mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
More Rubocopping
This commit is contained in:
@@ -5,7 +5,7 @@ class Window_Menu < Window_CommandPokemon
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def initialize(commands, x, y)
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tempbitmap = Bitmap.new(32, 32)
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w = 0
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for i in commands
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commands.each do |i|
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width = tempbitmap.text_size(i).width
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w = width if w < width
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end
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@@ -28,7 +28,7 @@ class Window_Menu < Window_CommandPokemon
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mousepos = Mouse.getMousePos
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return -1 if !mousepos
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toprow = self.top_row
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for i in toprow...toprow + @item_max
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(toprow...toprow + @item_max).each do |i|
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rc = Rect.new(0, 32 * (i - toprow), self.contents.width, 32)
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rc.x += self.x + self.leftEdge
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rc.y += self.y + self.topEdge
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@@ -229,7 +229,7 @@ class AnimationWindow < SpriteWrapper
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rect = Rect.new(0, 0, 0, 0)
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rectdst = Rect.new(0, 0, 0, 0)
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x = arrowwidth
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for i in 0...NUMFRAMES
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NUMFRAMES.times do |i|
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j = i + @start
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rect.set((j % 5) * 192, (j / 5) * 192, 192, 192)
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rectdst.set(x, 0, 96, 96)
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@@ -237,7 +237,7 @@ class AnimationWindow < SpriteWrapper
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x += 96
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end
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end
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for i in 0...NUMFRAMES
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NUMFRAMES.times do |i|
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drawrect(@contents, arrowwidth + (i * 96), 0, 96, 96, Color.new(100, 100, 100))
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if @start + i == @selected && havebitmap
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drawborder(@contents, arrowwidth + (i * 96), 0, 96, 96, Color.new(255, 0, 0))
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@@ -265,10 +265,10 @@ class AnimationWindow < SpriteWrapper
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right.y += self.y
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swatchrects = []
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repeattime = Input.time?(Input::MOUSELEFT) / 1000
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for i in 0...NUMFRAMES
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NUMFRAMES.times do |i|
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swatchrects.push(Rect.new(arrowwidth + (i * 96) + self.x, self.y, 96, 96))
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end
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for i in 0...NUMFRAMES
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NUMFRAMES.times do |i|
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if swatchrects[i].contains(mousepos[0], mousepos[1])
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@selected = @start + i
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@changed = true
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@@ -458,12 +458,12 @@ class AnimationCanvas < Sprite
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@target = AnimatedBitmap.new("Graphics/Pictures/testfront").deanimate
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@testscreen = AnimatedBitmap.new("Graphics/Pictures/testscreen")
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self.bitmap = @testscreen.bitmap
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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@lastframesprites[i] = SpriteFrame.new(i, @celsprites[i], viewport, true)
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@lastframesprites[i].selected = false
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@lastframesprites[i].visible = false
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end
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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@celsprites[i] = Sprite.new(viewport)
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@celsprites[i].visible = false
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@celsprites[i].src_rect = Rect.new(0, 0, 0, 0)
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@@ -499,7 +499,7 @@ class AnimationCanvas < Sprite
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def animbitmap=(value)
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@animbitmap.dispose if @animbitmap
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@animbitmap = value
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for i in 2...PBAnimation::MAX_SPRITES
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(2...PBAnimation::MAX_SPRITES).each do |i|
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@celsprites[i].bitmap = @animbitmap if @celsprites[i]
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end
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self.invalidate
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@@ -512,7 +512,7 @@ class AnimationCanvas < Sprite
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@selectedbitmap.dispose if @selectedbitmap
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@celbitmap.dispose if @celbitmap
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self.bitmap.dispose if self.bitmap
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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@celsprites[i].dispose if @celsprites[i]
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end
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super
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@@ -557,7 +557,7 @@ class AnimationCanvas < Sprite
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@sprites["pokemon_1"].x += BORDERSIZE
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@sprites["pokemon_1"].y += BORDERSIZE
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oldstate = []
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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oldstate.push([@celsprites[i].visible, @framesprites[i].visible, @lastframesprites[i].visible])
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@celsprites[i].visible = false
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@framesprites[i].visible = false
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@@ -568,7 +568,7 @@ class AnimationCanvas < Sprite
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self.update
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break if !@playing
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end
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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@celsprites[i].visible = oldstate[i][0]
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@framesprites[i].visible = oldstate[i][1]
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@lastframesprites[i].visible = oldstate[i][2]
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@@ -581,7 +581,7 @@ class AnimationCanvas < Sprite
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end
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def invalidate
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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invalidateCel(i)
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end
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end
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@@ -635,7 +635,7 @@ class AnimationCanvas < Sprite
