Added support for all three Gen 4 location sign styles, minor tweaks to other code

This commit is contained in:
Maruno17
2024-10-28 23:18:57 +00:00
parent 3eb2724794
commit 35be8fcf67
13 changed files with 286 additions and 139 deletions

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@@ -88,13 +88,13 @@ module Settings
SAFARI_STEPS = 600
# The number of seconds a Bug-Catching Contest lasts for (0=infinite).
BUG_CONTEST_TIME = 20 * 60 # 20 minutes
# Pairs of map IDs, where the location signpost isn't shown when moving from
# one of the maps in a pair to the other (and vice versa). Useful for single
# long routes/towns that are spread over multiple maps.
# Pairs of map IDs, where the location sign isn't shown when moving from one
# of the maps in a pair to the other (and vice versa). Useful for single long
# routes/towns that are spread over multiple maps.
# e.g. [4,5,16,17,42,43] will be map pairs 4,5 and 16,17 and 42,43.
# Moving between two maps that have the exact same name won't show the
# location signpost anyway, so you don't need to list those maps here.
NO_SIGNPOSTS = []
# location sign anyway, so you don't need to list those maps here.
NO_LOCATION_SIGNS = []
# Whether poisoned Pokémon will lose HP while walking around in the field.
POISON_IN_FIELD = (MECHANICS_GENERATION <= 4)
# Whether poisoned Pokémon will faint while walking around in the field