfos[conn[3]]) ? mapinfos[conn[3]].name : "???", conn[3]))
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(mapinfos[conn[0]]) ? mapinfos[conn[0]].name : "???", conn[0],
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(mapinfos[conn[3]]) ? mapinfos[conn[3]].name : "???", conn[3]))
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end
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if conn[1].is_a?(String) || conn[4].is_a?(String)
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f.write(sprintf("%d,%s,%d,%d,%s,%d", conn[0], conn[1], conn[2],
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conn[3], conn[4], conn[5]))
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conn[3], conn[4], conn[5]))
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else
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ret = normalize_connection(conn)
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f.write(get_connection_text(ret[0], ret[1], ret[2], ret[3], ret[4], ret[5]))
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@@ -119,7 +119,8 @@ module Compiler
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for i in 0...route.list.length
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list.push(RPG::EventCommand.new(
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(i == 0) ? 209 : 509, indent,
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(i == 0) ? [character, route] : [route.list[i - 1]]))
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(i == 0) ? [character, route] : [route.list[i - 1]]
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))
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end
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end
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@@ -582,8 +583,8 @@ module Compiler
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push_branch(firstpage.list, battleString)
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if battles.length > 1 # Has rematches
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push_script(firstpage.list,
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length), 1)
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length), 1)
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end
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push_self_switch(firstpage.list, "A", true, 1)
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push_branch_end(firstpage.list, 1)
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@@ -640,8 +641,8 @@ module Compiler
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push_text(lastpage.list, ebattle, 1)
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end
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push_script(lastpage.list,
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length), 1)
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length), 1)
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push_exit(lastpage.list, 1) # Exit Event Processing
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push_branch_end(lastpage.list, 1)
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end
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@@ -652,8 +653,8 @@ module Compiler
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push_text(lastpage.list, ebattle)
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if battles.length > 1
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push_script(lastpage.list,
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length))
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sprintf("pbPhoneRegisterBattle(_I(\"%s\"),get_self,%s,%d)",
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regspeech, safetrcombo, battles.length))
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end
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push_end(lastpage.list)
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# Add pages to the new event
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@@ -946,20 +947,20 @@ module Compiler
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list.delete_at(i)
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end
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list.insert(i,
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RPG::EventCommand.new(314, list[i].indent, [0]) # Recover All
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)
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RPG::EventCommand.new(314, list[i].indent, [0])) # Recover All
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changed = true
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when "pbFadeOutIn(99999){foriin$player.partyi.healend}"
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oldIndent = list[i].indent
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for j in i..lastScript
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list.delete_at(i)
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end
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list.insert(i,
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RPG::EventCommand.new(223, oldIndent, [Tone.new(-255, -255, -255), 6]), # Fade to black
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RPG::EventCommand.new(106, oldIndent, [6]), # Wait
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RPG::EventCommand.new(314, oldIndent, [0]), # Recover All
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RPG::EventCommand.new(223, oldIndent, [Tone.new(0, 0, 0), 6]), # Fade to normal
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RPG::EventCommand.new(106, oldIndent, [6]) # Wait
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list.insert(
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i,
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RPG::EventCommand.new(223, oldIndent, [Tone.new(-255, -255, -255), 6]), # Fade to black
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RPG::EventCommand.new(106, oldIndent, [6]), # Wait
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RPG::EventCommand.new(314, oldIndent, [0]), # Recover All
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RPG::EventCommand.new(223, oldIndent, [Tone.new(0, 0, 0), 6]), # Fade to normal
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RPG::EventCommand.new(106, oldIndent, [6]) # Wait
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)
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changed = true
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end
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@@ -1175,12 +1176,13 @@ module Compiler
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fullTransfer = list[i]
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indent = list[i].indent
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(list.length - 1).times { list.delete_at(0) }
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list.insert(0,
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RPG::EventCommand.new(250, indent, [RPG::AudioFile.new("Exit Door", 80, 100)]), # Play SE
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RPG::EventCommand.new(223, indent, [Tone.new(-255, -255, -255), 6]), # Fade to black
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RPG::EventCommand.new(106, indent, [8]), # Wait
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fullTransfer, # Transfer event
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RPG::EventCommand.new(223, indent, [Tone.new(0, 0, 0), 6]) # Fade to normal
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list.insert(
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0,
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RPG::EventCommand.new(250, indent, [RPG::AudioFile.new("Exit Door", 80, 100)]), # Play SE
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RPG::EventCommand.new(223, indent, [Tone.new(-255, -255, -255), 6]), # Fade to black
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RPG::EventCommand.new(106, indent, [8]), # Wait
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fullTransfer, # Transfer event
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RPG::EventCommand.new(223, indent, [Tone.new(0, 0, 0), 6]) # Fade to normal
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)
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changed = true
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end
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@@ -1324,14 +1326,16 @@ module Compiler
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end
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if isempty
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if elseIndex >= 0
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list.insert(elseIndex + 1,
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RPG::EventCommand.new(115, list[i].indent + 1, []) # Exit Event Processing
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list.insert(
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elseIndex + 1,
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RPG::EventCommand.new(115, list[i].indent + 1, []) # Exit Event Processing
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)
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else
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list.insert(i + 1,
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RPG::EventCommand.new(0, list[i].indent + 1, []), # Empty Event
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RPG::EventCommand.new(411, list[i].indent, []), # Else
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RPG::EventCommand.new(115, list[i].indent + 1, []) # Exit Event Processing
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list.insert(
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i + 1,
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RPG::EventCommand.new(0, list[i].indent + 1, []), # Empty Event
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RPG::EventCommand.new(411, list[i].indent, []), # Else
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RPG::EventCommand.new(115, list[i].indent + 1, []) # Exit Event Processing
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)
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end
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changed = true
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