Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits

This commit is contained in:
Maruno17
2021-07-09 21:44:58 +01:00
parent ae7661edc5
commit 33f0403945
9 changed files with 1405 additions and 1367 deletions

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@@ -77,9 +77,6 @@ Can use Fly from within the Town Map if possible. (Good QoL, add if possible.)
Make example event that combines the Gen 8 fossils.
New evolution methods:
- Galarian Farfetch'd: performing 3 critical hits in a single battle.
Add AI for new moves/items/abilities.
Zacian/Zamazenta need code that changes their movesets upon entering/leaving
@@ -136,6 +133,7 @@ is done regardless of Generation, and doesn't need to be limited to Gen 8+.
New evolution methods:
- Kubfu (triggered by an event; Kubfu's form can be set beforehand by the event,
so don't worry about the multiple forms it can evolve into)
- Galarian Farfetch'd (performing 3 critical hits in a single battle)
Escape Rope's code now supports both consumable and non-consumable versions,
depending on whether it is a key item. All it needs is a proper definition in