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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
More Rubocopping
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@@ -129,18 +129,18 @@ DebugMenuCommands.register("togglewallpapers", {
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paperscmds = []
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paperscmds.push(_INTL("Unlock all"))
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paperscmds.push(_INTL("Lock all"))
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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(PokemonStorage::BASICWALLPAPERQTY...w.length).each do |i|
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paperscmds.push(_INTL("{1} {2}", unlockarray[i] ? "[Y]" : "[ ]", w[i]))
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end
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paperscmd = pbShowCommands(nil, paperscmds, -1, paperscmd)
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break if paperscmd < 0
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case paperscmd
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when 0 # Unlock all
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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(PokemonStorage::BASICWALLPAPERQTY...w.length).each do |i|
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unlockarray[i] = true
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end
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when 1 # Lock all
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for i in PokemonStorage::BASICWALLPAPERQTY...w.length
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(PokemonStorage::BASICWALLPAPERQTY...w.length).each do |i|
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unlockarray[i] = false
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end
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else
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@@ -406,7 +406,7 @@ DebugMenuCommands.register("resettrainers", {
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"description" => _INTL("Turn off Self Switches A and B for all events with \"Trainer\" in their name."),
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"effect" => proc {
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if $game_map
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for event in $game_map.events.values
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$game_map.events.values.each do |event|
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if event.name[/trainer/i]
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$game_self_switches[[$game_map.map_id, event.id, "A"]] = false
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$game_self_switches[[$game_map.map_id, event.id, "B"]] = false
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@@ -428,7 +428,7 @@ DebugMenuCommands.register("readyrematches", {
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if !$PokemonGlobal.phoneNumbers || $PokemonGlobal.phoneNumbers.length == 0
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pbMessage(_INTL("There are no trainers in the Phone."))
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else
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for i in $PokemonGlobal.phoneNumbers
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$PokemonGlobal.phoneNumbers.each do |i|
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next if i.length != 8 # Isn't a trainer with an event
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i[4] = 2
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pbSetReadyToBattle(i)
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@@ -566,7 +566,7 @@ DebugMenuCommands.register("demoparty", {
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"effect" => proc {
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party = []
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species = [:PIKACHU, :PIDGEOTTO, :KADABRA, :GYARADOS, :DIGLETT, :CHANSEY]
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for id in species
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species.each do |id|
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party.push(id) if GameData::Species.exists?(id)
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end
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$player.party.clear
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@@ -674,8 +674,8 @@ DebugMenuCommands.register("clearboxes", {
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"name" => _INTL("Clear Storage Boxes"),
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"description" => _INTL("Remove all Pokémon in storage."),
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"effect" => proc {
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for i in 0...$PokemonStorage.maxBoxes
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for j in 0...$PokemonStorage.maxPokemon(i)
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$PokemonStorage.maxBoxes.times do |i|
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$PokemonStorage.maxPokemon(i).times do |j|
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$PokemonStorage[i, j] = nil
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end
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end
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@@ -715,7 +715,7 @@ DebugMenuCommands.register("setbadges", {
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badgecmds = []
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badgecmds.push(_INTL("Give all"))
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badgecmds.push(_INTL("Remove all"))
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for i in 0...24
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24.times do |i|
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badgecmds.push(_INTL("{1} Badge {2}", $player.badges[i] ? "[Y]" : "[ ]", i + 1))
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end
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badgecmd = pbShowCommands(nil, badgecmds, -1, badgecmd)
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@@ -803,7 +803,7 @@ DebugMenuCommands.register("dexlists", {
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dexescmds = []
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dexescmds.push(_INTL("Have Pokédex: {1}", $player.has_pokedex ? "[YES]" : "[NO]"))
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dex_names = Settings.pokedex_names
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for i in 0...dex_names.length
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dex_names.length.times do |i|
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name = (dex_names[i].is_a?(Array)) ? dex_names[i][0] : dex_names[i]
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unlocked = $player.pokedex.unlocked?(i)
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dexescmds.push(_INTL("{1} {2}", unlocked ? "[Y]" : "[ ]", name))
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@@ -20,7 +20,7 @@ def pbWarpToMap
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y = rand(map.height)
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next if !map.passableStrict?(x, y, 0, $game_player)
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blocked = false
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for event in map.events.values