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def offsetFrame(frame, ox, oy)
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if frame >= 0 && frame < @animation.length
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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if !self.locked?(i) && @animation[frame][i]
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@animation[frame][i][AnimFrame::X] += ox
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@animation[frame][i][AnimFrame::Y] += oy
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@@ -648,7 +648,7 @@ class AnimationCanvas < Sprite
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# Clears all items in the frame except locked items
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def clearFrame(frame)
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if frame >= 0 && frame < @animation.length
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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if self.deletable?(i)
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@animation[frame][i] = nil
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else
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@@ -667,7 +667,7 @@ class AnimationCanvas < Sprite
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def copyFrame(src, dst)
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return if dst >= @animation.length
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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clonedframe = @animation[src][i]
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clonedframe = clonedframe.clone if clonedframe && clonedframe != true
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@animation[dst][i] = clonedframe
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@@ -704,7 +704,7 @@ class AnimationCanvas < Sprite
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def pasteCel(x, y)
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return if @currentframe >= @animation.length
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return if Clipboard.typekey != "PBAnimCel"
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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next if @animation[@currentframe][i]
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@animation[@currentframe][i] = Clipboard.data
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cel = @animation[@currentframe][i]
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@@ -754,7 +754,7 @@ class AnimationCanvas < Sprite
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if cel[AnimFrame::PATTERN] < 0
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count = 0
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pattern = cel[AnimFrame::PATTERN]
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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othercel = @animation[self.currentframe][i]
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count += 1 if othercel && othercel[AnimFrame::PATTERN] == pattern
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end
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@@ -786,7 +786,7 @@ class AnimationCanvas < Sprite
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def addSprite(x, y)
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return false if @currentframe >= @animation.length
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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next if @animation[@currentframe][i]
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@animation[@currentframe][i] = pbCreateCel(x, y, @pattern, @animation.position)
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@dirty[i] = true
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@@ -803,7 +803,7 @@ class AnimationCanvas < Sprite
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if Input.trigger?(Input::MOUSELEFT) # Left mouse button
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selectedcel = -1
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usealpha = (Input.press?(Input::ALT)) ? true : false
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for j in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |j|
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if pbSpriteHitTest(@celsprites[j], mousepos[0], mousepos[1], usealpha, false)
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selectedcel = j
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end
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@@ -924,7 +924,7 @@ class AnimationCanvas < Sprite
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# @testscreen.update
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# self.bitmap=@testscreen.bitmap
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if @currentframe < @animation.length
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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if @dirty[i]
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if @celsprites[i]
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setBitmap(i, @currentframe)
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@@ -938,7 +938,7 @@ class AnimationCanvas < Sprite
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end
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end
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else
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for i in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |i|
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pbSpriteSetAnimFrame(@celsprites[i], nil, @celsprites[0], @celsprites[1], true)
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@celsprites[i].x += BORDERSIZE
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@celsprites[i].y += BORDERSIZE
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@@ -233,7 +233,7 @@ class TextField < UIControl
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chars = self.text.scan(/./m)
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chars.insert(@cursor, ch)
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@text = ""
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for ch in chars
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chars.each do |ch|
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@text += ch
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end
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@cursor += 1
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@@ -246,7 +246,7 @@ class TextField < UIControl
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chars = self.text.scan(/./m)
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chars.delete_at(@cursor - 1)
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@text = ""
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for ch in chars
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chars.each do |ch|
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@text += ch
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end
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@cursor -= 1
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@@ -320,7 +320,7 @@ class TextField < UIControl
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break if fromcursor > width - 4
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startpos -= 1
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end
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for i in startpos...scanlength
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(startpos...scanlength).each do |i|
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c = textscan[i]
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textwidth = bitmap.text_size(c).width
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next if c == "\n"
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@@ -669,7 +669,7 @@ class TextSlider < UIControl
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def refresh
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bitmap = self.bitmap
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if @maxoptionwidth == nil
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for i in 0...@options.length
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@options.length.times do |i|
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w = self.bitmap.text_size(" " + @options[i] + " ").width
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@maxoptionwidth = w if !@maxoptionwidth || @maxoptionwidth < w
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end
