mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 06:34:59 +00:00
Split AI move handlers into general ones and ones per target, rearranged some main move-scoring code
This commit is contained in:
@@ -22,6 +22,7 @@ class Battle::AI::AIBattler
|
||||
end
|
||||
end
|
||||
|
||||
def pokemon; return @battler.pokemon; end
|
||||
def level; return @battler.level; end
|
||||
def hp; return @battler.hp; end
|
||||
def fainted?; return @battler.fainted?; end
|
||||
|
||||
Reference in New Issue
Block a user