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map.events.values.each do |event|
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if event.at_coordinate?(x, y) && !event.through
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blocked = true if event.character_name != ""
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end
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@@ -509,7 +509,7 @@ def pbDebugRoamers
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pbPlayBuzzerSE
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else
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pbPlayDecisionSE
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for i in 0...Settings::ROAMING_SPECIES.length
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Settings::ROAMING_SPECIES.length.times do |i|
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$PokemonGlobal.roamPosition[i] = nil
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end
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$PokemonGlobal.roamedAlready = false
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@@ -564,7 +564,7 @@ def pbExportAllAnimations
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animations = pbLoadBattleAnimations
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if animations
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msgwindow = pbCreateMessageWindow
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for anim in animations
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animations.each do |anim|
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next if !anim || anim.length == 0 || anim.name == ""
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pbMessageDisplay(msgwindow, anim.name, false)
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Graphics.update
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@@ -577,7 +577,7 @@ def pbExportAllAnimations
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graphicname = RTP.getImagePath("Graphics/Animations/" + anim.graphic)
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pbSafeCopyFile(graphicname, "Animations/#{safename}/" + File.basename(graphicname))
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end
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for timing in anim.timing
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anim.timing.each do |timing|
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if !timing.timingType || timing.timingType == 0
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if timing.name && timing.name != ""
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audioName = RTP.getAudioPath("Audio/SE/Anim/" + timing.name)
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@@ -618,7 +618,7 @@ def pbImportAllAnimations
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msgwindow = pbCreateMessageWindow
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animations = pbLoadBattleAnimations
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animations = PBAnimations.new if !animations
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for folder in animationFolders
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animationFolders.each do |folder|
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pbMessageDisplay(msgwindow, folder, false)
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Graphics.update
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audios = []
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@@ -628,7 +628,7 @@ def pbImportAllAnimations
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audios.concat(files.find_all { |f| f[f.length - 3, 3] == ext })
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audios.concat(files.find_all { |f| f[f.length - 3, 3] == upext })
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}
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for audio in audios
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audios.each do |audio|
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pbSafeCopyFile(audio, RTP.getAudioPath("Audio/SE/Anim/" + File.basename(audio)), "Audio/SE/Anim/" + File.basename(audio))
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end
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images = []
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@@ -637,7 +637,7 @@ def pbImportAllAnimations
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images.concat(files.find_all { |f| f[f.length - 3, 3] == ext })
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images.concat(files.find_all { |f| f[f.length - 3, 3] == upext })
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}
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for image in images
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images.each do |image|
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pbSafeCopyFile(image, RTP.getImagePath("Graphics/Animations/" + File.basename(image)), "Graphics/Animations/" + File.basename(image))
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end
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Dir.glob(folder + "/*.anm") { |f|
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@@ -655,7 +655,7 @@ def pbImportAllAnimations
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missingFiles.push(textdata.graphic)
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end
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end
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for timing in textdata.timing
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textdata.timing.each do |timing|
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if timing.name && timing.name != ""
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if !safeExists?(folder + "/" + timing.name) &&
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!FileTest.audio_exist?("Audio/SE/Anim/" + timing.name)
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@@ -687,7 +687,7 @@ def pbDebugFixInvalidTiles
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Graphics.update
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total_maps = mapData.mapinfos.keys.length
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Console.echo_h1 _INTL("Checking {1} maps for invalid tiles", total_maps)
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for id in mapData.mapinfos.keys.sort
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mapData.mapinfos.keys.sort.each do |id|
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if Time.now.to_i - t >= 5
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Graphics.update
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t = Time.now.to_i
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@@ -697,9 +697,9 @@ def pbDebugFixInvalidTiles
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next if !map || !mapData.mapinfos[id]
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passages = mapData.getTilesetPassages(map, id)
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# Check all tiles in map for non-existent tiles
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for x in 0...map.data.xsize
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for y in 0...map.data.ysize
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for i in 0...map.data.zsize
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map.data.xsize.times do |x|
