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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
More Rubocopping
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@@ -172,7 +172,7 @@ class TriadScene
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@sprites["helpwindow"] = Window_AdvancedTextPokemon.newWithSize(
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"", 0, Graphics.height - 64, Graphics.width, 64, @viewport
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)
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for i in 0...@battle.width * @battle.height
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(@battle.width * @battle.height).times do |i|
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@sprites["sprite#{i}"] = SpriteWrapper.new(@viewport)
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@sprites["sprite#{i}"].x = (Graphics.width / 2) - 118 + ((i % 3) * 78)
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@sprites["sprite#{i}"].y = 36 + ((i / 3) * 94)
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@@ -187,7 +187,7 @@ class TriadScene
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@opponentCardIndexes = []
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@boardSprites = []
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@boardCards = []
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for i in 0...@battle.maxCards
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@battle.maxCards.times do |i|
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@sprites["player#{i}"] = Sprite.new(@viewport)
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@sprites["player#{i}"].x = Graphics.width - 92
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@sprites["player#{i}"].y = 44 + (44 * i)
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@@ -258,7 +258,7 @@ class TriadScene
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def pbChooseTriadCard(cardStorage)
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commands = []
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chosenCards = []
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for item in cardStorage
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cardStorage.each do |item|
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commands.push(_INTL("{1} x{2}", GameData::Species.get(item[0]).name, item[1]))
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end
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command = Window_CommandPokemonEx.newWithSize(commands, 0, 0, Graphics.width / 2, Graphics.height - 64, @viewport)
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@@ -268,7 +268,7 @@ class TriadScene
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preview.y = 60
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preview.z = 4
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index = -1
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for i in 0...@battle.maxCards
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@battle.maxCards.times do |i|
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@sprites["player#{i}"] = Sprite.new(@viewport)
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@sprites["player#{i}"].x = Graphics.width - 92
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@sprites["player#{i}"].y = 44 + (44 * i)
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@@ -292,7 +292,7 @@ class TriadScene
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item = chosenCards.pop
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@battle.pbAdd(cardStorage, item)
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commands = []
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for item in cardStorage
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cardStorage.each do |item|
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commands.push(_INTL("{1} x{2}", GameData::Species.get(item[0]).name, item[1]))
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end
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command.commands = commands
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@@ -314,7 +314,7 @@ class TriadScene
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chosenCards.push(item[0])
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@battle.pbSubtract(cardStorage, item[0])
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commands = []
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for item in cardStorage
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cardStorage.each do |item|
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commands.push(_INTL("{1} x{2}", GameData::Species.get(item[0]).name, item[1]))
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end
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command.commands = commands
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@@ -323,7 +323,7 @@ class TriadScene
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end
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end
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if Input.trigger?(Input::USE) || Input.trigger?(Input::BACK)
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for i in 0...@battle.maxCards
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@battle.maxCards.times do |i|
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@sprites["player#{i}"].visible = (i < chosenCards.length)
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end
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if chosenCards.length == @battle.maxCards
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@@ -346,7 +346,7 @@ class TriadScene
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end
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def pbShowPlayerCards(cards)
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for i in 0...@battle.maxCards
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@battle.maxCards.times do |i|
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@sprites["player#{i}"] = Sprite.new(@viewport)
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@sprites["player#{i}"].x = Graphics.width - 92
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@sprites["player#{i}"].y = 44 + (44 * i)
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@@ -357,7 +357,7 @@ class TriadScene
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end
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def pbShowOpponentCards(cards)
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for i in 0...@battle.maxCards
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@battle.maxCards.times do |i|
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@sprites["opponent#{i}"] = Sprite.new(@viewport)
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@sprites["opponent#{i}"].x = 12
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@sprites["opponent#{i}"].y = 44 + (44 * i)
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@@ -375,7 +375,7 @@ class TriadScene
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loop do
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if lastChoice != choice
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y = 44
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for i in 0...@opponentCardIndexes.length
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@opponentCardIndexes.length.times do |i|
