mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Synced FPS to monitor's refresh rate, fixed broken waterfall movement
This commit is contained in:
@@ -188,7 +188,7 @@ class Scene_Map
|
||||
end
|
||||
end
|
||||
return if $game_temp.message_window_showing
|
||||
if !pbMapInterpreterRunning? && !$PokemonGlobal.ice_sliding
|
||||
if !pbMapInterpreterRunning? && !$PokemonGlobal.forced_movement?
|
||||
if Input.trigger?(Input::USE)
|
||||
$game_temp.interact_calling = true
|
||||
elsif Input.trigger?(Input::ACTION)
|
||||
|
||||
Reference in New Issue
Block a user