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Fixed crash in map rendering, fixed crash when resizing screen
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@@ -368,14 +368,14 @@ class PokemonOption_Scene
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proc { $PokemonSystem.textskin },
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proc { |value|
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$PokemonSystem.textskin = value
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MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/"+$SpeechFrames[value])
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MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/" + $SpeechFrames[value])
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}
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),
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NumberOption.new(_INTL("Menu Frame"),1,$TextFrames.length,
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proc { $PokemonSystem.frame },
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proc { |value|
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$PokemonSystem.frame = value
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MessageConfig.pbSetSystemFrame($TextFrames[value])
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MessageConfig.pbSetSystemFrame("Graphics/Windowskins/" + $TextFrames[value])
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}
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),
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EnumOption.new(_INTL("Font Style"),[_INTL("Em"),_INTL("R/S"),_INTL("FRLG"),_INTL("DP")],
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