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map.data.ysize.times do |y|
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map.data.zsize.times do |i|
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tile_id = map.data[x, y, i]
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next if pbCheckTileValidity(tile_id, map, tilesets, passages)
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map.data[x, y, i] = 0
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@@ -708,9 +708,9 @@ def pbDebugFixInvalidTiles
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end
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end
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# Check all events in map for page graphics using a non-existent tile
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for key in map.events.keys
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map.events.keys.each do |key|
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event = map.events[key]
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for page in event.pages
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event.pages.each do |page|
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next if page.graphic.tile_id <= 0
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next if pbCheckTileValidity(page.graphic.tile_id, map, tilesets, passages)
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page.graphic.tile_id = 0
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@@ -864,7 +864,7 @@ class PokemonDebugPartyScreen
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def pbChooseMove(pkmn, text, index = 0)
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moveNames = []
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for i in pkmn.moves
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pkmn.moves.each do |i|
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if i.total_pp <= 0
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moveNames.push(_INTL("{1} (PP: ---)", i.name))
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else
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@@ -565,7 +565,7 @@ PokemonDebugMenuCommands.register("setmovepp", {
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cmd = 0
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loop do
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commands = []
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for i in pkmn.moves
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pkmn.moves.each do |i|
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break if !i.id
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if i.total_pp <= 0
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commands.push(_INTL("{1} (PP: ---)", i.name))
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@@ -698,7 +698,7 @@ PokemonDebugMenuCommands.register("setability", {
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abils = pkmn.getAbilityList
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ability_commands = []
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abil_cmd = 0
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for i in abils
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abils.each do |i|
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ability_commands.push(((i[1] < 2) ? "" : "(H) ") + GameData::Ability.get(i[0]).name)
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abil_cmd = ability_commands.length - 1 if pkmn.ability_id == i[0]
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end
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@@ -917,8 +917,8 @@ PokemonDebugMenuCommands.register("setpokeball", {
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end
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balls.sort! { |a, b| a[1] <=> b[1] }
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cmd = 0
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for i in 0...balls.length
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next if balls[i][0] != pkmn.poke_ball
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balls.each_with_index do |ball, i|
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next if ball[0] != pkmn.poke_ball
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cmd = i
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break
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end
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@@ -7,8 +7,8 @@ module FilenameUpdater
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def readDirectoryFiles(directory, formats)
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files = []
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Dir.chdir(directory) {
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for i in 0...formats.length
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Dir.glob(formats[i]) { |f| files.push(f) }
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formats.each do |format|
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Dir.glob(format) { |f| files.push(f) }
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end
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}
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return files
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@@ -40,14 +40,14 @@ module FilenameUpdater
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Graphics.update
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Console.echo_li _INTL("Checking {1} maps for used berry tree charsets...", mapData.mapinfos.keys.length)
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idx = 0
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for id in mapData.mapinfos.keys.sort
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mapData.mapinfos.keys.sort.each do |id|
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echo "." if idx % 20 == 0
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idx += 1
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Graphics.update if idx % 250 == 0
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map = mapData.getMap(id)
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next if !map || !mapData.mapinfos[id]
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changed = false
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for key in map.events.keys
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map.events.keys.each do |key|
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if Time.now.to_i - t >= 5
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Graphics.update
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t = Time.now.to_i
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@@ -385,7 +385,7 @@ BattlerDebugMenuCommands.register("settypes", {
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loop do
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commands = []
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types = []
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(0...max_main_types).each do |i|
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max_main_types.times do |i|
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type = battler.types[i]
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type_name = (type) ? GameData::Type.get(type).name : "-"
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commands.push(_INTL("Type {1}: {2}", i + 1, type_name))
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