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@@ -808,21 +808,15 @@ class ControlWindow < SpriteWindow_Base
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end
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def refresh
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for i in 0...@controls.length
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@controls[i].refresh
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end
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@controls.each { |ctrl| ctrl.refresh }
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end
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def repaint
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for i in 0...@controls.length
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@controls[i].repaint
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end
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@controls.each { |ctrl| ctrl.repaint }
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end
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def invalidate
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for i in 0...@controls.length
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@controls[i].invalidate
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end
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@controls.each { |ctrl| ctrl.invalidate }
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end
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def hittest?(i)
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@@ -882,9 +876,7 @@ class ControlWindow < SpriteWindow_Base
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def update
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super
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for i in 0...@controls.length
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@controls[i].update
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end
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@controls.each { |ctrl| ctrl.update }
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repaint
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end
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@@ -98,7 +98,7 @@ class PointPath
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def inspect
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p = []
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for point in @points
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@points.each do |point|
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p.push([point[0].to_i, point[1].to_i])
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end
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return p.inspect
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@@ -164,7 +164,7 @@ class PointPath
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curdist = 0
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distForT = @totaldist * t
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i = 0
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for dist in @distances
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@distances.each do |dist|
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curdist += dist
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if dist > 0.0
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if curdist >= distForT
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@@ -249,7 +249,7 @@ def pbDefinePath(canvas)
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if path
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path = path.smoothPointPath(sliderwin2.value(0), false)
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i = 0
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for point in path
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path.each do |point|
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if i < points.length
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points[i].x = point[0]
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points[i].y = point[1]
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@@ -258,14 +258,14 @@ def pbDefinePath(canvas)
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end
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i += 1
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end
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for j in i...points.length
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(i...points.length).each do |j|
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points[j].dispose
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points[j] = nil
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end
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points.compact!
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end
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elsif sliderwin2.changed?(defcurvebutton)
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for point in points
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points.each do |point|
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point.dispose
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end
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points.clear
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@@ -293,19 +293,19 @@ def pbDefinePath(canvas)
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break
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end
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if Input.trigger?(Input::MOUSELEFT)
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for j in 0...4
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4.times do |j|
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next if !curve[j].hittest?
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if [1, 2].include?(j)
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next if !curve[0].visible || !curve[3].visible
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end
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curve[j].visible = true
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for k in 0...4
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4.times do |k|
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curve[k].dragging = (k == j)
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end
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break
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end
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end
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for j in 0...4
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4.times do |j|
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curve[j].mouseover
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end
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mousepos = Mouse.getMousePos(true)
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@@ -315,7 +315,7 @@ def pbDefinePath(canvas)
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end
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if curve[0].visible && curve[3].visible &&
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!curve[0].dragging && !curve[3].dragging
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for point in points
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points.each do |point|
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point.visible = true
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end
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if !showline
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@@ -331,7 +331,7 @@ def pbDefinePath(canvas)
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if showline
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step = 1.0 / (points.length - 1)
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t = 0.0
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for i in 0...points.length
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points.length.times do |i|
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point = getCurvePoint(curve, t)
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points[i].x = point[0]
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points[i].y = point[1]
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@@ -341,18 +341,18 @@ def pbDefinePath(canvas)
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end
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window.dispose
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# dispose temporary path
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for point in points
