mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-24 15:26:01 +00:00
More Rubocopping
This commit is contained in:
@@ -66,7 +66,7 @@ end
|
||||
|
||||
def setBattleRule(*args)
|
||||
r = nil
|
||||
for arg in args
|
||||
args.each do |arg|
|
||||
if r
|
||||
$game_temp.add_battle_rule(r, arg)
|
||||
r = nil
|
||||
@@ -234,7 +234,7 @@ def pbWildBattleCore(*args)
|
||||
# Generate wild Pokémon based on the species and level
|
||||
foeParty = []
|
||||
sp = nil
|
||||
for arg in args
|
||||
args.each do |arg|
|
||||
if arg.is_a?(Pokemon)
|
||||
foeParty.push(arg)
|
||||
elsif arg.is_a?(Array)
|
||||
@@ -382,7 +382,7 @@ def pbTrainerBattleCore(*args)
|
||||
foeEndSpeeches = []
|
||||
foeParty = []
|
||||
foePartyStarts = []
|
||||
for arg in args
|
||||
args.each do |arg|
|
||||
case arg
|
||||
when NPCTrainer
|
||||
foeTrainers.push(arg)
|
||||
@@ -483,7 +483,7 @@ def pbTrainerBattle(trainerID, trainerName, endSpeech = nil,
|
||||
# Find all other triggered trainer events
|
||||
triggeredEvents = $game_player.pbTriggeredTrainerEvents([2], false)
|
||||
otherEvent = []
|
||||
for i in triggeredEvents
|
||||
triggeredEvents.each do |i|
|
||||
next if i.id == thisEvent.id
|
||||
next if $game_self_switches[[$game_map.map_id, i.id, "A"]]
|
||||
otherEvent.push(i)
|
||||
@@ -632,9 +632,7 @@ end
|
||||
|
||||
def pbDynamicItemList(*args)
|
||||
ret = []
|
||||
for i in 0...args.length
|
||||
ret.push(args[i]) if GameData::Item.exists?(args[i])
|
||||
end
|
||||
args.each { |arg| ret.push(arg) if GameData::Item.exists?(arg) }
|
||||
return ret
|
||||
end
|
||||
|
||||
@@ -685,10 +683,10 @@ def pbPickup(pkmn)
|
||||
pkmnLevel = [100, pkmn.level].min
|
||||
itemStartIndex = (pkmnLevel - 1) / 10
|
||||
itemStartIndex = 0 if itemStartIndex < 0
|
||||
for i in 0...9
|
||||
9.times do |i|
|
||||
items.push(pickupList[itemStartIndex + i])
|
||||
end
|
||||
for i in 0...2
|
||||
2.times do |i|
|
||||
items.push(pickupListRare[itemStartIndex + i])
|
||||
end
|
||||
# Probabilities of choosing each item in turn from the pool
|
||||
|
||||
@@ -109,7 +109,7 @@ def pbBattleAnimation(bgm = nil, battletype = 0, foe = nil)
|
||||
alphaDiff = (255.0 / halfFlashTime).ceil
|
||||
2.times do
|
||||
viewport.color.alpha = 0
|
||||
for i in 0...halfFlashTime * 2
|
||||
(halfFlashTime * 2).times do |i|
|
||||
if i < halfFlashTime
|
||||
viewport.color.alpha += alphaDiff
|
||||
else
|
||||
@@ -238,7 +238,7 @@ SpecialBattleIntroAnimations.register("vs_animation", 50, # Priority 50
|
||||
flash.opacity = 0
|
||||
# Animate bars sliding in from either side
|
||||
slideInTime = (Graphics.frame_rate * 0.25).floor
|
||||
for i in 0...slideInTime
|
||||
slideInTime.times do |i|
|
||||
bar1.x = xoffset * (i + 1 - slideInTime) / slideInTime
|
||||
bar2.x = xoffset * (slideInTime - i - 1) / slideInTime
|
||||
pbWait(1)
|
||||
@@ -263,7 +263,7 @@ SpecialBattleIntroAnimations.register("vs_animation", 50, # Priority 50
|
||||
trainer.tone = Tone.new(-255, -255, -255)
|
||||
# Dim the flash and make the trainer sprites appear, while animating bars
|
||||
animTime = (Graphics.frame_rate * 1.2).floor
|
||||
for i in 0...animTime
|
||||
animTime.times do |i|
|
||||
flash.opacity -= 52 * 20 / Graphics.frame_rate if flash.opacity > 0
|
||||
bar1.ox -= 32 * 20 / Graphics.frame_rate
|
||||
bar2.ox += 32 * 20 / Graphics.frame_rate
|
||||
@@ -294,7 +294,7 @@ SpecialBattleIntroAnimations.register("vs_animation", 50, # Priority 50
|
||||
shudderTime = (Graphics.frame_rate * 1.75).floor
|
||||
zoomTime = (Graphics.frame_rate * 2.5).floor
|
||||
shudderDelta = [4 * 20 / Graphics.frame_rate, 1].max
|
||||
for i in 0...animTime
|
||||
animTime.times do |i|
|
||||
if i < shudderTime # Fade out the white flash
|
||||
flash.opacity -= 52 * 20 / Graphics.frame_rate if flash.opacity > 0
|
||||
elsif i == shudderTime # Make the flash black
|
||||
|
||||
@@ -18,7 +18,7 @@ end
|
||||
# Resets all roaming Pokemon that were defeated without having been caught.
|
||||
def pbResetAllRoamers
|
||||
return if !$PokemonGlobal.roamPokemon
|
||||
for i in 0...$PokemonGlobal.roamPokemon.length
|
||||
$PokemonGlobal.roamPokemon.length.times do |i|
|
||||
next if $PokemonGlobal.roamPokemon[i] != true || !$PokemonGlobal.roamPokemonCaught[i]
|
||||
$PokemonGlobal.roamPokemon[i] = nil
|
||||
end
|
||||
@@ -45,14 +45,14 @@ def pbRoamPokemon
|
||||
# Start all roamers off in random maps
|
||||
if !$PokemonGlobal.roamPosition
|
||||
$PokemonGlobal.roamPosition = {}
|
||||
for i in 0...Settings::ROAMING_SPECIES.length
|
||||
Settings::ROAMING_SPECIES.length.times do |i|
|
||||
next if !GameData::Species.exists?(Settings::ROAMING_SPECIES[i][0])
|
||||
keys = pbRoamingAreas(i).keys
|
||||
$PokemonGlobal.roamPosition[i] = keys[rand(keys.length)]
|
||||
end
|
||||
end
|
||||
# Roam each Pokémon in turn
|
||||
for i in 0...Settings::ROAMING_SPECIES.length
|
||||
Settings::ROAMING_SPECIES.length.times do |i|
|
||||
pbRoamPokemonOne(i)
|
||||
end
|
||||
end
|
||||
@@ -77,7 +77,7 @@ def pbRoamPokemonOne(idxRoamer)
|
||||
newMapChoices = []
|
||||
nextMaps = pbRoamingAreas(idxRoamer)[currentMap]
|
||||
return if !nextMaps
|
||||
for map in nextMaps
|
||||
nextMaps.each do |map|
|
||||
# Only add map as a choice if the player hasn't been there recently
|
||||
newMapChoices.push(map)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user