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@sprites["opponent#{@opponentCardIndexes[i]}"].bitmap = @opponentCardBitmaps[@opponentCardIndexes[i]]
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@sprites["opponent#{@opponentCardIndexes[i]}"].x = (i == choice) ? 28 : 12
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@sprites["opponent#{@opponentCardIndexes[i]}"].y = y
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@@ -415,7 +415,7 @@ class TriadScene
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loop do
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if lastChoice != choice
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y = 44
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for i in 0...@cardIndexes.length
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@cardIndexes.length.times do |i|
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@sprites["player#{@cardIndexes[i]}"].bitmap = @cardBitmaps[@cardIndexes[i]]
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@sprites["player#{@cardIndexes[i]}"].x = (i == choice) ? Graphics.width - 108 : Graphics.width - 92
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@sprites["player#{@cardIndexes[i]}"].y = y
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@@ -457,7 +457,7 @@ class TriadScene
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loop do
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if doRefresh
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y = 44
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for i in 0...@cardIndexes.length
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@cardIndexes.length.times do |i|
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if i == cardIndex # Card being placed
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@sprites["player#{@cardIndexes[i]}"].x = (Graphics.width / 2) - 118 + (boardX * 78)
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@sprites["player#{@cardIndexes[i]}"].y = 36 + (boardY * 94)
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@@ -521,7 +521,7 @@ class TriadScene
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def pbOpponentPlaceCard(triadCard, position, cardIndex)
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y = 44
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for i in 0...@opponentCardIndexes.length
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@opponentCardIndexes.length.times do |i|
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sprite = @sprites["opponent#{@opponentCardIndexes[i]}"]
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if i == cardIndex
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@opponentCardBitmaps[@opponentCardIndexes[i]] = triadCard.createBitmap(2)
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@@ -550,7 +550,7 @@ class TriadScene
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end
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def pbRefresh
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for i in 0...@battle.width * @battle.height
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(@battle.width * @battle.height).times do |i|
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x = i % @battle.width
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y = i / @battle.width
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if @boardSprites[i]
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@@ -566,7 +566,7 @@ class TriadScene
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bitmap.clear
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playerscore = 0
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oppscore = 0
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for i in 0...@battle.width * @battle.height
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(@battle.width * @battle.height).times do |i|
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if @boardSprites[i]
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playerscore += 1 if @battle.board[i].owner == 1
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oppscore += 1 if @battle.board[i].owner == 2
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@@ -657,7 +657,7 @@ class TriadScreen
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flips = []
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return nil if attackerParam != nil && @board[(y * @width) + x].owner != 0
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return nil if !attacker.card || attacker.owner == 0
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for i in 0...4
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4.times do |i|
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defenderX = panels[i * 2]
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defenderY = panels[(i * 2) + 1]
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defender = @board[(defenderY * @width) + defenderX]
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@@ -705,7 +705,7 @@ class TriadScreen
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raise _INTL("Maximum level must be 0 through 9.") if maxLevel < 0 || maxLevel > 9
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raise _INTL("Maximum level shouldn't be less than the minimum level.") if maxLevel < minLevel
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if rules && rules.is_a?(Array) && rules.length > 0
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for rule in rules
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rules.each do |rule|
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@sameWins = true if rule == "samewins"
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@openHand = true if rule == "openhand"
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@wrapAround = true if rule == "wrap"
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@@ -719,7 +719,7 @@ class TriadScreen
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end
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@triadCards = []
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count = 0
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for i in 0...$PokemonGlobal.triads.length
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$PokemonGlobal.triads.length.times do |i|
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item = $PokemonGlobal.triads[i]
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ItemStorageHelper.add(@triadCards, $PokemonGlobal.triads.maxSize,
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TriadStorage::MAX_PER_SLOT, item[0], item[1])
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@@ -729,7 +729,7 @@ class TriadScreen
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@playerName = $player ? $player.name : "Trainer"
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@opponentName = opponentName
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type_keys = GameData::Type.keys
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for i in 0...@width * @height
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(@width * @height).times do |i|
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square = TriadSquare.new
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if @elements
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loop do
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@@ -764,7 +764,7 @@ class TriadScreen
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# Set the opponent's cards.