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points.each do |point|
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point.dispose
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end
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points.clear
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if showline
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path = curveToPointPath(curve, sliderwin2.value(0))
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# File.open("pointpath.txt","wb") { |f| f.write(path.inspect) }
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for point in path
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path.each do |point|
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points.push(PointSprite.new(point[0], point[1], canvas.viewport))
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end
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end
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for point in curve
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curve.each do |point|
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point.dispose
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end
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sliderwin2.visible = true
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@@ -360,7 +360,7 @@ def pbDefinePath(canvas)
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elsif sliderwin2.changed?(defpathbutton)
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canceled = false
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pointpath = PointPath.new
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for point in points
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points.each do |point|
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point.dispose
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end
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points.clear
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@@ -396,14 +396,14 @@ def pbDefinePath(canvas)
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end
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window.dispose
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# dispose temporary path
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for point in points
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||||
points.each do |point|
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point.dispose
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end
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points.clear
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# generate smooth path from temporary path
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path = pointpath.smoothPointPath(sliderwin2.value(0), true)
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# redraw path from smooth path
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for point in path
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path.each do |point|
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points.push(PointSprite.new(point[0], point[1], canvas.viewport))
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end
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# File.open("pointpath.txt","wb") { |f| f.write(path.inspect) }
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@@ -417,7 +417,7 @@ def pbDefinePath(canvas)
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end
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thiscel = canvas.currentCel
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celnumber = canvas.currentcel
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for i in canvas.currentframe...neededsize
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(canvas.currentframe...neededsize).each do |i|
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cel = canvas.animation[i][celnumber]
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if !canvas.animation[i][celnumber]
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cel = pbCreateCel(0, 0, thiscel[AnimFrame::PATTERN], canvas.animation.position)
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@@ -432,7 +432,7 @@ def pbDefinePath(canvas)
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end
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||||
end
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# dispose all points
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||||
for point in points
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||||
points.each do |point|
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||||
point.dispose
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||||
end
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||||
points.clear
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||||
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||||
@@ -87,9 +87,9 @@ end
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################################################################################
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def pbConvertAnimToNewFormat(textdata)
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needconverting = false
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for i in 0...textdata.length
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textdata.length.times do |i|
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||||
next if !textdata[i]
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for j in 0...PBAnimation::MAX_SPRITES
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PBAnimation::MAX_SPRITES.times do |j|
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next if !textdata[i][j]
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needconverting = true if textdata[i][j][AnimFrame::FOCUS] == nil
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break if needconverting
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||||
@@ -97,9 +97,9 @@ def pbConvertAnimToNewFormat(textdata)
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||||
break if needconverting
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||||
end
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||||
if needconverting
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||||
for i in 0...textdata.length
|
||||
textdata.length.times do |i|
|
||||
next if !textdata[i]
|
||||
for j in 0...PBAnimation::MAX_SPRITES
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||||
PBAnimation::MAX_SPRITES.times do |j|
|
||||
next if !textdata[i][j]
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||||
textdata[i][j][AnimFrame::PRIORITY] = 1 if textdata[i][j][AnimFrame::PRIORITY] == nil
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||||
case j
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||||
@@ -132,7 +132,7 @@ def pbConvertAnimsToNewFormat
|
||||
pbMessage(_INTL("No animations exist."))
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||||
return
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||||
end
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||||
for k in 0...animations.length
|
||||
animations.length.times do |k|
|
||||
next if !animations[k]
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||||
ret = pbConvertAnimToNewFormat(animations[k])
|
||||
count += 1 if ret
|
||||
|
||||
@@ -15,9 +15,7 @@ class MiniBattle
|
||||
|
||||
def initialize
|
||||
@battlers = []
|
||||
for i in 0...4
|
||||
@battlers[i] = MiniBattler.new(i)
|
||||
end
|
||||
4.times { |i| @battlers[i] = MiniBattler.new(i) }
|
||||
end
|
||||
end
|
||||
|
||||
@@ -118,7 +116,7 @@ end
|
||||
|
||||
def pbAnimList(animations, canvas, animwin)
|
||||
commands = []
|
||||
for i in 0...animations.length
|
||||
animations.length.times do |i|
|
||||
animations[i] = PBAnimation.new if !animations[i]
|
||||
commands[commands.length] = _INTL("{1} {2}", i, animations[i].name)
|
||||
end
|
||||
@@ -146,7 +144,7 @@ def pbAnimList(animations, canvas, animwin)
|
||||
newsize = maxsizewindow.value(0)
|
||||
animations.resize(newsize)
|
||||
commands.clear
|
||||
for i in 0...animations.length
|
||||
animations.length.times do |i|
|
||||
commands[commands.length] = _INTL("{1} {2}", i, animations[i].name)
|
||||
end
|
||||
cmdwin.commands = commands
|
||||
@@ -382,7 +380,7 @@ def pbTimingList(canvas)
|
||||
cmdEditBG = -1
|
||||
cmdNewFO = -1
|
||||
cmdEditFO = -1
|
||||
for i in canvas.animation.timing
|
||||
canvas.animation.timing.each do |i|
|
||||
commands.push(sprintf("%s", i))
|
||||
end
|
||||
commands[cmdNewSound = commands.length] = _INTL("Add: Play Sound...")
|
||||
@@ -752,7 +750,7 @@ def pbClearFrames(canvas)
|
||||
if sliderwin2.changed?(okbutton)
|
||||
startframe = sliderwin2.value(0) - 1
|
||||
endframe = sliderwin2.value(1) - 1
|
||||
for i in startframe..endframe
|
||||
(startframe..endframe).each do |i|
|
||||
canvas.clearFrame(i)
|
||||
end
|
||||
break
|
||||
@@ -789,7 +787,7 @@ def pbTweening(canvas)
|
||||
frames = endframe - startframe
|
||||
startcel = sliderwin2.value(s1set2)
|
||||
endcel = sliderwin2.value(s1set3)
|
||||
for j in startcel..endcel
|
||||
(startcel..endcel).each do |j|
|
||||
cel1 = canvas.animation[startframe][j]
|
||||
cel2 = canvas.animation[endframe][j]
|
||||
next if !cel1 || !cel2
|
||||
@@ -809,7 +807,7 @@ def pbTweening(canvas)
|
||||
startAngle = cel1[AnimFrame::ANGLE]
|
||||
startOpacity = cel1[AnimFrame::OPACITY]
|
||||
startBlend = cel1[AnimFrame::BLENDTYPE]
|
||||
for k in 0..frames
|
||||
(0..frames).each do |k|
|
||||
cel = canvas.animation[startframe + k][j]
|
||||
curcel = cel
|
||||
if !cel
|
||||
@@ -879,8 +877,8 @@ def pbCellBatch(canvas)
|
||||
endframe = sliderwin1.value(s1set1) - 1
|
||||
startcel = sliderwin1.value(s1set2)
|
||||
endcel = sliderwin1.value(s1set3)
|
||||
for i in startframe..endframe
|
||||
for j in startcel..endcel
|
||||
(startframe..endframe).each do |i|
|
||||
(startcel..endcel).each do |j|
|
||||
next if !canvas.animation[i][j]
|
||||
cel = canvas.animation[i][j]
|
||||
cel[AnimFrame::PATTERN] = sliderwin2.value(set0) if sliderwin2.value(set0)
|
||||
@@ -926,7 +924,7 @@ def pbEntireSlide(canvas)
|
||||
endvalue = sliderwin2.value(1) - 1
|
||||
xoffset = sliderwin2.value(2)
|
||||
yoffset = sliderwin2.value(3)
|
||||
for i in startvalue..endvalue
|
||||
(startvalue..endvalue).each do |i|
|
||||
canvas.offsetFrame(i, xoffset, yoffset)
|
||||
end
|
||||
break
|
||||
@@ -1129,7 +1127,7 @@ def animationEditorMain(animation)
|
||||
if sidewin.changed?(1)
|
||||
positions = [_INTL("User"), _INTL("Target"), _INTL("User and target"), _INTL("Screen")]
|
||||
indexes = [2, 1, 3, 4] # Keeping backwards compatibility
|
||||
for i in 0...positions.length
|
||||
positions.length.times do |i|
|
||||
selected = "[ ]"
|
||||
if animation[animation.selected].position == indexes[i]
|
||||
selected = "[x]"
|
||||
|
||||
Reference in New Issue
Block a user