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if oppdeck && oppdeck.is_a?(Array) && oppdeck.length == self.maxCards # Preset
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opponentCards = []
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for i in oppdeck
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oppdeck.each do |i|
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species_data = GameData::Species.try_get(i)
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if !species_data
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@scene.pbDisplayPaused(_INTL("Opponent has an illegal card, \"{1}\".", i))
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@@ -806,7 +806,7 @@ class TriadScreen
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@scene.pbUpdateScore
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playerTurn = (rand(2) == 0)
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@scene.pbDisplay(_INTL("{1} will go first.", (playerTurn) ? @playerName : @opponentName))
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for i in 0...@width * @height
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(@width * @height).times do |i|
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position = nil
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triadCard = nil
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cardIndex = 0
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@@ -821,11 +821,11 @@ class TriadScreen
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# Opponent's turn
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@scene.pbDisplay(_INTL("{1} is making a move...", @opponentName))
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scores = []
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for cardIndex in 0...opponentCards.length
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opponentCards.length.times do |cardIndex|
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square = TriadSquare.new
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square.card = TriadCard.new(opponentCards[cardIndex])
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square.owner = 2
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for i in 0...@width * @height
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(@width * @height).times do |i|
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x = i % @width
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y = i / @width
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square.type = @board[i].type
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@@ -865,7 +865,7 @@ class TriadScreen
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# Determine the winner
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playerCount = 0
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opponentCount = 0
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for i in 0...@width * @height
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(@width * @height).times do |i|
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playerCount += 1 if board[i].owner == 1
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opponentCount += 1 if board[i].owner == 2
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end
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@@ -879,13 +879,13 @@ class TriadScreen
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result = 3
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if @trade == 1
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# Keep only cards of your color
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for card in originalCards
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originalCards.each do |card|
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$PokemonGlobal.triads.remove(card)
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end
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for i in cards
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cards.each do |i|
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$PokemonGlobal.triads.add(i)
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end
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for i in 0...@width * @height
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(@width * @height).times do |i|
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if board[i].owner == 1
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card = GameData::Species.get_species_form(board[i].card.species, board[i].card.form).id
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$PokemonGlobal.triads.add(card)
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@@ -910,13 +910,13 @@ class TriadScreen
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@scene.pbDisplayPaused(_INTL("Got opponent's {1} card.", cardname))
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end
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when 1 # Keep only cards of your color
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for card in originalCards
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originalCards.each do |card|
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$PokemonGlobal.triads.remove(card)
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end
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for i in cards
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cards.each do |i|
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$PokemonGlobal.triads.add(i)
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end
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for i in 0...@width * @height
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(@width * @height).times do |i|
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if board[i].owner == 1
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card = GameData::Species.get_species_form(board[i].card.species, board[i].card.form).id
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$PokemonGlobal.triads.add(card)
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@@ -924,7 +924,7 @@ class TriadScreen
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end
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@scene.pbDisplayPaused(_INTL("Kept all cards of your color."))
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when 2 # Gain all opponent's cards
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for card in originalOpponentCards
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originalOpponentCards.each do |card|
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$PokemonGlobal.triads.add(card)
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end
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@scene.pbDisplayPaused(_INTL("Got all opponent's cards."))
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@@ -940,13 +940,13 @@ class TriadScreen
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cardname = GameData::Species.get(card).name
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@scene.pbDisplayPaused(_INTL("Opponent won your {1} card.", cardname))
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when 1 # Keep only cards of your color
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for card in originalCards
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originalCards.each do |card|
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$PokemonGlobal.triads.remove(card)
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end
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for i in cards
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cards.each do |i|
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$PokemonGlobal.triads.add(i)
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end
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for i in 0...@width * @height
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(@width * @height).times do |i|
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if board[i].owner == 1
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card = GameData::Species.get_species_form(board[i].card.species, board[i].card.form).id
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$PokemonGlobal.triads.add(card)
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@@ -954,7 +954,7 @@ class TriadScreen
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end
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@scene.pbDisplayPaused(_INTL("Kept all cards of your color.", cardname))
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when 2 # Lose all your cards
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for card in originalCards
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originalCards.each do |card|
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$PokemonGlobal.triads.remove(card)
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end
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@scene.pbDisplayPaused(_INTL("Opponent won all your cards."))
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@@ -1071,7 +1071,7 @@ def pbBuyTriads
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return
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end
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commands.sort! { |a, b| a[1] <=> b[1] } # Sort alphabetically
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for command in commands
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commands.each do |command|
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realcommands.push(command[2])
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end
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# Scroll right before showing screen
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@@ -1152,7 +1152,7 @@ end
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def pbSellTriads
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commands = []
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for i in 0...$PokemonGlobal.triads.length
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$PokemonGlobal.triads.length.times do |i|
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item = $PokemonGlobal.triads[i]
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speciesname = GameData::Species.get(item[0]).name
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commands.push(_INTL("{1} x{2}", speciesname, item[1]))
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@@ -1234,7 +1234,7 @@ def pbSellTriads
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$PokemonGlobal.triads.remove(item, quantity)
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pbMessage(_INTL("Turned over the {1} card and received ${2}.\\se[Mart buy item]", itemname, price.to_s_formatted))
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commands = []
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for i in 0...$PokemonGlobal.triads.length
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$PokemonGlobal.triads.length.times do |i|
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item = $PokemonGlobal.triads[i]
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speciesname = GameData::Species.get(item[0]).name
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commands.push(_INTL("{1} x{2}", speciesname, item[1]))
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@@ -1258,7 +1258,7 @@ end
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def pbTriadList
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commands = []
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for i in 0...$PokemonGlobal.triads.length
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$PokemonGlobal.triads.length.times do |i|
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item = $PokemonGlobal.triads[i]
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speciesname = GameData::Species.get(item[0]).name
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commands.push(_INTL("{1} x{2}", speciesname, item[1]))
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